Discussion in 'FIFA 16 Mods, Patches and Total Conversions' started by scouser09, Dec 22, 2018.
i don't have the nintendo
I have managed to extract and decrypt the fifa 19 kits from nintendo switch, creation master opens them correctly just a matter of adjusting the position of the shorts badgets and position of the numbers in the shorts and join shorts and socks pngs
with fifa 20 it is assumed that the kits can be removed, but the socks give a lot of trouble
I intend to use the DB from the PC version, I already know this will be possible. Hopefully, squad updates too. If the FIFA 20 Switch kits are in the same format as the FIFA 19 Switch ones, I know how to convert them so that will not be a problem. That includes the position coordinates. I hope to convert other Switch graphics too.
It is a mistake. I can not be bothered making a proper update right now so here are the corrected files:
They will be included in the next version.
it's posibility to release first patch FIP 20 ...contain clean FIFA20 ?
(after add league czech ..greece ...russia/ukraine
Where are these installed?
I am not currently considering doing this, the first release is expected to contain the Czech, Greek and Russian leagues.
The usual boot folder, FIFA 16\data\sceneassets\shoe.
Got it, thanks Scouser.
FIFA 20 was released for Nintendo Switch, it was downloaded but I can't extract the ".nca" file, something strange because FIFA 19 extracted it without problems
kits fifa 20 ...same fifa 19?
fifa 20 in switch is legancy edition
Please read my posts in my stadium thread.
When can you expect updates for the new season?
mita996 has already started extracting and sharing material from the Switch version of FIFA which can be used to update large sections of this patch.
If I have misunderstood and you are asking about a release date, I never estimate those.
@scouser09 Where can I find this default EA wipe? It pops up during friendly out of league play matches. It looks dated and I would like to replace it with and updated wipe. I think doing so would make the game feel even fresher. Any info would be appreciated.
By default, the game always uses the same wipe, but with different 3D logos from data\sceneassets\leaguelogo. The ID of that particular logo is 666.
The version of RM16 in the last release of this patch has some options for friendly assignments for wipes, I remembered your request. Someone else asked about it, I explained the naming convention in a post 1 or 2 pages back.
I see that you edited the major leagues 3D replay logo wipes. What is the process and the image editors used to do this? Is there a tutorial for it?
Those 3D logos are from FIFA 19, I did not create them. It is possible edit the models with blender though, someone made some custom ones a few years ago.
Thanks for the reply. So could you replace the friendly/exhibition 3D replay wipe in 16 with the EA replay wipe from 19 or 20. Could you do a conversion of wipes please?
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