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FIFA 11 PS3 Gameplay Patch for FIFA 11 PC by Doctor+ Productions

smf_fede

Youth Team
As always, oustanding work Fidel

Now, first impressions of 3.0.4 final:

-heading problem for users: solved (yes!)
-balanced users GK: solved (raised response)
-more fair referee calls: solved
-realistic ball physics, now i'm again scoring from outside the box and FK's
-as on beta, the game has more PC's skill moves, smart reactions and star players are
more involved in gameplay

Gameplay speed:
-tested on world class and legendary difficulty.
WC: gameplay speed it's perfect, speed on builiding of plays by PC it's reallistic.
LEG: gameplay is faster, demanding, PC attack with fast passes, i think that would be
perfect if u slow down a little the speed of the gameplay for this difficulty level.

Body shielding:
-WC: perfect, position and players attribute results in winning or losing the fight for the ball.
-LEG: PC's players are stronger than user's players, i'd shielding Falcao with Kyrgiakos and later with Lucio and can't defeat him, he keeped possition of the ball.
Perfect would be a little bit stronger than WC difficulty, but less stronger than actual legendary difficulty.
 

torpedo007

Youth Team

bulkan

Senior Squad
Fidel, that's my feedback for v 3.0.4 final;

Gameplay and the cinematics perfect.
Ball pyhsics realistic.
AI pressure and use skill moves great.They are playing as human.
CPU has more using skill moves.
AI defence is stronger.
I have tested on world class difficulty and manager mode.
My control settings;
Just Crossing: Semi
and the other controls assisted.

Overall;
as always awesome work mate.
I like it.
Keep it up.
Much greatings.
 

suriel

Club Supporter
Some observations after few matches...
1. Ref treats all players on the pitch the some, no advantage for the CPU finally;).
2. CPU controled players do miss their passes, one can see difference between a real pro like Xavi and lets say a reserve player from Arsenal ;p.
3. Scoring headers have never been so enjoyable :)
4. ...and the thing I loved the most. After executing a corner (with my VP) the opposition GK caught the ball and immediately threw it forward (after getting vertical :p) starting a nasty counter-attack.
5.All games played on World Class, Be a Pro mode..
6. Another great relase by Fidel.
7.Big THX.
 

Fidel Gameplay

Senior Squad
hello, i am glad all comunity like the latest HYBRID Gameplay version!! i worked to this latest patch for +15 days (day and night) on my free time...positive feedback is very important for me!!!!
Big thanks....to all
Some features included on HYBRID Gameplay 3.0.4 FINAL:
On these videos you can see one of the additional and activated movements during the gameplay:
Bicycle kick on defending (for defender, on danger situation) Hybrid Gameplay Patch
Video1
VIDEO 2


Other feature with HYbrid 3.0.4 FINAL
Here the list of attributes acticated/edited/added, discovered on attribgameplay:

ID Values for Attributes
// ------------------------
// 0 = PLAYER_ATTRIBUTE_ACCELERATION,
// 1 = PLAYER_ATTRIBUTE_SPRINT_SPEED,
// 2 = PLAYER_ATTRIBUTE_AGILITY,
// 3 = PLAYER_ATTRIBUTE_BALANCE,
// 4 = PLAYER_ATTRIBUTE_JUMPING,
// 5 = PLAYER_ATTRIBUTE_STAMINA,
// 6 = PLAYER_ATTRIBUTE_STRENGTH,
// 7 = PLAYER_ATTRIBUTE_REACTIONS,
// 8 = PLAYER_ATTRIBUTE_AGGRESSION,
// 9 = PLAYER_ATTRIBUTE_TACTICAL_AWARENESS,
// 10 = PLAYER_ATTRIBUTE_POSITIONING,
// 11 = PLAYER_ATTRIBUTE_VISION,
// 12 = PLAYER_ATTRIBUTE_BALL_CONTROL,
// 13 = PLAYER_ATTRIBUTE_CROSSING,
// 14 = PLAYER_ATTRIBUTE_DRIBBLING,
// 15 = PLAYER_ATTRIBUTE_FINISHING,
// 16 = PLAYER_ATTRIBUTE_FREE_KICK_ACCURACY,
// 17 = PLAYER_ATTRIBUTE_HEADING_ACCURACY,
// 18 = PLAYER_ATTRIBUTE_LONG_PASSING,
// 19 = PLAYER_ATTRIBUTE_SHORT_PASSING,
// 20 = PLAYER_ATTRIBUTE_MARKING,
// 21 = PLAYER_ATTRIBUTE_SHOT_POWER,
// 22 = PLAYER_ATTRIBUTE_POWER_SHOT_ACCURACY, // long shots
// 23 = PLAYER_ATTRIBUTE_STANDING_TACKLE,
// 24 = PLAYER_ATTRIBUTE_SLIDING_TACKLE,
// 25 = PLAYER_ATTRIBUTE_VOLLEYS,
// 26 = PLAYER_ATTRIBUTE_CURVE,
// 27 = PLAYER_ATTRIBUTE_PENALTIES,
// 28 = PLAYER_ATTRIBUTE_GK_DIVING,
// 29 = PLAYER_ATTRIBUTE_GK_HANDLING,
// 30 = PLAYER_ATTRIBUTE_GK_KICKING,
// 31 = PLAYER_ATTRIBUTE_GK_REFLEXES,
// 32 = PLAYER_ATTRIBUTE_GK_POSITIONING,

+ other attributes...not the same on fifa database, but the effect during the gameplay on the players and situations (work on parallel with database attributes)!!!!

another thing is the reactions of CPU/Human activated for different situation:
Constants that are used for team mentality effect. Each value represents the new value used for that particular tactic depending on the new team mentality....
other string:

some example code:
[DEFENSIVE]
MENTALITY_VDEFENSIVE = -50
MENTALITY_DEFENSIVE = -25
MENTALITY_NEUTRAL = 0
MENTALITY_ATTACKING = 20
MENTALITY_VATTACKING = 30

TEAM_WIDTH_VDEFENSIVE = -50
TEAM_WIDTH_DEFENSIVE = -25
TEAM_WIDTH_NEUTRAL = 0
TEAM_WIDTH_ATTACKING = 0
TEAM_WIDTH_VATTACKING = 0

AGGRESSION_VDEFENSIVE = 0
AGGRESSION_DEFENSIVE = 0
AGGRESSION_NEUTRAL = 0
AGGRESSION_ATTACKING = 30
AGGRESSION_VATTACKING = 50

POSITIONING_VDEFENSIVE = 0
POSITIONING_DEFENSIVE = 0
POSITIONING_NEUTRAL = 0
POSITIONING_ATTACKING = 0
POSITIONING_VATTACKING = 1

[BUILD_UP_STYLE]
SPEED_VDEFENSIVE = -25
SPEED_DEFENSIVE = -15
SPEED_NEUTRAL = 0
SPEED_ATTACKING = 25
SPEED_VATTACKING = 50

PASSING_VDEFENSIVE = -25
PASSING_DEFENSIVE = -15
PASSING_NEUTRAL = 10
PASSING_ATTACKING = 15
PASSING_VATTACKING = 20

POS_FORM_VDEFENSIVE = 0
POS_FORM_DEFENSIVE = 0
POS_FORM_NEUTRAL = 0
POS_FORM_ATTACKING = 1
POS_FORM_VATTACKING = 2

............and very a lot.....

another important thing is the totally variance activated for the gameplay!!
every match is different from the other one.....

+ now the result of the match influences on the players attributes and all for Human/CPU


best regards and thanks for better comment!!!
Good play to all
special thanks to all my super beta testers (soccergaming forum)!!!!

hello bro:
solved the problem? you have difficulty to install?
bye bye
maddsen;2964377 said:
can you made a auto install to the final version? :)
 

poet11

Oh and tits.
great gameplay i enjoyed one of the best matches in fifa 11 just a few minutes ago.the latest updates u made how r we supposed to install them or r u realising it soon??
 

Fidel Gameplay

Senior Squad
have you downloaded the latest version????
HYBRID GAMEPLAY REAL SOCCER SIMULATION SERIES + HYBRID EVOLUTION
FIFA 11 HYBRID GAMEPLAY 3.0.4 FINAL VERSION + Crowd Sounds Tune Enhancing + CPU Skill-Moves + NEW ICECAMERAS

for Hybrid users, use the same data0/data7, the install update your hold Hybrid to latest version!!
Thanks for comment!!!
bye bye

poet11;2964471 said:
great gameplay i enjoyed one of the best matches in fifa 11 just a few minutes ago.the latest updates u made how r we supposed to install them or r u realising it soon??
 

torpedo007

Youth Team
suriel;2964441 said:
Some observations after few matches...
1. Ref treats all players on the pitch the some, no advantage for the CPU finally;).
2. CPU controled players do miss their passes, one can see difference between a real pro like Xavi and lets say a reserve player from Arsenal ;p.
3. Scoring headers have never been so enjoyable :)
4. ...and the thing I loved the most. After executing a corner (with my VP) the opposition GK caught the ball and immediately threw it forward (after getting vertical :p) starting a nasty counter-attack.
5.All games played on World Class, Be a Pro mode..
6. Another great relase by Fidel.
7.Big THX.


Glad to hear that.
 

smf_fede

Youth Team
Same happened to me after a corner kick, the rival GK caught the ball and started a counter-attack threwing it forward.
Also had seen missed passes from CPU, caused by putting some pressure on 'em, both in world class and legendary modes.
 

bulkan

Senior Squad
TDWTF;2964530 said:
Does anyone know why my game crashes right after iniesta shows up it works just fine with ETGD
I'm using the hybrid+ETGDv1 with combinate and no any problem.
Are you sure to installed correct?
 

torpedo007

Youth Team
smf_fede;2964526 said:
Same happened to me after a corner kick, the rival GK caught the ball and started a counter-attack threwing it forward.
Also had seen missed passes from CPU, caused by putting some pressure on 'em, both in world class and legendary modes.

You mean throwing the ball out of the box?
 

smf_fede

Youth Team
torpedo007;2964637 said:
You mean throwing the ball out of the box?

The GK just grabbed the cross and dropped the ball to the nearest teammate no start the counter-attack, i don't remember if he was inside or outside the box, pretty nearest i guess, the teammate was about 5-10mts. from him.
 

TDWTF

Club Supporter
bulkan;2964537 said:
I'm using the hybrid+ETGDv1 with combinate and no any problem.
Are you sure to installed correct?

Yes I don't see why an auto install is needed anyway it's really simple.
 


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