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FIFA 11 new File structure - Analysis, experiments and discussions thread

Outsider 87

Starting XI
amifla;2934965 said:
PS: Any news about edit database?. I try with Unidb and DBMaster, but not work.
Thanks
Can you wait man? They cannot open everything in the first day! They are concentrating on texture now...
By the way Krystian's program worked with FIFA 10 NG database, but does not with FIFA 11 Demo database. Hope he finds a way to open it soon!
 

Alaa

Youth Team
G2000;2934625 said:
As we've seen in other posts, editing the RNA.INI in the demo allows us to change the difficulty level, add extra time to half's etc.

If you wish to set FIFA 11 in a windowed mode, add the following line into the rna.ini

FULLSCREEN=0

Other known rna.ini settings:

// DIFFICULTY LEVEL
// 0 = AMATEUR
// 1 = SEMI-PRO
// 2 = PRO
// 3 = WORLDCLASS
// 4 = LEGENDARY
DEFAULT_DIFFICULTY_LEVEL = 3

//even number (half time length in min)
HALF_LENGTH=6

If I recall from the original poster, 4 = LEGENDARY did not work? (havent tired ti to be honest)

This file is located in the FIFA 11 Demo\Game folder. You can create your own using notpad, paste the contents in it and save as an .ini file (rna.ini)
Legendary works for me.
 

tunizizou

Youth Team
Suraka;2934944 said:
It's a Software called 3DRipperDX which works similar to TexMOD except that this one also exports models. Then it's imported to a 3d package which in my case is 3ds max. The importer does the job very well but the initial result can be very messy.


Here is the result of my research about the map channels. The image is pretty much self explanatory. I still have some testing to do but i think that it will help to get the most of this great engine which the more i see the more it amazes me.


AMAZING, can you change texture of kits (type of fabric) ? because second type is exellent and realistic
 

tunizizou

Youth Team
I've found this in official fifa forum :


Fifa demo extender + new difficulties AND graphics and sound booster

Go to your intall directory \EA SPORTS\FIFA 11 Demo\Game

create a new text file and rename it from "New Text Document.txt" to "rna.ini"

If yoyr windows explorere doesnt show the .txt you can copy the file named "GL.ini" / "GL" and rename it to rna
copy and paste the code below exactly (leaving one line empty at the end)

You can also edit an existing RNA file if you have one



1. // Extra RNA settings..
2. //Skip intro movies 0 = off , 1 = on
3. SKIP_BOOTFLOW=1
4.
5.
6.
7. //Old FIFA
8. //==========
9. // Amateur
10. // Semi-Pro
11. // Pro
12. // World-Class
13. // Uber
14.
15. // DIFFICULTY LEVEL
16. // 0 = AMATEUR
17. // 1 = SEMI-PRO
18. // 2 = PRO
19. // 3 = WORLDCLASS
20. //MM_DEFAULT_DIFFICULTY_LEVEL = 0
21.
22. DIFFICULTY=2
23.
24. //even number
25. HALF_LENGTH=10
26. []
27.
28. // Rendering (Obviously this slows down everything
29. // ------------------------------------------------------------
30. // remove the "//" to activate the options
31. //DISABLE_VSYNC=0 // speeds up the frame rate
32. //DISABLE_MOTION_TRAIL=0
33. //DISABLE_FLAGS=0
34. //DISABLE_FLASHES = 0
35. //DISABLE_FLOORREFLECTIONS=0
36. //DISABLE_PARTICLES = 0
37. //DISABLE_VOLUME_LIGHTS = 0
38.
39. []
40. //windowed = 0, fullscreen = 1
41. FULLSCREEN=1
42.
43. //1 = on, 0 = off. Extra speed boost
44. ENABLE_REFEREE=1
45. ENABLE_LINESMAN=1
46. ENABLE_LINESMAN_FLAGS=1
47.
48. //DISABLE_NIS_PLAYBACK=1 // speed boost
49. //ENABLE_EMOTIONAL_ENGINE=1
50. //PRE_MATCH_ATMOSPHERE=0 // speed boost
51. //ENABLE_CHOREOGRAPHIES_CAMERA=0 //celebrations??
52.
53. []
54. //louder crowds
55. CROWD_TUNE_SECTIONS_HOME_THRESHOLD = 0.15
56. CROWD_TUNE_SECTIONS_HOME_MIX_THRESHOLD = 0.60
57. CROWD_TUNE_SECTIONS_AWAY_THRESHOLD = 0.05
58. CROWD_TUNE_SECTIONS_AWAY_MIX_THRESHOLD = 0.40
59.
60. CROWD_TUNE_BEHAVIOR_HOME_IN_NEUTRAL = 0.50
61. CROWD_TUNE_BEHAVIOR_NEUTRAL_IN_HOME = 0.164
 

Ra\/

Youth Team
I know, how to solve with the problem with screenshots. During the play press PrintScreen button, then pause game and paste it to IfranView for example. It works on my PC.
 

Gg1

Club Supporter
Suraka;2934944 said:
It's a Software called 3DRipperDX which works similar to TexMOD except that this one also exports models. Then it's imported to a 3d package which in my case is 3ds max. The importer does the job very well but the initial result can be very messy.


Here is the result of my research about the map channels. The image is pretty much self explanatory. I still have some testing to do but i think that it will help to get the most of this great engine which the more i see the more it amazes me.



Amazing (Y) !!!
 

OnlyAFC

Club Supporter
I was surprised myself
EA uses the file extensions of the game PES:)

Not reached yet on how to get at the .bin files.
 

OnlyAFC

Club Supporter
I was surprised myself
EA uses the file extensions of the game PES:)

tanagoo;2935138 said:
what to do with this bin file?anyone knows?usually this program converts zlib compressed files to bin and the program itself opens these bins, but it can't, so it isn't zlib compressed ..i think.Also GGS opens these bins but it doesn't too.

Not reached yet on how to get at the .bin files.
 

ThE NiTrO!

Club Supporter
Hello! I am a font editor, is it true that the names of the players have a 512x128px image?

Translate by google XD

if you can write in Spanish I thank you XD
 

SCUser

Club Supporter
OnlyAFC;2935142 said:
I was surprised myself
EA uses the file extensions of the game PES:)

Not reached yet on how to get at the .bin files.

Oh please, EA uses .bin since amazing NFS Underground, if not longer
 

Hrvoje Bajlo

Fan Favourite
these are not .bin files but DXT1 ones, added to .rx3 shell. the only thing in common they have is usage of zlib compression.
 

GUIMATTOSS

Youth Team


Santiago Bernabeu like Arena Mode

Extract all files from data.big files to game folder and delete all data.big. With this you can change files withou textmod
 

Hrvoje Bajlo

Fan Favourite
Ok guys. Our team (Ariel, $ido, MonkeyDragon, Jorge and myself) is proud to announce that we have succesfully cracked most of files and that further importing into .big files wont be necessary! We've managed to do this by creating folders for files inside FIFA 11 Demo\Game folder, and by modifying some files in order to make this work.

According to these discoveries, MonkeyDragon will develop tool for this, and also we are working on utility for textures (by Jorge).
 


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