Discussion in 'FIFA 12 Faces Forum' started by moddingway, Sep 25, 2011.
need a hair converter
absolutely, really need a hair converter.
anyone has this problem too?
working with 3ds max...already have had success but only one time after i always have this problem...
Did you choose head_XXXX_0.rx3?
It happens when you choose uncorrect rx3 model.
mhm,not really. the rx3 is named with the correct player id.
when i convert the modded rx3 to cff and import it to 3d program the face looks alright.
when u convert cff to rx3...use the same model that u converted from rx3 to cff and will work in cm
ouh sorry, you mean i should take head_XXXX_0.rx3!
thanks @andutzu ...now it works. my fault.
Ok... Problem with "flashing" hairs... What did I wrong? I exported rx3 file with CM, then imported to my non generic face, looks good in Cm, but ingame hairs are shining.... I edited alpha and tried with curves but it didn't help.
raticate, make hair text like default (Black-White) and transparent by 35-40%
Check my video tutorial (click on image)
Hey guys, i have a question. I installed a face in CM, and the model shows perfectly in CM. But when I run the game, the installed face does not show up, but it still has the generic face. Any suggestions as to how I should fix it?
I did, but it still does not show in game. Assuming that you are referring to the Fifamania i68 regenerator, which drop down option do I choose?
I ran it with the first option, which is "take care of edited files stored directly in folders".
please create my face
do you know how to make the work but in Blender, not 3D Studio Max?
what do you mean? what work?
i think he means morphing in blender
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