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[FIFA Immersion Gameplay '13]

Aditilak

Club Supporter
does the "Vision" attribute really works?if yes then it must be contrasted between amazing midfielders like Andrea Pirlo,xavi,scholes,iniesta,ozil,and average mfs..i just want to say isnt there any way for these amazing passers stand out among others?
what i have seen in default gp is that xavi is different to sigurdsson in passing only in the amount the ball hugs the pitch and slight difference in accuracy.in fact 90 and 80 passing,both have very minor passing accuracy and vision difference..
 
Aditilak;3328069 said:
Great work Andrea..
A little doubt,is tackling attribute analogous to dribbling attribute?I.e.,more tackling attribute means more number of tackles or does it mean more ability to tackle?

Tackling attribute influences how well a player tackles. SKILLS_STANDING_TACKLE affects how often the AI tackles.
Dribbling is not related to tackling.
 
Aditilak;3328077 said:
does the "Vision" attribute really works?if yes then it must be contrasted between amazing midfielders like Andrea Pirlo,xavi,scholes,iniesta,ozil,and average mfs..i just want to say isnt there any way for these amazing passers stand out among others?
what i have seen in default gp is that xavi is different to sigurdsson in passing only in the amount the ball hugs the pitch and slight difference in accuracy.in fact 90 and 80 passing,both have very minor passing accuracy and vision difference..

These have to be edited manually.
I'll see what I can do to make the difference bigger.
 

regularcat

Manager
Moderator
bangus;3328074 said:
Good question. I recall regularcat mentioning last year that tackling ratings don't affect a player's foul rate. Which I intrepret as meaning players with lower tackling ratings aren't less proficient at tackling, they just don't try to tackle as much. But I don't know, never tested that myself.

tackle attribute directly correlates with ea's personality + feature.

all lower tackling attributes will do is make it so the tackler will have to be closer and at a almost perfect angle to make the tackle.

think of personality + for tackling this way, you are looking at a target similar to a bullseye but with reverse effects.

a player with a high tackle attribute rating can make a tackle anywhere inside the entire target, while the player with the lower tackling attribute rating can only make a tackle inside the bullseye.
 
regularcat;3328084 said:
tackle attribute directly correlates with ea's personality + feature.

all lower tackling attributes will do is make it so the tackler will have to be closer and at a almost perfect angle to make the tackle.

think of personality + for tackling this way, you are looking at a target similar to a bullseye but with reverse effects.

a player with a high tackle attribute rating can make a tackle anywhere inside the entire target, while the player with the lower tackling attribute rating can only make a tackle inside the bullseye.

+1
 

regularcat

Manager
Moderator
AndreaPirlo21;3328085 said:
Traits affect all players; same with any other attribute.

they effect only the players who are assigned the traits.

example; long shot taker will have no effect on a player who does not have the trait.
 

bangus

Starting XI
regularcat;3328084 said:
tackle attribute directly correlates with ea's personality + feature.

all lower tackling attributes will do is make it so the tackler will have to be closer and at a almost perfect angle to make the tackle.

think of personality + for tackling this way, you are looking at a target similar to a bullseye but with reverse effects.

a player with a high tackle attribute rating can make a tackle anywhere inside the entire target, while the player with the lower tackling attribute rating can only make a tackle inside the bullseye.
Very interesting, thanks for that. (Y)
 
regularcat;3328092 said:
they effect only the players who are assigned the traits.

example; long shot taker will have no effect on a player who does not have the trait.

I mean that every player has SKILLS_STANDING_TACKLE for a trait.
 

regularcat

Manager
Moderator
AndreaPirlo21;3328094 said:
I mean that every player has SKILLS_STANDING_TACKLE for a trait.

that is not a trait, it is a skill.

long shot taker, early crosser, long thrower, etc are traits.
 

bangus

Starting XI
AndreaPirlo21;3328101 said:
Anybody know how to re-import the modified table? Thanks.
What, the exported tables from the db? DBM 12, import function. But you know that right? So you must mean something else.

EDIT: The "cat" was quicker than me!
 

bangus

Starting XI
AndreaPirlo21;3328106 said:
I know that, but when I try to re-import it gives me an error.
Usually means one of your tables is edited incorrectly. It will stop importing at that particular table, check it that way to see which one it is.
 
bangus;3328109 said:
Usually means one of your tables is edited incorrectly. It will stop importing at that particular table, check it that way to see which one it is.

I edited the agility column, everything looks the same, except for my edits.
 

regularcat

Manager
Moderator
AndreaPirlo21;3328106 said:
I know that, but when I try to re-import it gives me an error.

because your table is one of two things, it has an incorrect value or its a dirty table.

open the table in excel, go to the far right to the next empty cell and highlight everything down to the last row and drag right 30 cells, right click and select delete, do the same under the last row at the bottom, save then import.
 

bangus

Starting XI
AndreaPirlo21;3328111 said:
I edited the agility column, everything looks the same, except for my edits.
Happened to me today with my edits in FIFA 12. Table looked fine, but DBM 12 froze when trying to import it. Started over with the default table, made my edits, and it imported back in fine. Who knows what the issue was.
 


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