Fidel Gameplay

Senior Squad
The mod truly is great, but there's still this inconsistency I still find in every mod.. I can beat Bayern 5-0 and then face Al-Hilal and get ABSOLUTELY DESTROYED 5-0. Is that fixable?

Hello,
welcome to the forum, welcome to my thread, this is your first message. You could do a little presentation.
Anyway about your question:
please share details about mods you are using: the FAES AGPE full pack?
Faes fbmod, the AGPE AI version, the AGPE DB version, difficulty, etc.
You have successfully installed required modules?

When this Will be out, it's looks amaizing

I hope to upload very very soon.

FAES 19 PACK 3.0 - News:
Some users are unable to correctly install all the files necessary for the correct functioning of AGPE AI 3.0,
so I coded a small but powerful tool, also checks if the game version is compatible with FAES AGPE fbmod.



 

elwoodpdowd

Club Supporter
What's New in FIFA 20 Gameplay

EA SPORTS™ FIFA 20 on PlayStation 4, Xbox One, and PC introduces Football Intelligence, a complete gameplay rethink that unlocks a deeper level of football realism.

With the new Authentic Game Flow, user-controlled Decisive Moments, and enhanced Ball Physics System, you'll be put at the centre of the key moments in each match you play in FIFA 20.

Authentic Game Flow
Authentic Game Flow gives AI-controlled players an increased understanding of time, space, and position on the pitch, placing more emphasis on user-controlled play through new Dynamic One-on-Ones, enhanced AI Defending, and Natural Player Motion.
  • Dynamic One-on-Ones: built using the game tempo from the world's best leagues, an overhauled gameflow offers more true-to-life spacing and pace of play, resulting in more 1 on 1 opportunities putting emphasis on user-controlled Decisive Moments.
  • AI Defending: an overhaul in the positioning and tackling system creates an environment for AI to better complement the user-controlled player. AI will offer intelligent defensive support, while rewarding and advantaging user defending.
  • Natural Player Motion: with locomotion and positioning innovations AI players move in a more natural and composed fashion than ever before, creating realistic football movement for all players on the pitch.

Decisive Moments

Decisive Moments give you more control over the moments that determine the outcome of a match. From Composed Finishing in the final third to Controlled Tackling at the back, along with new Strafe Dribbling and a Set Piece Refresh, you'll have increased input in the key stages of each game.
  • Strafe Dribbling: the new strafe dribble mechanic adds more dimension to attacking options; enabling you to move with more agility than ever to lure your opponent in before beating him with speed or skill.
  • Controlled Tackling: Using the Active Touch System, user-controlled defending is advantaged and rewarded through a variety of new tackle animations. The cleaner the tackle, the higher the likelihood of retaining possession of the ball.
  • Set Piece Refresh: A system refresh gives deeper options for aiming direct free kicks and penalties and introduces more skill-based mechanics for ball-striking that are more rewarding than ever.
  • Composed Finishing: An overhaul in the fundamentals of shooting will give you more consistent and clinical finishing, creating a more true-to-life shooting experience that better rewards authentic finishing and offers risk and reward in more difficult situations like volleyed crosses.
Ball Physics
The new Ball Physics System elevates gameplay in FIFA 20 to a new level of realism, offering new shot trajectories, more realistic tackle interactions, and physics-driven behaviour.
  • Football Informed Motion: an overhauled motion system introduces more authentic ball spins and bounces that play out with more realism than ever before, creating a more true-to-life football experience.
  • New Shot Trajectories: with the new ball motion system a variety of realistic shot trajectories are unlocked, from technically dipping shots to knuckleballs, to swerved set-pieces and first-time rising shots.
Source: https://www.ea.com/en-gb/games/fifa/fifa-19/news/fifa-20-gameplay

It almost looks like FAES AGPE... I'm kidding(H). However we will have a good starting point, I hope so.
and we wil get even more scripting, and game thats even harder to mod. After the vanilla mess of 19 its not exactly encouraging. Ea are slowly making their games unmoddable. Already its impossible to truly mod the scripting and it took over six months for frosty to come out. Even then its functionality is serverely limited to only window dressing rather than true gameplay mods.
 

ramos28

Youth Team
FAES 19 PACK 3.0 - News:
Some users are unable to correctly install all the files necessary for the correct functioning of AGPE AI 3.0,
so I coded a small but powerful tool, also checks if the game version is compatible with FAES AGPE fbmod.


amasing work bro, ea should consider recruting you
you are putting fifa developpers to shame
 

Fifapat75

Club Supporter
Hi Fidel, I'm playing with your complete mod. It always happens that the CPU, on free kicks, makes a short lob that ends up between the feet of my defenders. It also happens using your DB
 

BottomSideUp

Club Supporter
Quick question Fidel. It seems that AI stamina is always full for every match? Progressive player stamina is great, but I'm not sure AI is bound to the same progression? Thanks again for your great work!
 

BottomSideUp

Club Supporter
Hi Fidel, I'm playing with your complete mod. It always happens that the CPU, on free kicks, makes a short lob that ends up between the feet of my defenders. It also happens using your DB

I asked the same question. Here is Fidel's response:


This is an old fix but for the AGPE AI (FAES18) and not related to the fbmod AGPE included in FAES 19.

Beleave me, what you say isn't an issue, but new gp tweaks, you have to do some training,
this happens because now we can adjust the force applied from min to the max, but with a new large range/oscillation.
FAES 19 completely changes the way you play the game, making everything more fluid and controllable.
 

Fidel Gameplay

Senior Squad
Quick question Fidel. It seems that AI stamina is always full for every match? Progressive player stamina is great, but I'm not sure AI is bound to the same progression? Thanks again for your great work!

Share details about AGPE DB Level you are using.
During my CM sometimes I see CPUAI players with 60% stamina at start of the match,
because they have high OVRs and even if they are tired the cpu coach puts them on the pitch.

Hi Fidel, I'm playing with your complete mod. It always happens that the CPU, on free kicks, makes a short lob that ends up between the feet of my defenders. It also happens using your DB

I asked the same question. Here is Fidel's response:
This is an old fix but for the AGPE AI (FAES18) and not related to the fbmod AGPE included in FAES 19.
Beleave me, what you say isn't an issue, but new gp tweaks, you have to do some training,
this happens because now we can adjust the force applied from min to the max, but with a new large range/oscillation.
FAES 19 completely changes the way you play the game, making everything more fluid and controllable.

Fifapat75 made me understand the bug. Thanks for feedback.
The CPUAI short free kick bug is related to the AGPE AI 3.0 CHALLENGE.
Actually you can play the AGPE AI 3.0 Immersive (disabled killer fouls).
The fix and on addon a new gp mod will be included in the new FAES PACK 3.0.











Thanks to all
 
Last edited:

tinpanalley

Youth Team
Fifapat75 made me understand the bug. Thanks for feedback.
The CPUAI short free kick bug is related to the AGPE AI 3.0 CHALLENGE.
Actually you can play the AGPE AI 3.0 Immersive (disabled killer fouls).
The fix and on addon a new gp mod will be included in the new FAES PACK 3.0.
All I can say is that I only ever play this mod on immersive and have never had the problem.
 

Fidel Gameplay

Senior Squad
Maybe could you change Barcelona Stadium? (I don't think this is possible but..) haha

But at least you can assign another stadium (for the CM) that looks like the newly refurbished Camp Nou,
it is also possible to remove stadium 3D objects (but it is not possible to add), or you can edit some stadium textures.
Bye
 

Fidel Gameplay

Senior Squad
@ FIFA Modders

How to add a new GPU inside FIFA 19 GFX FB setup, and add related / supported graphic profile.

As example,

I bought a new GPU, an MSI NVIDIA GTX 1660 Ti 6GB Gaming X, card isn't mapped in the "initfs_Win32" file,
so I manually added the new configuration, compatible and appropriate for this card.

This can be done by adding / writing in initfs_Win32:
the related GPU PCI Hardware ID + gfx profile to assign at game start.

In Windows Device Manager check the GPU Card, Property, Details, Hardware ID:
PCI\VEN_10DE&DEV_2182&SUBSYS_375A1462&REV_A1

The required code to check: DEV_2182
The required code to add: 0x2182

The file/section to edit in my specific case:
Scripts/UserOptions/HardwareProfiles/nVidia.lua -- Settings database for nVidia devices

The new added string code:
[0x2182] = { baseQualityLevel = Quality.Ultra}, -- NVIDIA GeForce GTX 1660 Ti

You can add or just override/edit (or Hex edit) an existing value.

I've already shared how to decrypt and edit the initfs_Win32 binary lua + editing pack and tips.
You can update editing pack source folders with up to date initfs_Win32.

ENJOY!

Fidel - Doctor+ Productions
 
Last edited:

juanka220

Club Supporter
@ FIFA Modders

How to add a new GPU inside FIFA 19 GFX FB setup, and add related / supported graphic profile.

As example,

I bought a new GPU, an MSI NVIDIA GTX 1660 Ti 6GB Gaming X, card isn't mapped in the "initfs_Win32" file,
so I manually added the new configuration, compatible and appropriate for this card.

This can be done by adding / writing in initfs_Win32:
the related GPU PCI Hardware ID + gfx profile to assign at game start.

In Windows Device Manager check the GPU Card, Property, Details, Hardware ID:
PCI\VEN_10DE&DEV_2182&SUBSYS_375A1462&REV_A1

The required code to check: DEV_2182
The required code to add: 0x2182

The file/section to edit in my specific case:
Scripts/UserOptions/HardwareProfiles/nVidia.lua -- Settings database for nVidia devices

The new added string code:
[0x2182] = { baseQualityLevel = Quality.Ultra}, -- NVIDIA GeForce GTX 1660 Ti

You can add or just override/edit (or Hex edit) an existing value.

I've already shared how to decrypt and edit the initfs_Win32 binary lua + editing pack and tips.
You can update editing pack source folders with up to date initfs_Win32.

ENJOY!

Fidel - Doctor+ Productions


Could you edit it for me? I really do not understand anything. I play it high but I only have 3d grass in the animations, in the game it is flat.
I would greatly appreciate it.
zotac nvidia geforce gtx 1050 mini 2gb gddr5
 

Fifapat75

Club Supporter
Does anyone know where to edit the names of the commentators in Frosty?
I have identified from where the photos can be modified, but the names not.
 

Fidel Gameplay

Senior Squad
Does anyone know where to edit the names of the commentators in Frosty?
I have identified from where the photos can be modified, but the names not.

Try to check inside the loc language database (ITA in your case). Bye

Could you edit it for me? I really do not understand anything. I play it high but I only have 3d grass in the animations, in the game it is flat.
I would greatly appreciate it.
zotac nvidia geforce gtx 1050 mini 2gb gddr5

Hello, the mod for you, your GPU card will be recognized as high now!

[0x1C62] = { baseQualityLevel = Quality.High }, -- NVIDIA GeForce GTX 1050 Mobile

In case of problems you can lower to medium but from fifasetup.exe

Backup your default file, just in case you can restore.
Copy in \Patch folder and make sure the file will be copied in \ModData\patch
folder when you run FMM (or manually copy).

Download and try out!
 

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Last edited:

tinpanalley

Youth Team
What is the difference between the APGE pack we've downloaded before that went to 3.2 and the new FAES pack that is at 2.0?
 

Fidel Gameplay

Senior Squad
What is the difference between the APGE pack we've downloaded before that went to 3.2 and the new FAES pack that is at 2.0?

AGPE - Advanced Gameplay Evolution
if you understand the meaning of the acronym you cannot go wrong in writing next time.
You can check yourself in the game or just read documentation.
Any AGPE update is suggested but not required. Just continue to play the preferred version.
Bye
 


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