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[DOWNLOAD] Classic Patch 16 v3.2

Vndrew

Youth Team
Yes but copying the files 3 times over the course of 12 years is better than 12 times + summer tournaments.
From what I understand according to Scouser, 4 years 'memory' is the best F14 can handle without crashing.


Well yes if a player has a new haircut each season, there is no simpler way than assigning it to each season.

However, I love the "Sputnik" system for "assign and forget" type of situations: Pirlo grew out a beard in 2014? Just assign pirlo_hair_2014 and forget, he'll be bearded until the end of his career.
yes i think you are right.
its better anyway mainly because i can assign a specific face once for both NT and club for the following 4 years instead of copying the files over and over again for lets say man utd 98-99 then england 1998 (beckham) and so on for every season
i didnt find this statement in RM16 v1.3 documentation
i guess i have to trial and error it to see if it works or not
btw how can i set it to all teams in the database quickly?
rm16sorter.bat? then where i can take statements from?
teams table i guess? can you explain it a bit more?
 

V.K

Starting XI
teams table i guess? can you explain it a bit more?
Sure, but my experience is only with F14, I don't know if Scouser included this for CP16 RM version:

1. open DB with DBmaster and select all teams you need, create an excel table with the columns
assignteamyear(teamID,yearID)

2. copy all the lines you generated and put into statements txt (without spaces), run sorter.bat (it has to be updated to understand 'assignteamyear'), team lua files will be generated with assignteamyear lines.

3. boots, gloves, faces will now be linked to team lua's assignteamyear statement.
Personally I developed a system with Sputnik bootpack where 20091 is regular season 2008-09 and 20092 is the summer competition, so if something is not assigned to 20092 the game will use the stuff from 20091.

Example from CP14:
11-12 Pirlo vs 12-13 Pirlo (same player ID, different face and boots (without personal assignment, but automatic))


However, once again, I can not guarantee any of this exists in CP16 RM code.
 

Vndrew

Youth Team
Sure, but my experience is only with F14, I don't know if Scouser included this for CP16 RM version:

1. open DB with DBmaster and select all teams you need, create an excel table with the columns
assignteamyear(teamID,yearID)

2. copy all the lines you generated and put into statements txt (without spaces), run sorter.bat (it has to be updated to understand 'assignteamyear'), team lua files will be generated with assignteamyear lines.

3. boots, gloves, faces will now be linked to team lua's assignteamyear statement.
Personally I developed a system with Sputnik bootpack where 20091 is regular season 2008-09 and 20092 is the summer competition, so if something is not assigned to 20092 the game will use the stuff from 20091.

Example from CP14:
11-12 Pirlo vs 12-13 Pirlo (same player ID, different face and boots (without personal assignment, but automatic))


However, once again, I can not guarantee any of this exists in CP16 RM code.
i think i dont even need that sorter
i only set the years for the teams i want that player to use specific files, so i can write them manually because they arent many
the problem is that i dont know if that statemend is included in the code
i will have to try and see
How do i need to rename the files?
specificface_playerid_year.rx3?
 

V.K

Starting XI
How do i need to rename the files?
specificface_playerid_0_teamyear_textures.rx3
specifichair_playerid_0_teamyear.rx3
specifichair_playerid_0_teamyear_textures.rx3
specifichairlod_playerid_0_teamyear.rx3
specificeyes_playerid_0_teamyear_textures.rx3
specifichead_playerid_0_teamyear.rx3
specifichead_playerid_0_teamyear_bump.rx3
 

Ariistide Skr

Club Supporter
Sure, but my experience is only with F14, I don't know if Scouser included this for CP16 RM version:

1. open DB with DBmaster and select all teams you need, create an excel table with the columns
assignteamyear(teamID,yearID)

2. copy all the lines you generated and put into statements txt (without spaces), run sorter.bat (it has to be updated to understand 'assignteamyear'), team lua files will be generated with assignteamyear lines.

3. boots, gloves, faces will now be linked to team lua's assignteamyear statement.
Personally I developed a system with Sputnik bootpack where 20091 is regular season 2008-09 and 20092 is the summer competition, so if something is not assigned to 20092 the game will use the stuff from 20091.

Example from CP14:
11-12 Pirlo vs 12-13 Pirlo (same player ID, different face and boots (without personal assignment, but automatic))


However, once again, I can not guarantee any of this exists in CP16 RM code.
Teams from Season 11/12 and 12/13 are avalaible in CP14 now ??
 

john_macerone

Youth Team
Mine too. Although I'm Italian, I have been following Norwich between PL and Championship for several years and I'm really in love with the fans.
In my spare time I would also like to remake the 1986-97 Hummel kitpack.
cool thanks i have a season ticket would love it if you made our third kit from the 93-94 season aswell
 

Vndrew

Youth Team
specificface_playerid_0_teamyear_textures.rx3
specifichair_playerid_0_teamyear.rx3
specifichair_playerid_0_teamyear_textures.rx3
specifichairlod_playerid_0_teamyear.rx3
specificeyes_playerid_0_teamyear_textures.rx3
specifichead_playerid_0_teamyear.rx3
specifichead_playerid_0_teamyear_bump.rx3
didnt work for me
for example i wanted to add Hagi short hair for Galatasaray 99-00 and Romania 2000:
setTeamYear(130878,20001) -- Romania
setTeamYear(128984,20001) -- Galata
specificface_166124_0_20001_textures.rx3
and so on...
anything wrong?
i also tried with 2000 before instead of 20001
 

V.K

Starting XI
If this setTeamYear(130878,20001)
is inside team_130878.lua

Then all looks good.

But again I have no idea if Scouser ever added this code to RM16.
 

Vndrew

Youth Team
If this setTeamYear(130878,20001)
is inside team_130878.lua

Then all looks good.

But again I have no idea if Scouser ever added this code to RM16.
alright i checked your sputnik pack and the code is in the luas
it isnt in the default RM 14 nor 16
someone has to add it for the fifa 16 enthusiasts
i tried but it crashed at start :(
 

V.K

Starting XI
alright i checked your sputnik pack and the code is in the luas
it isnt in the default RM 14 nor 16
someone has to add it for the fifa 16 enthusiasts
i tried but it crashed at start :(
Yeah it was developed by Scouser precisely at my humble request and I never asked if he added it to RM16 for CP as well.
 


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