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How to Edit FIFA 11 Xbox 360

JessW

Club Supporter
Hi there,

I have a Jtagged 360 and was hoping to be able to edit the Fifa 11 files I can now transfer via USB onto my CPU. The files are in the form of .big and .bh, i.e. data0.big, data0.bh, data1.big, data0.bh, etc. There is this 'Fifa 11 Texture Editor' that loads .big files but when I load any of the .big files nothing shows up.

I've been looking around on various forums and they talk about a program I needed, 'fifafs' and when I couldn't even get that to run on my CPU I tried 'fifafs for windows' but I can't work out how to use that either (except extract tonnes of useless files from the .big that also can't eb edited using fifa 11 textured editor.

Basically I want to be able to decompress the kit files so that I can see them and edit them, then compress them again in the required format and replace the original .big file, then play them on my Jtagged Xbox 360. Is this actually possible and if so could someone explain to me how to do it because I've been looking everywhere?

PS: the incredible noobness of virtually everything I've just said is not lost on me, any help whatsoever would be greatly appreciated, even if it's "hey idiot, you can't edit fifa 11 files for 360, only PC!":blush::blush:
 

Diego_m10

Youth Team
as i heard over there

seem to be a problem with the compression file

fifa pc files are chumpkzip (or something similar)
and console files are chumpkzip2

it is about the ZLIB version

today i will try to tst te game in a frined console

u can add me here

[email protected]

and u can be part of the FIFa console editing reserch
 

davidian

Reserve Team
JessW;2990082 said:
Hi there,

I have a Jtagged 360 and was hoping to be able to edit the Fifa 11 files I can now transfer via USB onto my CPU. The files are in the form of .big and .bh, i.e. data0.big, data0.bh, data1.big, data0.bh, etc. There is this 'Fifa 11 Texture Editor' that loads .big files but when I load any of the .big files nothing shows up.

I've been looking around on various forums and they talk about a program I needed, 'fifafs' and when I couldn't even get that to run on my CPU I tried 'fifafs for windows' but I can't work out how to use that either (except extract tonnes of useless files from the .big that also can't eb edited using fifa 11 textured editor.

Basically I want to be able to decompress the kit files so that I can see them and edit them, then compress them again in the required format and replace the original .big file, then play them on my Jtagged Xbox 360. Is this actually possible and if so could someone explain to me how to do it because I've been looking everywhere?

PS: the incredible noobness of virtually everything I've just said is not lost on me, any help whatsoever would be greatly appreciated, even if it's "hey idiot, you can't edit fifa 11 files for 360, only PC!":blush::blush:

look here

http://forum.xentax.com/viewtopic.php?f=21&t=6199

no problems with the english.
the problem was that you wrote too much and the first part looked like a graphic/3d problem so I ignored the post completely.

luckily I already did this job with another game so it took me 1 minute to extract the chunklzx part of the code and making a quickbms script jor for this type of files:
http://aluigi.org/papers/bms/chunklzx.bms
 

JessW

Club Supporter
QuickBMS

I'm not sure how to use QuickBMS. I saved the file you gave me 'chunklzx.bms' and used that when trying to extract the data1.big file of Fifa 11 but it keeps saying in command prompt "signature doesn't match the one expected by the script: this one: 'big4' expected: 'chunklzx.' Am I supposed to change stuff in that file you gave me, i.e. is it a template? I don't actually know anything about coding so there's no hope if that's the case.
 

fifa11tricks

Club Supporter
This is some complex stuff!! By the time i figure out how to JTAG a 360 and then do this sort of stuff to games, FIFA 15 will be out and it will all be obsolete
 


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