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FIFA 15 3D Model Importer/Exporter

xKira

Youth Team
P@vlo$;3821488 said:
Could anyone tell me how to fix this error?

When im clicking "Export" or "Export textures" i have errors:
1. "File fifa_main.py line 1298 in write_textures_to_file
file fifa_main.py line 923 in write_offsets_to_file has no attribute 'write'

2. File fifa_operators.py ine 966 involke
file fifa_main.py line 1303 in write_textures_to_file attributeError 'int' object has no attribute 'close'

location: <unknown location>:1

solved ;)

How did you solve it?



I'm Sorry for the double post.
Anyway I finally exported the obj in rx3 Great tool <3
 

xKira

Youth Team
Tonce;3816996 said:
Hey :D
First of all, I just gotta say thank you for this fantastic tool :)
Im trying to install v0.66 on a clean install of Blender, but I get this error. Hopefully you can help :)



I'm using Blender 2.71 btw.
It also says its FIFA 14 3D Importer/Explorer. I don't know if it's supposed to say FIFA 14 or if it's just me :)



If I use v0.65 it works but it gives me this error everytime I try to export something:

I have the same error :/
 

kevinluci

Youth Team
Tonce;3816996 said:
Hey :D
First of all, I just gotta say thank you for this fantastic tool :)
Im trying to install v0.66 on a clean install of Blender, but I get this error. Hopefully you can help :)



I'm using Blender 2.71 btw.
It also says its FIFA 14 3D Importer/Explorer. I don't know if it's supposed to say FIFA 14 or if it's just me :)



If I use v0.65 it works but it gives me this error everytime I try to export something:

Same here.
 

Reza.K

Club Supporter
Hi..
I have some problem in importing crowd of my stadium!
crowd of the down part have shade and light but crowd of up part have no light!
look at this pic:


and some part have this problem and i don't know how to solve it::


I hope you help me!!
 

chichostyle

Club Supporter
i managed to export obj files to rx3 but importing them with cm 15 to a player it gives this 2 errors

using and old rx3 as base


using an original rx3 file from fifa 15 as base
 

arianos10

Youth Team
fernold2k;3819769 said:
I've seen that ballboys, managers and bench players doesn't appear in the game using props. But they are turned in photographers or stewards. Maybe it's some problem in script not in the game. Arianos could look it...

Halilyc;3820126 said:
+1 and crowds looking at different places although the same on Blender

I think i've already fixed those issues on my latest testing version. The problem is that i did not have the time to test this and upload it. I'm on vacation right now, and i am planning to make one last upload for fifa 15 with the latest version of the script.

For the props now, i've just listed everything that can be found on original files. A lot of them simply do nothing, its not the script, its the game... Probably some lua files do the tricks and i have no idea which of them are responsible for the props...

alematri32;3842600 said:
when i try to import file, it shows this error, help please


You've probably selected a texture rx3 in the model filepath.
If you want to simply import a texture file, put it into the stadium texture filepath.


Now, a small announcement for FIFA 16. Last year i bought the game, but i did not have any time at all to play it, so for me it was a waste of money (even if it was a gift). It seems like 2016 will be a busy year as well, so i won't buy the game for myself, i wish i get it as a gift as well this year but i can't be sure about this. I'll start working on the FIFA 16 demo as soon it is released, as well as on the full game when its going to be "available". Unless someone, or the community can donate a pc key for the game, don't expect the new script for the full game, before a scene release is made.
 

Grimbarian

Youth Team
Tonce;3816996 said:
Hey :D
First of all, I just gotta say thank you for this fantastic tool :)
Im trying to install v0.66 on a clean install of Blender, but I get this error. Hopefully you can help :)



I'm using Blender 2.71 btw.
It also says its FIFA 14 3D Importer/Explorer. I don't know if it's supposed to say FIFA 14 or if it's just me :)


Same error for me, same error for many people yet nobody is helping with the solution? :(
 

regularcat

Manager
Moderator
Reading some of this thread and talking with Shawminator about player model sizing.

Have you come up with a way to increase the size of the player models ?
 

dissectionalone

Senior Squad
aimartan;3849473 said:
how can I open the fifaonline3's faces?can us convert to fifa15?

The data_xx.big files from Fifa Online 3 have a different type of encryption, so the tools we use don't work very well on them.

You can use a hex editor to extract the files from inside the "big's" or use the little tool tokke001 from the Fifa 11 forums created to extract stuff from Fifa Online 3 files, but the rx3 models are meant to be used on the Fifa 11 engine, so the structure is different from fifa 15 (different geometry and so on) which means there's no way as far as I'm aware of to convert those to fifa 15
 

gabrimo

Youth Team
Hi, i have a problem. I'm doing Highbury on 3ds max, i manage to export it as obj to blender. When i import the obj to blender, the model is dark, but the materials and textures were imported right. I export the stadium model and textures with no errors, but when i try to test the stadium the textures as messed up, anyone knows what parameters i should adjust to make this thing work ?




 

dj_flame

Club Supporter
I have this error:

dj_flame;3852067 said:
Hi friends. I have a question:
I would like to know how edit the colour of the seats of a stadium fans.
I know that information is here:
"C: \ Program Files (x86) \ Origin Games \ FIFA 15 \ data \ sceneassets \ crowdplacement \ crowd_XX_1.dat"
The question is: How can I edit those files?
I imported the file .dat in blender (FIFA 3D Importer / Exporter) and I get this:

But I don't know how paint or change the colour .. Can anyone help me?
 

arianos10

Youth Team
gabrimo;3851500 said:
Hi, i have a problem. I'm doing Highbury on 3ds max, i manage to export it as obj to blender. When i import the obj to blender, the model is dark, but the materials and textures were imported right. I export the stadium model and textures with no errors, but when i try to test the stadium the textures as messed up, anyone knows what parameters i should adjust to make this thing work ?




The first thing i noticed is that this particular texture that you are showing is packed into the blend file. I highly recommend that you unpack everything. i also don't like the texture names. Try not to have spaces in them, because you never know what path problems will come up.

Secondly before every export make sure you press the cleanup button, in order to delete any temporary dds file.

I hope i helped.


dj_flame;3852190 said:
I have this error:

You can paint the seats by entering the vertex paint mode. As an alternative enter edito mode and use the Painting Panel that i have created. You can find this one in the Mesh Properties flag (while in Edit Mode of course)
 

dj_flame

Club Supporter
arianos10;3853498 said:
You can paint the seats by entering the vertex paint mode. As an alternative enter edito mode and use the Painting Panel that i have created. You can find this one in the Mesh Properties flag (while in Edit Mode of course)

I exported the crowd file of liverpool stadium and works perfect. But when I export crowd of pizjuan I get this error:



It's a problem of this file (corrupt file) or it's problem of the program or me? Thanks master
 


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