• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

FIFA 11 new File structure - Analysis, experiments and discussions thread

ac12

Reserve Team
Cesc Fabregas;2936804 said:
What? It's easiest and nicest way to import kits, what's wrong with that for you?

For u. (Y)
This is FIFA not PES. I prefer the usual system of FIFA and the CM. :33vff3o:
 

ErwinF

Club Supporter
KitServer with unlimited kits and fonts would be nice if it does not mean a performance hit when playing. Kits in archive files (big-files), the "usual" system of FIFA and CM, is probably better for the performance of the game. I am not to optimistic about the performance hit hundreds of uncompressed kits in a KitServer will have.
 

Cesc Fabregas

Senior Squad
ErwinF;2936847 said:
KitServer with unlimited kits and fonts would be nice if it does not mean a performance hit when playing. Kits in archive files (big-files), the "usual" system of FIFA and CM, is probably better for the performance of the game. I am not to optimistic about the performance hit hundreds of uncompressed kits in a KitServer will have.
Believe me, the kitserver on PES changed nothing on performance, nothing.
I played it on my bad Laptop with a full kitserver and it still worked fine
because it only loaded the kits of the two teams actually in use.

But it's only speculation and a tip, we don't know what is possible and
how modders want to do it ;)
 

fifaCCitiu.com

Senior Squad
Kitserve use memory hack to inject kit in PES process memory.Fifa doesn't so we have a low performance because of missing of bh file tables.This is the meaning.If JUce use his knowledge of memory injecting for fifa too we will have i kit server without loss of performance
 

jor1980

Youth Team
Hi to all i am jorge from moddingway staff i want to tell you that my work on a textureeditor is advanced, at this moment i can preview and extract almost all the textures with the beta version of my program, now i am working in the reading and extraction of the suplementary textures of each file.

i hope i could start soon the code to import new textures over each file, you will be updated at moddingway.com
 

jor1980

Youth Team
Hi, i am Jorge i want to tell you that i have been working on a tool to extract files and to preview and export/import textures since ariel, and other people from moddingway staff told me the compression of files was zlib.
Now i can preview almost all the textures of the .big and extract them at the sime time i can extract the subfiles of the .big files.

Soon i am going to start the code to import the new textures, you will be updated at moddingway.

Regards
 

Hrvoje Bajlo

Fan Favourite
jor1980;2936888 said:
Hi, i am Jorge i want to tell you that i have been working on a tool to extract files and to preview and export/import textures since ariel, and other people from moddingway staff told me the compression of files was zlib.
Now i can preview almost all the textures of the .big and extract them at the sime time i can extract the subfiles of the .big files.

Soon i am going to start the code to import the new textures, you will be updated at moddingway.

Regards
cheers mate :)
 

amifla

Reserve Team
jor1980;2936888 said:
Hi, i am Jorge i want to tell you that i have been working on a tool to extract files and to preview and export/import textures since ariel, and other people from moddingway staff told me the compression of files was zlib.
Now i can preview almost all the textures of the .big and extract them at the sime time i can extract the subfiles of the .big files.

Soon i am going to start the code to import the new textures, you will be updated at moddingway.

Regards

Great Jorge!!! Thanks.
 

nentautako

Starting XI
Cesc Fabregas;2936849 said:
Believe me, the kitserver on PES changed nothing on performance, nothing.
I played it on my bad Laptop with a full kitserver and it still worked fine
because it only loaded the kits of the two teams actually in use.

But it's only speculation and a tip, we don't know what is possible and
how modders want to do it ;)

i just hope this two companies (konami and easports) will merge and new game will born - PRO EVOLUTION FIFA. just like Sony and Ericsson (SonyEricsson). :innocent_smile_1:
 

nentautako

Starting XI
jor1980;2936885 said:
Hi to all i am jorge from moddingway staff i want to tell you that my work on a textureeditor is advanced, at this moment i can preview and extract almost all the textures with the beta version of my program, now i am working in the reading and extraction of the suplementary textures of each file.

i hope i could start soon the code to import new textures over each file, you will be updated at moddingway.com

good news. moddingway rocks... don't forget to upload some SS if you completed one. :)
 

myfifa2005

Club Supporter
jor1980;2936888 said:
Hi, i am Jorge i want to tell you that i have been working on a tool to extract files and to preview and export/import textures since ariel, and other people from moddingway staff told me the compression of files was zlib.
Now i can preview almost all the textures of the .big and extract them at the sime time i can extract the subfiles of the .big files.

Soon i am going to start the code to import the new textures, you will be updated at moddingway.

Regards

I just wander how can you uncompress rx3 file with zlib, is there many texture file in one rx3 file? I also tried many times, but still failure. And after uncompress file from rx3, how can you convert these file to picture format such as bmp, jpg, png and so on.

Thanks a lot~
 

tanagoo

Youth Team
myfifa2005;2936918 said:
I just wander how can you uncompress rx3 file with zlib, is there many texture file in one rx3 file? I also tried many times, but still failure. And after uncompress file from rx3, how can you convert these file to picture format such as bmp, jpg, png and so on.

Thanks a lot~
yeah can someone share this information
 

nimnim

Senior Squad
GUIMATTOSS;2935358 said:
Hrvoje Bajlo;2935344 said:
that's easy job for stadiums. but inserting new balls, and editing other files is not an easy job.. try to insert new ball for instance ;)

here is mitre for fifa11 :)


It is the same process....I extracted all files from data.big files to game folder I dont have no one data.big more

I want the yellow ball.
Please help how to install
 


Top