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SimIT! Stadiums Convertion

Fredhoer

Youth Team
As said a version of the Gold Lake Stadium for the MLS team Philadelphia Union:

fifa16_2021_12_08_15_18_37_173.jpgfifa16_2021_12_08_15_27_47_887.jpgfifa16_2021_12_08_15_28_21_901.jpg
 

SimIT!

Club Supporter
So, this is Beijing National Stadium refurbished.

Originally it was converted by @The Wizard, crowds were made by @BosnaZmajevi and @Colgado . Glares were made by @Fredhoer. So thanks to all this guys.

What I modified:

- I baked the hole stadium;
- Removed the chairs;
- Add a nem roof, combining the old roof with the stadium from PES2021.
- Changed the Athletics track;
- Add some objects and minor improvements.
- I also add the exterior buildings, roads and stuff. But the stadium is so big that you can barely see them in the game. :rolleyes:

I hope you guys enjoy.

This is the new one:

1641610567338.png


1641610580809.png


And this is the old one:

1641610601067.png


 

valambrosio2

Senior Squad
Amazing work humberto :)

any chance of Sydney Cricket Ground released a few days ago for pes 2021????

really nice stadium with typical stands
 

SimIT!

Club Supporter
Amazing work humberto :)

any chance of Sydney Cricket Ground released a few days ago for pes 2021????

really nice stadium with typical stands
I will take a look, the problem is that the stadium is too big, I will have a hard time to make the crowd.

Coincidence or not, I just finished another Australian Stadium converted from PES6.

AUS - Parramatta Stadium

1642276207430.png

1642276218601.png


 

SimIT!

Club Supporter
@badgerbadger , I was able to convert str crowds files into blender.

But unfortunately the obejct are big blocks, that need to be splitted to be converted to crowds of FIFA 16.

The problemis that using "subddivide", the object is divided into 4 parts, we need to find out how to split only horizontal way.

Do you want to check the blender file?

At the end I got a FIFA 16 stadium with static crowds. This can be a solution for huge stadiums where we have the crowds passing 60k faces and crashing.

1642306582558.png
 

D5ouglas

Club Supporter
@badgerbadger , I was able to convert str crowds files into blender.

But unfortunately the obejct are big blocks, that need to be splitted to be converted to crowds of FIFA 16.

The problemis that using "subddivide", the object is divided into 4 parts, we need to find out how to split only horizontal way.

Do you want to check the blender file?

At the end I got a FIFA 16 stadium with static crowds. This can be a solution for huge stadiums where we have the crowds passing 60k faces and crashing.

View attachment 84459
dude why do you use blender curve to create crowd? I think it's simpler
 

badgerbadger

Club Supporter
@badgerbadger , I was able to convert str crowds files into blender.

But unfortunately the obejct are big blocks, that need to be splitted to be converted to crowds of FIFA 16.

The problemis that using "subddivide", the object is divided into 4 parts, we need to find out how to split only horizontal way.

Do you want to check the blender file?

At the end I got a FIFA 16 stadium with static crowds. This can be a solution for huge stadiums where we have the crowds passing 60k faces and crashing.

View attachment 84459
True, they are big blocks. They need detailed modification but I thought they could be also helpful while you organize them.
Experiments like this not always make my life easier but I learned a lot from them to work faster.
 

Jimboni66

Club Supporter
Set a bezier Curve and link it to the crowd file. Use also the modifier array to have the same space between the seats

I did it with Cologne old, but the problem is, the crowd will face to the wrong direction..
 


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