FIFA 15 Faces - General Discussion/Tutorials/Tools

cliffjumper

Reserve Team
Can someone help me with my problem?

If I edit an generic face to an specific it's looking very shiny/bright ingame.

How can I fix that?
 

CoolerMaster

Senior Squad
powerdrive;3753379 said:
+10000
we need badly a fix for Anuk3's Robben's hairlod and Rakitic EA's too ( his hair looks short in game and long at the cutscenes )

For robben's hair, use the hair files from bald players
 

VinzzzBzH

Youth Team
Hello!
I have a problem in Blender, when I am in Multitexture, all is ok, when I switch to GLSL, my face is all black...


And when I do the Automesh paint, my face become multi-coloured....

Did I do something wrong??
Thanks in advance!
 

iranbez

Club Supporter
iranbez;3753339 said:
Here's the problem(the face is really bad hahaha):


The face texture is on the right directory (data/screenassets/faces). I'm trying to find the solution.
Also, I will see the tutorial posted on this thread and try to find what I'm missing.

Thanks for the help!

No one could help me with this? :(

Edit: I have finally found what was wrong!
 

AdamN

Club Supporter
Stuphan_75;3750051 said:
Change your Install-Directory to something without special signs!
Best is \Blender\ but surely not your choosen Install-Path.

=> The same for Export Directory...

Good luck....

Having a similar problem myself, would you be able to elaborate on this?

I get this message if I try to export any model through the FIFA exporter:


The export tool folder is located at: F: \Program Files\Blender Foundation\Blender\fifa_tools
 

ac12

Reserve Team
I saw that sometimes you open the top of the head, dividing the same into two.
If you join the vertices merge with the head then is corrupt and in-game animations deform the face. Do you know why?
 

cliffjumper

Reserve Team
cliffjumper;3753400 said:
Can someone help me with my problem?

If I replace an generic face with an specific it's looking very shiny/bright ingame.

How can I fix that?

Nobody can help me? Or is this bug because of using the newest blender?
 

powerdrive

Reserve Team
bojance1975;3755239 said:
Any news about some programs for converting face of FIFA 14 in FIFA15?

Unfortunately not, it seems to be a problem related to the head models, personally I think it would be the best news ever, as in my opinion the faces created for facemakers on Fifa 14 were of the highest quality....I dont care about losing some facial animation as long as we could use real player faces instead of generic one

I am crossing my fingers for a tool this year
 

pao4ever

Starting XI
you shouldn't... the moders that made this tool last year, this year stated that it's not worth making...
 

bojance1975

Youth Team
powerdrive;3755363 said:
I dont care about losing some facial animation as long as we could use real player faces instead of generic one
I am crossing my fingers for a tool this year

Fully agree with it!!!
 

bojance1975

Youth Team
pao4ever;3755366 said:
you shouldn't... the moders that made this tool last year, this year stated that it's not worth making...
Sucks ... I have a lot and very good face in FIFA14 which I converted in FIFA 15...Sucks!!!
 

iranbez

Club Supporter
Greenbull89;3753994 said:
i have a problem... :(



please help

I had this problem. You need to rename the texture on Blender. The main texture must be "head_cm".

I'm still looking for a good hair tutorial :(
 

steven2212

Reserve Team
lth19951021;3755678 said:
It seems that there is quite a lot of faces having LOD problem. Shall we make a list to fix that?

Do you know how to fix it? There are a lot of long hair have this problem
 


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