Cyber Faces Converter Fifa11 Released

jor1980

Youth Team
Cyber Faces Converter for fifa 11
---------------------------------

download:
http://www.moddingway.com/news/2055.html
blender face's edition videotutorial:
http://www.youtube.com/watch?v=Zz3S6OPV4bY


Hair's Editor for fifa 11
---------------------
Allows you tu export/import hairs 3d models
download: http://www.fileserve.com/file/7zzqkXJ
It works like Cyber Faces Converter but the files to use are:
hair_#####.rx3



In order to run the program without problems you need to install
slimdx .net end user runtime: http://slimdx.org/download.php

Features
This program have been designed to export the faces models included into the header_### files.
The program will create a .cff file which you can import to blender/rhino/3ds max using the scripts provided into the scripts folder of the installation path.

You can also export almost all the 3d models included into .rx3 files but most of them will have bugs but a program to do this in the right way is in progress and wil be available soon

Importing/Exporting
When you create a cff file you can edit it in blender/rhino/3ds max but you can only move vertex you can´t add or delete any vertex or when you try to import a cff file into a rx3 file you will get an error.

Scripts

Blender
TO USE CFC FILES INTO BLENDER YOU HAVE TU PUT THE SCRIPTS (.py) PROVIDED INTO ....blender.blenderscripts

-To import a cff file to Blender:
-Go to File MenuImportImportCff and select the .cff file
-THEN ZOOM OUT PUTTING THE CURSOR OVER 3D WINDOW AND MOVING MOUSE WHEEL UNTIL YOU SEE THE FACE

-To export a cff file from Blender:
-Select the scene
-Go to File MenuImportExport cff


Rhino
The scripts have been compiled for rhino 4.0 if you have a previous version the scripts may no run
Scripts Installation:
- Put CFF_ImporterExporter.rhp into scripts folder from your rhino instalation path
- Go to Render menu and select render properties
- In render properties selext plug-ins and click install
- Browse for CFF_ImporterExporter.rhp
- Click Ok and you will see a new menu in your menu bar

3DS-Max
Tutorial by Sido:
At first you can use the script in all Version of 3ds Max also in the first or in the lasts Version 2011

Step one:
Copy the script ExportCFF.ms and the ImportCFF.ms to your Scripts Folder in your 3ds Max installation.

Step two:
Let's Start 3ds Max.

Step tree:

Now must you do just tow thinks to run the script.
First we create a Menu window we call it FIFA 11 for this must you make a Right click in the head bar and select customize.
Now can you create a menu for this press new and call it FIFA11 or how ever you'll have it ;)
Don't close the Customize User interface cause we need it in the next step.

Step four:
Ok now does we've a menu but we need the contend for this. Now must we do another step to get it go to MAXscripts
And run scripts select ExportCFF.ms press ok and do the same again with ImportCFF.ms

Let's go back to the Customize User interface and search for "Import .cff ASCII file" and drop it to the open Window (FIFA11)
and this does you aging for "Export .cff ASCII file"
This is it...
Now have you and running and full functional script inclusive and menu inside you 3ds Max.
 

barca-maniac

Youth Team
Amazing!!! :33vff3o::33vff3o::33vff3o::33vff3o:

Cesc Fabregas;2941137 said:
Great news but is there any chance we could edit the models also in Oedit?

Why would you like to do that, when you have 3ds max?
I think it will just decrase models quality.
 

Luces

Senior Squad
Amazing mate :D Welldone, what kind of file do finally you get? I hope you will discover more edit stuff :D Any release soon??
 

Cesc Fabregas

Senior Squad
jor1980;2941146 said:
Yes of course that is possible, i will study that option
Very nice to hear that :33vff3o:

@ barca-maniac

Oedit is more user-friendly for me and some other guys because we already worked with that
program for a long time on PES ;)
 

nentautako

Starting XI
FANTASTICO......

 

67tazmany

Reserve Team
jor1980;2941107 said:
Hi, i have been able to export a face 3d model, now i am testing the textures editor but soon it will be available and then i will made a tool to export face´s 3d model to blender and 3ds max.

You can see the Spanish God Iniesta here:

http://www.moddingway.com/news/2055.html

amigo jor, el programa lo conozco, excelente trabajo, increíble.
Como lograste exportar la o o el molde de la face, por favor?
 


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