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lth19951021;3788183 said:Hope it will work! One more question, any new textures export option (gloves, accessories, etc)?
Really? But I can't export textures of gk gloves and winter gloves under general overwriting mode.arianos10;3788540 said:All those were already supported in 0.65, and i think the new normal map was working as well. Are there any new textures that i am missing?
Halilyc;3788757 said:Can we use normal map on faces ?
DREAMZZ;3789594 said:To arianos or anybody else who knows, how come I can't see any options under the FIFA 3D IE Light Configuration Panel?
ily94;3789764 said:what's wrong?
i tryed different versions of Blender and i tryed to reinstall the script..
dissectionalone;3790659 said:Any chance (possibly on an eventual future version) to include support for Fifa 11 type rx3 files, mate?
That would make the tool even more versatile as there are a lot of people still using the game or at least the files because it's still updateable thanks to Fifa Online 3's graphic updates to reflect the updates on newer games (15, Fifa World)
arianos10;3790785 said:This would made things a lot complicated if i was going to embed it on the current script. Maybe in the future, i'll make a separate script to handle those files.
Thanks arianos, you are a genius! Did you figured out, the problem with player bench and manangers? Also with vertex colors, when I click on auto mesh paint it automaticly appear with name normal map I think. Is there a need to change it to col0 for the stadiums, like in 14(i renaming it to col0, but if there is no need it will be great)arianos10;3792265 said: