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Doctor+ Productions 18 Exclusive Worldwide Mods & Tools

Syphon-x

Reserves
Actually, I think he has Frosty cam mods as well, it might be hard to find the Cheatengine cams because they are older. The Fidel file I used is called FIFA18_PRO_CAM_TW_1_0

Yes this file is on Page 16 in this thread. I remember you gave the Advice. Ok I will try it too. Today I have many issues with importing kits in CG FE 18. But I don´t want to spam this thread with my issues. Sorry at all if I do so. I post my issus now in CG FE thread.
 

Fidel Gameplay

Senior Squad
I cant go inside DataContainer in CGFE for some reason :/
Depends on the data container which chances are you won't be able to do anything in it anyway.
Frostbite has a lot of files you don't need to be messing with.
Hi, Fidel, you know what to do for the End to End camera can look forward in both halves? or anybody here can help me?
FYI, the WC update stadiums that work with Fidel's main multi-cam file are:
Luzhniki Stadium
Kazan Arena
Samara Arena
Fisht Stadium
Spartak Stadium
Rostov Arena
Mordovia Arena
Kaliningrad Stadium
8 out of 12, pretty good!

Hello, I suggest you: don't spend time tweaking the gp cam by editing the ebx with frosty or cgfe.
I've regenerated my old discovery I made on fifa 16 when I've tweaked the gp cam in a new way.
Many were waiting, but the big day finally came.
The mod come out in these next days, and is in legacy file format, so will be compatible with cgfe or frosty.
I'll share a little pack with all you need inside and the best: easy to edit or adjust with the zoom you like.
Pics with 0.70 zoom value inside the interested file: musedata-match.big (other details soon but this is the file to import back with cgfe or frosty).
0.70 - magic setup






In the pics I'm with default cam from game option but the tweak will globally work for all cam included.

You can adjust from 0.60 to 4.0.
Atm you can adjust "only this file settings" but the best:
packages\gameplay\package_gameplay_camera.xml
in the pic you can see the code I've added in order to tweak the camera zoom:

Only the muse data I'll share will be editable and already modded and ready to edit. Because the default one include two compression FB10 and IBX16.

I'm also working to:

SPECIAL VERSION, new angle atc:


IMMERSIVE VERSION with full gfx enabled, full 3d grass etc, like LIVE GAMEPLAY MODE.
(not stable atm, need to write a lot of code....because the cam don't switch and follow.....etc), actual work/test:




Standard IMMERSIVE VERSION (fully working, improved and tweaked when move in the pitch, medium zoom):


Bye. Stay tuned.

This mod with only one tweak will patch globally any user gp cam in any stadium.
 
Last edited:

AmazR

Club Supporter
Last night I tried the Simulation gameplay that is available in GPET and I was amazed!!!!!!! It completely changed the gameplay. It flows in such a realistic way. The ball physics are so much better. Can't thank you enough for such an improved gameplay. Looking forward to new releases. I'll try my best to be able to make a donation next month.
 

AmazR

Club Supporter
Is there a way to make the A.I take more shots? It always want to almost walk into the goal to score. It has a lot of good oportunities to score a goal from mid range, but it never takes those shots. It's kinda annoying the way I.A keeps passing and passing instead of shooting. The standard gameplay by EA is always like that, so I wonder if it's possible to make the A.I take more shots by modding it.

Also, I feel like the GK are too overpowered using the simulation mode. Even decreasing the slides. Is it normal?
 

bangus

Starting XI
Is there a way to make the A.I take more shots? I wonder if it's possible to make the A.I take more shots by modding it.
Very easy to fix, but it does take editing the db. 1. Increase players' long shot ratings. 2. Increasing shot power and long shot ratings adds the Distance Shooter Specialty. You will see a huge increase in CPU shots after that. 3. There is a trait that supposedly increases long shots, can't remember which code it is. I don't use it, IMO it doesn't help at all. 4. Increase team tactic shooting, again results are iffy.
 

AmazR

Club Supporter
I was complaining about the GK as well, but that was my mistake. There was something conflicting with this mod. It's perfect now.:33vff3o:

I can't even play FIFA without this mod anymore. Thanks again.
 

Fidel Gameplay

Senior Squad
-----------------------------------------------------------------------------
FIFA 18 REVOLUTION GP CAMERA MOD - THE EPIC VERSION
VER.: 1.0 - RELEASE DATE: 07/2018 - BY FIDEL - DOCTOR+ PRODUCTIONS
-----------------------------------------------------------------------------


THE INCREDIBLE AND REVOLUTIONARY CAMERA MOD IS OUT NOW!





Every gp cam has been patched by adding new code in interested legacy game files.
In addon include tweaked values about many other settings, anyway ready to adjust.

- Include a CUSTOM REVO GP CAM 1.0 in Frosty Mod version ready to apply and play
(REVO GP CAM + KIT SELECT + INTRO MOD, default setup to 0.70, like the video below)

- Include a REVO GP CAM Mod Pack ready to edit/customize/import
(legacy files format, after edits you can import back with Frosty or CGFE,
or just import my already edited files).

- Pics, editing tips and addon infos

FIFA 18 REVOLUTION GP CAM MOD - ALL GP CAM IN-GAME

- Video demostration:
All new revo gp cams in game (kick off view, 0.70 revo setup).

FIFA18 REVO CAM MOD - NEW KIT SELECT + INTRO CAMS

Video demostration:
- new Kit select cam node + new auto transition camera
- new Intro match cams (first part)
Atm the new kit select head cam affect only home players,
I've not removed or disabled the default kit select vision.

ENJOY! HAPPY MODDING!
If you share in any way please add credits and link to official sg forum thread.


For addon editing tips wait many expert users in the sg forum.
Atm I don't have much time to write a nice/full documentation.
In the futute I'll share tips and othe revo cam mods, because
I'm working to another big update in order to tweak every cam in the game.
I've shared many extra info about here (browse related post here).

DOWNLOAD LINK HERE. Available pack: FIFA18_REVO_CAM_MOD_1.0_[D+]_pub.rar

FIFA 18 EXCLUSIVE MODS IN SG FORUM

EXTRA TIPS:

- In Finalbig tool - edit mode you can copy/paste code (use keyboard) inside the opened xml file,
remember to always save musedata-match.big and close the tool before you import.

- You can also use notepad++ to edit files, but after edit you must import back inside the big,
when asked rename with the same file patch/name in order to overwrite previous xml file version.
For example if you edit the package_gameplay_camera.xml with notepad++,
in Finalbig go to Edit and then Add File, browse the new xml file, when asked add this name:
packages\gameplay\package_gameplay_camera.xml, overwrite, yes. Save. Done. Import edited legacy file.


- Important mod's details:

-----------------------------------------------------------------------------
Default gp cam in 18:
<CameraInstance>
<property name="cameraName" type="string" value="UserGameplayCamera" />
<property name="cameraBehavior" type="string" value="gameplaybehavior" />
<property name="cameraEvaluators" type="int" value="0" />
<property name="leadingEnabled" type="bool" value="True" />
<property name="cameraFramingOption" type="int" value="0" />
<property name="blendLength" type="float" value="5" />
<property name="blendCurve" type="int" value="4" />
<property name="blendPolicy" type="int" value="1" />
<ZoomModifierCollection />
<FocalDistModifierCollection />
</CameraInstance>
-----------------------------------------------------------------------------

-----------------------------------------------------------------------------
Standard revolution gp cam 1.0:
<CameraInstance>
<property name="cameraName" type="string" value="UserGameplayCamera" />
<property name="cameraBehavior" type="string" value="gameplaybehavior" />
<property name="cameraEvaluators" type="int" value="0" />
<property name="leadingEnabled" type="bool" value="True" />
<property name="cameraFramingOption" type="int" value="0" />
<property name="blendLength" type="float" value="10" />
<property name="blendCurve" type="int" value="4" />
<property name="blendPolicy" type="int" value="1" />
<property name="targetHeightOffset" type="float" value="-8" />
<property name="zoomInitialValue" type="float" value="0.70" />
<ZoomModifierCollection>
<ZoomModifier>
<property name="zoomFinalValue" type="float" value="0.70" />
</ZoomModifier>
</ZoomModifierCollection>
<FocalDistModifierCollection />
</CameraInstance>
-----------------------------------------------------------------------------

- You can also use in gp cam match other cams (revo cam switch):

For example you can use the "SkillGameCamera" as gameplay camera in match:

<CameraInstance>
<property name="cameraName" type="string" value="SkillGameCamera" />
......
</CameraInstance>


or you can try out the standard immersive revo cam:
(but the best is the already released version, ce or frosty version):

<property name="cameraName" type="string" value="ThirdPerson skillgamedribble" />

- In Kit select mod included I've used the "Stadium FE Step Create Player Zoom" cam:

<property name="cameraName" type="string" value="Stadium FE Step Create Player Zoom" />

and on addon I've added the revo zoom code in order to adjust, and other little tweaks.
In the future I'll add the trail option, in order to follow also the away player face.
In Intro mod I've only edited every zoom value for almost all cams (intro_base.xml only),
this isn't a full custom intro camera mod, this is only a basic mod's version.

Check included mods/files to compare and check out how to edit.
Stay tuned for the full custom intro mod and many other extra cam mods I'm working on.
 
Last edited:

Syphon-x

Reserves
-----------------------------------------------------------------------------
FIFA 18 REVOLUTION GP CAMERA MOD - THE EPIC VERSION
VER.: 1.0 - RELEASE DATE: 07/2018 - BY FIDEL - DOCTOR+ PRODUCTIONS
-----------------------------------------------------------------------------


THE INCREDIBLE AND REVOLUTIONARY CAMERA MOD IS OUT NOW!



Every gp cam has been patched by adding new code in interested legacy game files.
In addon include tweaked values about many other settings, anyway ready to adjust.

- Include a CUSTOM REVO GP CAM 1.0 in Frosty Mod version ready to apply and play
(REVO GP CAM + KIT SELECT + INTRO MOD, default setup to 0.70, like the video below)

- Include a REVO GP CAM Mod Pack ready to edit/customize/import
(legacy files format, after edits you can import back with Frosty or CGFE,
or just import my already edited files).

- Pics, editing tips and addon infos

FIFA 18 REVOLUTION GP CAM MOD - ALL GP CAM IN-GAME

- Video demostration:
All new revo gp cams in game (kick off view, 0.70 revo setup).

FIFA18 REVO CAM MOD - NEW KIT SELECT + INTRO CAMS

Video demostration:
- new Kit select cam node + new auto transition camera
- new Intro match cams (first part)
Atm the new kit select head cam affect only home players,
I've not removed or disabled the default kit select vision.

ENJOY! HAPPY MODDING!
If you share in any way please add credits and link to official sg forum thread.


For addon editing tips wait many expert users in the sg forum.
Atm I don't have much time to write a nice/full documentation.
In the futute I'll share tips and othe revo cam mods, because
I'm working to another big update in order to tweak every cam in the game.
I've shared many extra info about here (browse related post):
http://www.soccergaming.com/index.p...xclusive-worldwide-mods-tools.6459580/page-58

Secure Paypal Donation link.

DOWNLOAD LINK HERE. MediaFire shared folder. Available pack: FIFA18_REVO_CAM_MOD_1.0_[D+]_pub.rar

FIFA 18 EXCLUSIVE MODS IN SG FORUM

EXTRA TIPS:

- In Finalbig tool - edit mode you can copy/paste code (use keyboard) inside the opened xml file,
remember to always save musedata-match.big and close the tool before you import.

- You can also use notepad++ to edit files, but after edit you must import back inside the big,
when asked rename with the same file patch/name in order to overwrite previous xml file version.
For example if you edit the package_gameplay_camera.xml with notepad++,
in Finalbig go to Edit and then Add File, browse the new xml file, when asked add this name:
packages\gameplay\package_gameplay_camera.xml, overwrite, yes. Save. Done. Import edited legacy file.


- Important mod's details:

-----------------------------------------------------------------------------
Default gp cam in 18:
<CameraInstance>
<property name="cameraName" type="string" value="UserGameplayCamera" />
<property name="cameraBehavior" type="string" value="gameplaybehavior" />
<property name="cameraEvaluators" type="int" value="0" />
<property name="leadingEnabled" type="bool" value="True" />
<property name="cameraFramingOption" type="int" value="0" />
<property name="blendLength" type="float" value="5" />
<property name="blendCurve" type="int" value="4" />
<property name="blendPolicy" type="int" value="1" />
<ZoomModifierCollection />
<FocalDistModifierCollection />
</CameraInstance>
-----------------------------------------------------------------------------

-----------------------------------------------------------------------------
Standard revolution gp cam 1.0:
<CameraInstance>
<property name="cameraName" type="string" value="UserGameplayCamera" />
<property name="cameraBehavior" type="string" value="gameplaybehavior" />
<property name="cameraEvaluators" type="int" value="0" />
<property name="leadingEnabled" type="bool" value="True" />
<property name="cameraFramingOption" type="int" value="0" />
<property name="blendLength" type="float" value="10" />
<property name="blendCurve" type="int" value="4" />
<property name="blendPolicy" type="int" value="1" />
<property name="targetHeightOffset" type="float" value="-8" />
<property name="zoomInitialValue" type="float" value="0.70" />
<ZoomModifierCollection>
<ZoomModifier>
<property name="zoomFinalValue" type="float" value="0.70" />
</ZoomModifier>
</ZoomModifierCollection>
<FocalDistModifierCollection />
</CameraInstance>
-----------------------------------------------------------------------------

- You can also use in gp cam match other cams (revo cam switch):

For example you can use the "SkillGameCamera" as gameplay camera in match:

<CameraInstance>
<property name="cameraName" type="string" value="SkillGameCamera" />
......
</CameraInstance>


or you can try out the standard immersive revo cam:
(but the best is the already released version, ce or frosty version):

<property name="cameraName" type="string" value="ThirdPerson skillgamedribble" />

- In Kit select mod included I've used the "Stadium FE Step Create Player Zoom" cam:

<property name="cameraName" type="string" value="Stadium FE Step Create Player Zoom" />

and on addon I've added the revo zoom code in order to adjust, and other little tweaks.
In the future I'll add the trail option, in order to follow also the away player face.
In Intro mod I've only edited every zoom value for almost all cams (intro_base.xml only),
this isn't a full custom intro camera mod, this is only a basic mod's version.

Check included mods/files to compare and check out how to edit.
Stay tuned for the full custom intro mod and many other extra cam mods I'm working on.

Hi Master Fidel, thanks a lot for this new awesome release of this Cam mod! Without your mods Fifa is not the same game as it is. I played the AGPE 2.2 with your LOD tweaker and mostley the Dynamic cam. It stays very hard to Play with AGPE Ultra sim-and that´s what I exactly want. I appreciate it. I will instantly try your new release now.
I am looking Forward to Fifa 19, will be great as everytime if Fidel is with us.
 


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