Thanks for this db update scouser. Really appreciated. I have an unrelated question, do you know how I can get the CPU to do more skill moves when dribbling? Is there a tuning file or setting you know that can achieve this?
No idea, sorry. Gameplay edits mostly involve adding new lines to cl.ini. This is not my area of expertise though.
So you can not exit the db file compatible with career mode?
@scouser09
That would mean introducing inaccuracies to match the format. For example, the Argentine league has reduced to 24 teams for the 19/20 season, previous compdata structures will require more teams.
While I could convert the FIFA 20 compdata, it would not be quick to do so and I want to focus on FIP16.
Thanks for the database. I noticed that the players' stats aren't the same as they are in FIFA 20. Is it accidentally or is it made intentionally to make the overall like they are in FIFA 20 because of the different algorithm between 16 and 20?
You are correct, it is to keep the FIFA 20 overall values due to a different calculation.
Is this work on fifa 19 ps3 ?
No, it is a FIFA 16 DB.
@scouser09 could you give me an example of the proper syntax to use to assign real faces to referees please. I would really appreciate it. I read the Rev Mod documentation, but I'm unable to see any changes in game so clearly I'm not doing something right.
Mega Pint is correct, add 500000 to the ID. This is because players and referees sometimes share IDs so and assigned assets would be applied to both otherwise.