Sorry if I ask a question from absolute beginner:
opening with notepad various cl.ini files created by you modders, I noticed that some strings are common, but many differ beetwen a cl.ini files and others.
Thus, for example:
"AIMarkerActionMove" present only in regularcat ini
"PHYSICAL_SECOND_WIND" present only in fidel ini
"AI_OBJECTIVE_MANAGER_ENABLE" present only in paulv ini
"float_collision_stumble_likelihood" present only in fifaccitiu ini.
What means this? the first string (that regularcat's one) has not been found by other modders? Or they call it in another way, or did not consider it important?
And yet, are you modders to name string, or find that so when you work (in the .exe, I suppose).
And how do you interpret the meaning of each?
What I want to understand is the method that you modders used to:
find?
create?
extract?
these strings and how then organized to assemble a cl.ini file.
I know, you might answer that it takes knowledge of hexediting, and that is very hard to explain, but it's a thing that has always intrigued me ( a tutorial for beginners would be fantastic.)
Excuse my impertinence