Auday Elyafe
Club Supporter
Ok so as you see in blender I have Lingard head model and textures
Now after I export them and open the texture file in GC editor I find the original ones and not the ones I made and imported to blender
Is there anything I am supposed to press in blender so the new textures I imported save over the old ones?
Now after I export them and open the texture file in GC editor I find the original ones and not the ones I made and imported to blender
Is there anything I am supposed to press in blender so the new textures I imported save over the old ones?