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[FIFA Immersion Gameplay '13]

Fifamonkey2012

Reserve Team
This is what I noticed as the "ball hogging" behaviour a few pages back now, since a few updated ive seen less of it, but it might still need looking at I suppose. If you delve back a few pages its been covered as to reasons.
 

TheOneWhoKnocks

Club Supporter
Fifamonkey, I looked back at the thread, and it does not seem that you guys figured out a fix for it. In fact, ap21 said that he sees it less since the April 2013 update, but I see it constantly every game with v2.0 and v2.5. What edits do you recommend?
 
TheOneWhoKnocks;3498620 said:
Fifamonkey, I looked back at the thread, and it does not seem that you guys figured out a fix for it. In fact, ap21 said that he sees it less since the April 2013 update, but I see it constantly every game with v2.0 and v2.5. What edits do you recommend?

Quite frankly, I would have to redo the gap between the lower league players' dribbling and short passing ratings. It's not too easy to find the correct gap range, so could you tell me what position (offense, midfield, or defense) seems to be the main problem causer? Thank you for reporting.
 

SEPAKBOLA

Senior Squad
AndreaPirlo21;3498962 said:
Quite frankly, I would have to redo the gap between the lower league players' dribbling and short passing ratings. It's not too easy to find the correct gap range, so could you tell me what position (offense, midfield, or defense) seems to be the main problem causer? Thank you for reporting.

I haven't seen it as much, but not sure if that's because of a different product.ini (using Paul's 2.4) - however when I have seen it in previous versions, it occured with defenders ball hogging; or "ninja dribbling" as I call it.
 

Fifamonkey2012

Reserve Team
Ive been using the standard ini and tried Fidels latest ini, I wonder if it may be more ini related in some ways? Not sure.

I posted previous that when I experienced it, it was always final 3rd (your end) mid field and CDM type positions. Defender would pass through ... then the player taking ball would dribble around width of pitch with some clear pass lanes and would just not feed through until he maybe did it in a silly situation and gave possession away. That was more the previous versions.
 

bangus

Starting XI
SEPAKBOLA;3499034 said:
however when I have seen it in previous versions, it occured with defenders ball hogging
That's what I've seen, although my Messi runs around like he's the only player on the pitch, and I can't get him to stop! Other FWs in my game don't behave this way, which tells me excessive dribbling is linked to other player ratings, possibly high ball control for example. I have a 1-ratings test db where every rating is lowered to 1 for all players, other than pass, dribble, cross, stamina, shot power and finishing. The ball hog issue doesn't happen when I play with that db.

Anyway, my tests have shown that tendency to pass vs dribble is hardcoded and position-specific. Backs will use the short pass more and dribble less than other positions, even if all players' ratings are identical. To offset this, I've found it's necessary to create a specific ratings baseline for each position. For example, in my db, CBs, RBs etc. have a 39 point difference in short pass vs dribble ratings, whereas FWs have a 55 point difference. A 5 point difference in a rating can mean the difference between a player passing the ball normally vs ball-hogging.

Also, player and team ball movement behaviour is greatly affected by slider settings. It could be slider settings are causing some of this ball-hogging behaviour, specifically CPU defensive line settings: CPU line playing high and fullbacks pushing forward. One more thing: Outside backs (RBs and LBs) seem to be the ones doing most of the ball hogging. I haven't tested this yet, but it could be a different baseline for pass vs dribble ratings needs to established for each specific position on the pitch.
 

bangus

Starting XI
TheOneWhoKnocks;3499130 said:
bangus, is their anyway you could post your db to download (or send it to me) and recommended sliders you use so I could test? Thanks
I have a test db I started a couple weeks ago. It's not game-ready, I'm establishing baseline pass, dribble and crossing ratings for players and team tactics. If you know how to edit the db using DBM 12, I can post my player ratings, and you can input my position-specific pass, dribble and crossing ratings into whichever db you wish.
 

bangus

Starting XI
TheOneWhoKnocks;3499140 said:
I have no experience with DBM 12 editor, but thanks for the offer
You have an interest in sim gameplay obviously. It might be worth your while to spend an hour learning how to tweak the db, even just to input a few changes that work for you gameplay-wise -- like learning how to raise/lower players' speed ratings in order to create the perfect game pace.
 

TheOneWhoKnocks

Club Supporter
I tried Paul's v2.3 ini with AP21's db along with some minor slider changes and World Class difficulty and I think I may have found a good set. There was still some keep away dribble but I think I can curtail that with some adjustments to the dribble and pass settings in the ini file. Thank you for you guys' help on this matter.
 

bangus

Starting XI
Just ran a couple of tests and the excessive dribbling may be a result of high stamina ratings. Would have to test this further to confirm.
 

TheOneWhoKnocks

Club Supporter
I played DC United and their players had 40s for stamina but I still saw excessive dribbling, but I noticed it is less after I lowered DRIBBLE and added a PASS value in AP21's product.ini. I took the PASS value from Paul's ini and added .1 to it. Not perfect, but I'm satisfied (once again, I don't know much about soccer so I'm more easily satisfied overall I'm guessing)
 

bangus

Starting XI
TheOneWhoKnocks;3499315 said:
I played DC United and their players had 40s for stamina but I still saw excessive dribbling, but I noticed it is less after I lowered DRIBBLE and added a PASS value in AP21's product.ini. I took the PASS value from Paul's ini and added .1 to it. Not perfect, but I'm satisfied (once again, I don't know much about soccer so I'm more easily satisfied overall I'm guessing)
Yeah, I'm noticing different ball movement by players (dribbling more than passing) when team tactics are changed as well. Not sure what's cauisng it at this point; looks like it's a combination of values.
 
Sneak peek at the coming versions:

I'm ready to restructure the FIFA 13 ratings system as much as I can for attributes not overall related. Also, tactics will take an even larger part of the gameplay.
 

ttlove17

Club Supporter
I'm looking forward to testing it!!
I just sincerely hope EA takes a look at this thread for gamrplay developments.
 
I've had a small breakthrough with a new formula I developed: I hope to see more long passes even for teams who have low buspassing. Like, for example, Barcelona will occasionally play a long ball, but in FIFA this isn't shown. Will see if it works on my futsal gameplay tomorrow.
 
AndreaPirlo21;3504246 said:
I've had a small breakthrough with a new formula I developed: I hope to see more long passes even for teams who have low buspassing. Like, for example, Barcelona will occasionally play a long ball, but in FIFA this isn't shown. Will see if it works on my futsal gameplay tomorrow.

Oh, yes, also the overall sum of the comparative attributes is relatively the same as default, so the ratings won't be screwed for all attributes, depending on how it turns out tomorrow.
 


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