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dj_flame;3853581 said:I exported the crowd file of liverpool stadium and works perfect. But when I export crowd of pizjuan I get this error:
It's a problem of this file (corrupt file) or it's problem of the program or me? Thanks master
Sami 1999;3854478 said:I've installed the IE script for accesing kit wrinkle files.
It installed succesfully, but what to do now?
In "File/Import or Export" I see no import options for rx3 files.
A little help please. Thanks.
I'm using blender v184.108.40.206
Sami 1999;3854498 said:^I'm sorry for being noob but I still cant find that. Can you please send me screenshot of it? I've no idea about how to do it a t all. Can't even find stadium texture path.
Sami 1999;3854501 said:Okay, got the stadium texture file. I've browsed and selected the kit wrinkle rx3 file. Now import button gives error [No file selected as texture file] and I cant see any new dds file on fifa tools folder either.
Sami 1999;3854510 said:After renaming the file- I dont see any errors. But after clicking import- nothing happens. Cant see any textures in blender and nothing got exported to fifa tools either.
Edit: It's Fifa 14 kit wrinkle btw. So, it can open Fifa 15 kit wrinkles I guess, right?
Sami 1999;3854514 said:Yes, the Fifa 15 textures work. But how can I change the textures- extract/repack it?
Also, each file "jersey_0_0_bnm.rx3" has 4 different textures which you can see in game. Like when the player moves- the wrinkles changes.
But from this extracted one- I get only 1 texture. i think it needs a work around.
I'll send you Fifa 13/14 kit wrinkles after I upload them [It's gonna take some time since my internet is slow].
Anyway, good to see that it works, so there's hope for editing the kit wrinkles now
Sami 1999;3854522 said:Got new problem, the dds files can't be viewd or opened by any programs except WTV but that can't save the image as different. So it's not possible to edit the image either.
Can't open because of File format interface module. Image has mip maps btw.
Edit: After many times of trying- I did realize that the function of opening the kit wrinkles in this exporter is as same as File Explorer 14. FE 14 did open the kit wrinkle files of Fifa 14 but didn't give the exact image, nor it did work if I changed the textures [It gets messed up].
So, the kit wrinkle does not work properly unfortunately.
Edit 2: It's confirmed that each file "jersey_bnm_x_x.rx3" have 4 separate images. Opening through blender only shows 1 image. Can save that 1 image as editable formate but then it looses the mip maps.
Sami 1999;3855049 said:^ Thank you very much for working on it. I appreciate it a lot and good luck with Cg explorer. It will be fun to edit all the kit wrinkles.
I've almost uploaded Fifa 13 kit wrinkles and I'll send you a link soon. Those have different file structure.
Btw, can you please Pm or post here and tell me how to extract them like the way you did in above post? I want to test the files by extracting and I need to understand the different nature of UV maps in Fifa 15 [In Fifa 13- red channels were highlights and Cyan channels were shadows, but here it seems different]
arianos10;3854492 said:Probably there is no color layer in the crowd mesh.
dj_flame;3855342 said:I have this: the crowd file has a vertex colors, but hasn't material or textures. Yet still fails export.
arianos10;3855389 said:Object name should be 'crowd'
dj_flame;3855398 said:Ok, I fix it. First image is without relative patch (untick).
This image is with relative patch on.
Same problem.. thanks for the help Arianos10, I appreciate it!