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FIFA Converter (Models & Textures)

M

Marosvásárhelyi SE

Guest
Artassets: Import mini-kits, mini-faces, team-logos, Countryflags from dds (with auto sizing)

dvx logo (good quality....it's posibility resize and position for FIFA11 ?
 

V.K

Starting XI
Woah this is a game changer, amazing stuff!
@valambrosio2 lots of potential for classic conversions

- David Beckham (@V.K probably knows very well which face this is ;))
Damn right :D
What what I understand, it is likely that LA Galaxy twitter even used this F16 pes-converted face in their FUT promo about David Beckham, which EA also retweeted lol
Since unfortunately no such face seems to be coming to F21 yet.


Speaking of which, one can dream that we are getting closer to the point when legends like @tokke001 and @Dmitri might make PES to FIFA conversions an accessible reality ;)
 

socaltexan

Club Supporter
Has anyone looked into kit files from FIFA 07-FIFA 10 console versions?

Are they convertible, or are the texture images in a similar format to FIFA 11 and later?
 

DoradoOroOro

Club Supporter
Has anyone looked into kit files from FIFA 07-FIFA 10 console versions?

Are they convertible, or are the texture images in a similar format to FIFA 11 and later?
Yes, they're convertible (rx3 was used since Fifa 10, so the previous fifas uses different formats, rx2 for xbox 360, that is convertible with tokke's tool, and rpsgl for ps3, that there isn't a tool to convert directly)
The problem is about the "format" or the UV Map of the textures, here is a example of the Real Madrid kits of fifa 09, 10 and 11
09:
normr.png

10:
r0910.png

and 11:
1616366766948.png

Fifa 09 and 10 have the same uv map in the kits, fifa 11 not
Is there a solution for this? Yes
Just take Fifa 10 kits/jerseys models from Ps3 (I can upload them if anyone wants them) and place them in PC Fifa 11 sceneassets/body folder, they're compatible, but not with later fifas, so I would like to ask tokke one day about this kind of conversion
 

socaltexan

Club Supporter
Yes, they're convertible (rx3 was used since Fifa 10, so the previous fifas uses different formats, rx2 for xbox 360, that is convertible with tokke's tool, and rpsgl for ps3, that there isn't a tool to convert directly)
The problem is about the "format" or the UV Map of the textures, here is a example of the Real Madrid kits of fifa 09, 10 and 11
09:
View attachment 63177
10:
View attachment 63178
and 11:
View attachment 63179
Fifa 09 and 10 have the same uv map in the kits, fifa 11 not
Is there a solution for this? Yes
Just take Fifa 10 kits/jerseys models from Ps3 (I can upload them if anyone wants them) and place them in PC Fifa 11 sceneassets/body folder, they're compatible, but not with later fifas, so I would like to ask tokke one day about this kind of conversion
Can't tell you how happy it makes me to hear this is possible.

How complicated is it to get the files off of the console DVDs? I still have XBOX360 DVDs for 08 through WC 2010.
 

DoradoOroOro

Club Supporter
Can't tell you how happy it makes me to hear this is possible.

How complicated is it to get the files off of the console DVDs? I still have XBOX360 DVDs for 08 through WC 2010.
I think I can't say what you need to do to go into the files, but once you have access, just use fifa file explorer to extract them and use tokke's tool for textures, it's importat to decompress them first (the own tool can do it)
 

tokke001

Senior Squad
What about stadiums? Can this tool convert them?
rx2 stadiums to FIFA 11 stadiums yes :
because the formats are near similar,
rx3-Stadiums formats of later FIFAs (12-16) are too different to convert to...

Artassets: Import mini-kits, mini-faces, team-logos, Countryflags from dds (with auto sizing)

dvx logo (good quality....it's posibility resize and position for FIFA11 ?
for FIFA 11 Artassets: (mini-kits, mini-faces, team-logos, Countryflags)
u can select dds files from FIFA 12 to .... ,
the function will :
1. resize the texture (to FIFA 11 format)
2. import into the game (into a .big artasset file)

Very nice!! You have done great work with your tools @tokke001
also thanks to u,
your info on RW4 sections & Dmitri rx3 infos were the key for making the tool ;)
 

tokke001

Senior Squad

FIFA Converter (v21.03.22)​


New version of my tool;
Multiple options for editing Textures & Models for various games,
and exclusive options (like logo/minis import) for fifa 11 !


Features :
- Textures
* All rx3 texture formats (from all games) supported: Convert/import/export textures
* Rx2 texture formats supported: Export/convert textures from FIFA 07/08/euro08/09 (Xbox360)
* Formats supported: A8R8G8B8, GREY8, GREY8ALFA8, DXT1, DXT3, DXT5, ATI1, ATI2
* Big/little endian textures supported
* Tiled textures (rx2) supported
* Export/Import in dds / png
* Add rx3 templates for any game
* Automatic sizing/Formats options
* various other options: Remove transparant, copy name table, ...

- Models
* Convert from: any rx3 + rx2 (FIFA 07/08/euro08/09 - XBOX360)
* Convert to: any rx3
* Convert what: balls (any), shoes (any rx3), faces (small bugs if from/to FIFA 15/16), body (some)
* Automatic moving/scaling: example head placements on body
* Create empty rx3 ball template files, for use in blender !
* CFC support: Export/Import vertices to blender (based on jor1980' scripts: credits to him! )

- Kit Numbers
* Color RGB templates (based on teamkits table)
* generate specific kitnumbers (from teamkits table)

- FIFA 11
* Hair texture convert (New fifas to FIFA 11)
* Haircolours: Fix name table
* Generic haircolours: color RGB templates (FIFA 21 colors)
* Shoes: Fix to create new format (1 file with 2 textures)
* Directly convert rx2 to rx3 (FIFA 11), without templates: example stadiums, files with changing number of textures (glares)
* Artassets: Import mini-kits, mini-faces, team-logos, Countryflags from dds (with auto sizing to FIFA 11 formats)

- Other
* Change player/team ids, based on a change-list, at lists or filenames
* Decompress / Compress Files: Chunkzip, Chunkref, 10FB, ...
* Create a filelist

ChangeLog (what s new) :
[v21.03.22]
- Textures
* Fix: importing png files to / or resizing Dxt5 textures giving bugs
* Fix: Better quality for importing/exporting DXT1/DXT5 textures as png files (brightness fix)

- Models
* Fix: wrong vertexFormatSize for switched meshes
* New: create empty rx3 ball template files, for use in blender !

[v21.03.19.1b]
- Models
* Fix: "FIFA Street (2012)" not recognised by tool (no skeleton loaded automaticly)
* Fix: "Boneid 0" appearing as errors

[v21.03.19b]
- GENERAL
* NEW: added Model-converter as Tab (merged tool)
* Layout, FilePaths, Default options -Improvements
* Fixes, ...

- Models > Convert
* Convert from: any rx3 + rx2 (FIFA 07/08/euro08/09 - XBOX360)
* Convert to: any rx3
* Convert what: balls (any), shoes (any rx3), faces (small bugs if from/to FIFA 15/16), body (some)
* Option "Move/Scale" : Automatic moving/scaling (if needed): example head placements on body
* Option "Correct FileNames" : Automatic correction of filenames (Head/hair) between FIFA 11/Old_rx2 <> newer formats

- Models > Move/Scale
* Manuel moving/scaling: example head placements on body

- Models > CFC
* Export/Import vertices into blender (based on jor1980' scripts: credits to him! )

- Models > Other
* Update BoneMatrices to FIFA 11: fix for conversion of 'old FIFA Online 3' to 'FIFA 11'

- FIFA 11 > Rx2 (NEW)
* Directly convert rx2 to rx3 (FIFA 11), without templates: example stadiums, files with changing number of textures (glares)
+ Automatic dds texture import: "\[filename]_files\[id].dds"

- FIFA 11 > ArtAssets
* Supports now dds (of newer games), with automatic sizing to FIFA 11 format

- Other > Fix Ids
* Support now for any id (removed maximum value)

[v21.03.06b]
- GENERAL
* New Texture Format support: ATI1
* New: DDS files support -> for better quality & less errors this is recommended
* Layout improvements
* Fixes/improvements: Better Big/little endian textures- support, better Tiling support, ...

- Textures > convert
* added option: "export as Dds"
* Fixes/improvements

- Textures > Import
* Added option: "Update Texture Format", this will update the rx3 texture format to the .dds format (for Dds files only)
* Added: Import Dds
* Fixes/improvements

- Textures > Export
* Fixed: Export Dds
* Fixes/improvements

- FIFA 11 > ArtAssets
* Mini-kits: Added support for "KitYear" value: from j(kittype)_(teamid)_(KitYear).png -> j(kittype)_(teamid)_(KitYear).big

[v21.02.27b]
* Fix: Big endian textures wrong exported
-> known error : big endian textures wrong saved !

[v21.02.26b]
* Fix: Texture sizes-values not saved at MIP-map 1

[v21.02.23]
- GENERAL
* Layout improvements
* Fixes/improvements: better mipmap handling, better DXT5-, Big/little endian textures- support, ...

- Textures > convert
* New: Rx2 File-support, convert textures from FIFA 07/08/euro08/09 (Xbox360)
* New: Texture-Format option
* Fix: corrected name-indentifier for FIFA 11 kitnumbers
* Fixes/Improvements: Sizing, Big/little endian textures, ...

- Textures > Import
* New: Support for FIFA 11 stadium files
* Fix: option Resize to "Source Size (png)" not working

- Textures > Export
* New: Rx2 File-support, export textures from FIFA 07/08/euro08/09 (Xbox360)
* New: Support for FIFA 11 stadium files

- FIFA 11 > Artassets
* team/league-logos in Higher quality (new templates with improved image compression)

- Other
* New: Decompress files: 10FB, Chunkzip, Chunkref, Chunkzip2, Chunkref2, EASF (FIFA 16), Chunklzma
* New: Compress files: 10FB, Chunkzip, Chunkref

Known errors :
-> Check here !

Download :



Credits:
* tokke001 (program)
* Dmitri, Beedy (research)
* Rinaldo, jor1980
* Re_coded, chesfunk, asr2001totti, DoradoOroOro, valambrosio2, xulang (Testing/support)
* support from the forum !
 
Last edited:

tokke001

Senior Squad

Known errors (v21.03.22) :


Some known bugs that should be watched for !

- Textures

* textures from rx2 (swizzled textures) may have bugs: parts missing
example kit logo-textures:

-> fix: recomended to use noesis for texture (batch) export, converting kits (for kit-settings) can with my tool

* Exporting ATI2 textures as png has low quality
-> fix: use dds !

- Models

* When i Converted Dmitri' "FIFA 21pcto14 - Volta kaka", from FIFA 14 to FIFA 12
i noticed problems with the eyelids (strangely only in left eye)
i need further search for this
-> a fix may be editing the bone-positions for the eyelids, i guess the FIFA 12 eyelids are close to the eye (compared to FIFA 14)
open eyes :

Closed eyes :
 
Last edited:

valambrosio2

Senior Squad
nicely done again @tokke001 :)

I don't know if this can be possible, but some have noticed that PES 20-21 have lot of kits and leagues done, so that a kit texture converter from pes 20-21 template to fifa 11-16 template could be usefull what do you think of this?
 

V.K

Starting XI
One small link for a man, one giant leap for the modding community :D
Thank you @tokke001

Should we maybe organize a list of default FIFA files with links?
E.g. I would love to convert Fabregas face and a ball model from FIFA11 to FIFA14, would be great ifwe had a link to FIFA11 files.
In my turn, I can upload any FIFA14 files since I have it installed.
 

Skoczek

Fan Favourite
One small link for a man, one giant leap for the modding community :D
Thank you @tokke001

Should we maybe organize a list of default FIFA files with links?
E.g. I would love to convert Fabregas face and a ball model from FIFA11 to FIFA14, would be great ifwe had a link to FIFA11 files.
In my turn, I can upload any FIFA14 files since I have it installed.
A very good idea ... but you must have a place for it. Where to archive it?
 


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