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FIFA 16 3D Model Importer/Exporter

Halilyc

Senior Squad
I fixed problems thanks to arianos :) For lights, you must to make maps names like map0(diffuse) and map1(ambient), and you must to be carefull for diffuse texture and ambient texture sequence on texture area. First slot diffuse, second slot ambient.

For crowds, Firstly you must to check transform values. If your location and rotation values is not zero, you must to make apply > location and apply > rotation. After that in edit mode; Mesh > Normals > Flip Normals. And when you export the crowds, you must to be in object mode. Thats it :)

From Arianos;

first of all. Pay attention to 2 things

When you export anything, you should ALWAYS be in Object Mode

Secondly, on crowds, when you see something like this --- this is wrong. You have to apply rotation and location.

Now that this is fixed you have to take a look inside

Do you see the normals facing backwards

In order to fix this you simply do (with selected all faces of course

if you export now, it will be wrong. Because we're still in edit mode
 

Mewa98

Club Supporter
arianos10;3855141 said:
As usual tried to import a pokeball ingame
And it works, with no code change at all :D




How have you made it?? I want to have it!!! Can you give me the link for it????!!! Pllssss!! :bob::browsmiley::md:
 

Paulfra

Youth Team
arianos10;3895285 said:
Hi guys, and happy new year.

First of all i want to thank so much ALL the script users for supporting this thread, while i can't.

Other than that its been a VERY VERY busy time for me (i have some work to do on my MSc and the deadline is on February) , so i'm so sorry for not keeping up to the tutorials and the rest stuff i was hoping i would get done with since October.

I hope that after February i'll get all the necessary time to work on all that and also make a new quite polished release for the IE Script.

Thanks again for your support
Greg

@Halilyc, this happens probably because some of the pitch objects is not color mapped properly. Try to recolor the meshes.

Hi master!!! Good news!
Just to know, will be posible to edit boot models with this version? Thanks in advance!!!
 

hartman

Club Supporter
hello, I have a trophy created for fifa13 and fifa14, can be converted to fifa15 or fifa16? and what are the next steps of this possible
 

nabo78

Starting XI
Paulfra;3900304 said:
Hi master!!! Good news!
Just to know, will be posible to edit boot models with this version? Thanks in advance!!!
I hope, we need tons of new models!
 

Paulfra

Youth Team
nabo78;3903892 said:
I hope, we need tons of new models!

Yeah mate! Since EA desided to leave behind some models as Magista Opus, Mercurial Vapor x, and as allways they never update boots for PC players... that's the point I guess... I'm shure I'm forgeting lots of brands that need some "tuch"... Jajajajaja!!!
 

Konstant6013

Club Supporter
People! Please help, I have problems with creating stadiums, the problem is that the ball bounces off the sides and other objects how to make these clashes in Blender? Please make video tutorial on this, so everything works fine, but no collisions.
 

marcas

Youth Team
I tried to create new women, but the "head-to-be-used".rx is only for male. Othwerise the neck sticks out of the jersey hehe. Pls make a female modelset (?)
 

gatohdo

Club Supporter
Hi arti how are you?, any news about the new version of the tool?, there is some way to move the position of managers and bench players? Thanks a lot...
 

gatohdo

Club Supporter
Konstant6013;3905177 said:
People! Please help, I have problems with creating stadiums, the problem is that the ball bounces off the sides and other objects how to make these clashes in Blender? Please make video tutorial on this, so everything works fine, but no collisions.

Dude, how are you, to make the collisions work fine, you need to be sure you don't close the mesh, to the aboards just use top face, front and back, if you begin for example with a cube just delete the ground face,... To the stadium collisions, you need cover all the ground with a plane and then make the shape you want, but never Close the mesh... I'll hope to be clear, sorry for my English
 

jestemjestem

Club Supporter
hi,
I'm looking for the solution of my problem in different forums...
any idea about following errors while exporting:

Traceback (most recent call last)
File "MBlender-2.72-windows64\fifa-tools\scripts\fifa_operators.py",line 1509, in invoke
File "MBlender-2.72-windows64\fifa-tools\scripts\fifa_operators.py",line 325, in overwrite_geometry_data
File "MBlender-2.72-windows64\fifa-tools\scripts\fifa_operators.py",line 377, in convert_original_mesh_to_data
File"<string>, line1, in <module>
indexError: BMElemSeq(index): outdated internal index table, run ensure_lookup_table()first

location: <unknown location>:-1

to precise, these are coming with export of blender (saved as) model, but when I'm trying to export directly rx3, "just worked" models, I've nearly the same error message
blender version is 2.72 with File "MBlender-2.72-windows64\fifa-tools\scripts\fifa_operators.py",line

I've already tried earliest (2.72) Blender version but I've had some importation of textures problems
My OS: win7/64 integral
HELP please
 

dansupertramp

Club Supporter
I saw that Fifa 16 has some kind of script which defines the pathway that the reserve players follow in the beginning of the game to the bench, so if you are trying to import one stadium from Fifa 14 or 15, the players appear seated in the air. Does someone know where can I find the script, or how can I edit these paths?
 

gatohdo

Club Supporter
Fakharany;3911083 said:
Is there any way to convert crowds from fifa 15 to 16?

Hi dude, it doesn't need conversion, just copy same files, in FIFA 16/data/sceneassets/crowdplacement; and regenerate files....should be work fine
 

gatohdo

Club Supporter
Any news about the new version of the tool, are any way to Change the manager, bench players and player entrance position?
 


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