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FIFA 16 EASF File Manager

malloc84

Club Supporter
Since this is just a Demo and good testing grounds, here is a first release of the EASF Decrypter and Reader for FIFA 16.

I am making it into a nice File Manager but it will take time to sort it all out.

DOWNLOAD FIFA 16 EASF File Manager v0.1:

DOWNLOAD from FIFA-INFINITY

// FIFA 16 EASF File Manager_v0.1

* Initial Release
* Since this is demo and most of the files are not complete we will start easy. Available Graphic .lua scripts for modding
* Added Export function. The function is early dev so it will save the file to the root of your C: drive. It works for all files
* Added proper recursive value retreival
* Algorithm for reading the .lua scripts might skip ones that are generated during FIFA 16 runtime (when the game is running).
This is because game then takes values from the database.

Enjoy.
 

Foxyf76

Senior Squad
Thanks for your great work! A proper file explorer has been sorely missed since Jenkey left, looking forward to future updates.
 

goldfinger

Youth Team
Thank you for the EASF File Manager malloc84.
Do you need feedback? Anyway, on my Win 8.1 I cannot export (The application has encountered a problem; cannot create file C:/dec_script.lua Access is denied)
Workaround is to give admin rights to File Manager but I would prefer if you added change export folder option.
 

malloc84

Club Supporter
@goldfinger Yeah, UI and functions need lot of work. This export function is just there for start.

I will change it for the better.
 

malloc84

Club Supporter
No problem :)

I like making small and using FIFA mods. Especially db changes and gameplay customization.

Hopefully now, everything can flow good and modding can return to its previous glory with everything available.
 

iard68

Reserve Team
Hi!
Thank you again from your work!

A question:
in your opinion, the bailouts of the game,
particularly the saved careers, are EASF encoded?

And it may be possible get to write a routine of EASF writing
that allows us to modify the bailouts,
as happened until a few years ago?

Thank you in advance for your attention.

:)
 

malloc84

Club Supporter
No, saved games, squads, etc are encoded differently. Mixture of Database and special EA code that has verisign certificate and can handshake with EA online settings and verifications on EA utas PC server.

This files can be opened easily but problem is loading them into the game since FIFA will complain. But I really didn't mess with those files much except in FIFA 13 and 14. File structure was changed in FIFA 15 but it is still the same principle.

EASF streaming (reading/writing) is done only on files that are encrypted in the format. They are taken out of the zlib stream(read), then modified(write) and saved in memory and database + some other files like platform.ini or product.ini, few .lua graphic scripts an so on.

Also, what do you mean by "bailouts"? Not sure what is that. If you can explain, I might be able to try to do what you are asking.
 

malloc84

Club Supporter
Hi.

New version coming up. It is totally different that the one available now because it is written from scratch as I mentioned in the above. I had to because I had no 'template' since I never did a FIFA File Manager.


Functionality:

* Full FIFA File Explorer. Suppors Unencrypted and All Encrypted files from FIFA 11 to 16
* Passive EASF Decryption - read the raw data
* Active EASF Decryption - Grab the data from the game, store it in file and compare. Change values during the game!
* Regenerating options. Regenerate one or whole .big file or all .big files
* Export any file to folder of your choice or export it directly to the fifa dir and regenerate and it works right away
* Import files into .bigs and regenerate
* Small loader implemented if you wish to test your mods. Similar to jenkeys Mod Loader.
* Much more.


I am looking for help in development if anyone is interested.

Especially, I am looking for people who know their way around FIFA graphic formats. That is because next features will be graphic conversions (RX for example). But there is lot of work to be done and anyone who thinks and wants to contrinubute please send me a PM.

Cheers.
 

Gerardo6191

Club Supporter
malloc84;3858367 said:
Hi.

New version coming up. It is totally different that the one available now because it is written from scratch as I mentioned in the above. I had to because I had no 'template' since I never did a FIFA File Manager.


Functionality:

* Full FIFA File Explorer. Suppors Unencrypted and All Encrypted files from FIFA 11 to 16
* Passive EASF Decryption - read the raw data
* Active EASF Decryption - Grab the data from the game, store it in file and compare. Change values during the game!
* Regenerating options. Regenerate one or whole .big file or all .big files
* Export any file to folder of your choice or export it directly to the fifa dir and regenerate and it works right away
* Import files into .bigs and regenerate
* Small loader implemented if you wish to test your mods. Similar to jenkeys Mod Loader.
* Much more.


I am looking for help in development if anyone is interested.

Especially, I am looking for people who know their way around FIFA graphic formats. That is because next features will be graphic conversions (RX for example). But there is lot of work to be done and anyone who thinks and wants to contrinubute please send me a PM.

Cheers.


My friend You could try to decrypt this files from Xbox please many people would thank you
I hope your answer
link
Thanks!
 

malloc84

Club Supporter
I don't own the console. But when I get some time I will check it out. Too busy with these projects.
 

scouser09

Senior Squad
malloc84;3858456 said:
I don't own the console. But when I get some time I will check it out. Too busy with these projects.

Thanks for doing this. The request is so the Xbox 360 version of RM16 can be developed.
 


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