FIFA 20 DX12 Reshades

riesscar

Fan Favourite
Staff member
Moderator
Out of curiosity, why go through the trouble of creating a dx12 compatible shader set? Dx12 provides no advantage as an API over dx11... and nVidia cards almost universally perform better on dx11
 

razvanultra55

Reserve Team
Out of curiosity, why go through the trouble of creating a dx12 compatible shader set? Dx12 provides no advantage as an API over dx11... and nVidia cards almost universally perform better on dx11

with all do respect for your work, did i ask you why you go through the trouble when you made your mods? honestly now?
 

riesscar

Fan Favourite
Staff member
Moderator
with all do respect for your work, did i ask you why you go through the trouble when you made your mods? honestly now?

I thought that maybe there was an advantage to dx12 with regard to post processing shaders about which I was unaware. I’m meant no offense.
 

razvanultra55

Reserve Team
if can look closly you can see the differences ..beetween vanila and edited fifa.




 


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