Hello everyone! After months of study and many, many hours of work, I am pleased to present Fifa i68Controller, a new suite for managing and editing the new-gen versions of the great soccer simulation game of EASports that from many years it has become a passion for many of us. The actual version is 2.0 Evolution! This little suite has only one goal: to make life easier for those who want to venture into the wonderful world of editing! It is thought to be useful to me which for years, I have turned the game inside and out, and I know perfectly the most of the tricks, and, a fortiori, to those who for the first time decided to try to change or add even a simple team kit! Here you can find the links to download the current 1.1 version just released and optimized for both Fifa 14 and Fifa 15! i68Creations Fifamania.it Fifa-Infinity.com Now, I will briefly describe the many features available and, in specifically, how to use the program’s main screen. More detailed informations on each tool will be available in the dedicated page on the i68Creations blog and accessible directly from the news panel of the tool. READ THEM BEFORE COMPLAINING! Just launched, the CONTROLLER shows a menu similar to the one that I enjoyed in Fifa14, with a series of panels, some of which have a “navigator” that allows you to browse and access to more contents within the same tab. The program connects online with the i68Creations website from which automatically downloads news, patches and updates. The panels are seven: three largest in the upper line, five in the bottom. The panel number one is a SWITCHER. With this tool you can simultaneously manage up to five different installations, and start the game from each one, in online or offline mode, according to the need. Each installation of the game is a different ‘scenario’. This feature must be activated via the appropriate button, and despite it’s use is intuitive enough, to fully understand his potential, I suggest you to read the available infos on this site. THIS FUNCTION WORKS ONLY WITH THE OFFICIAL VERSIONS OF THE GAME AND NOT WITH THE DEMOS! The central tab of the top line is the panel of the NEWS. Last (5) news flow automatically from the most recent to the oldest; the others are accessible through the appropriate button “all” of the navigator. A click on this panel, brings you directly on the site related to the current “news”! To the right, there is the PATCH panel through which you could install some directly downloadable contents. With this tool, who wants, will be able to distribute its works that will be automatically made available to all i68Controller users. This tool is very powerful and can perform complex changes directly on the user database with complete preservation of the original data, eventual automatic adjustment of added ids, check of doubles etc… The buttons at the bottom allow you to preview graphic files and to read informations about the currently selected patch (the special navigator works as the one of the news panel!). In the bottom left, panel 4 is the now famous REGENERATOR with which you can rewrite the index files, so that the game can really use our work. As you will consider and appreciate, the procedure has become very, very fast: for this reason, it has no more sense for me, to provide options, filters, and more. It’s enough to choose if you want the game will take into account or not the changes made, click and wait for five seconds until that application performs its task. The fifth panel is a new, powerful INSTALLER. With this tool you can replace and add pretty much any file to your game. By clicking on this tab you will be invited to upload files (individually or in groups), which they will be analyzed and made available for the preview (with the appropriate button at the bottom) and the subsequent installation(with a new click on the panel). The “cancel” button will allow you to cancel the procudure and to upload new files. It’s important to note that the tool can manage compressed contents archived in .rar and .zip format, giving you the way to directly access the most contents, made available on the web. The system recognizes the files “specific(…” and “player(…” introduced by the legendary Revolution Mod by Scouser09 and identifies whether the system makes use of the Jenkey’s File Loader, behaving accordingly. Only one recommendation: do not install on Fifa15 other versions files and viceversa! The program in fact, is not able to distinguish between the ones and the others and result could be a nice crash for your game! The “log” button, on the bottom, always ensures monitoring of everything that the program does, step by step, giving you way of identifying and, possibly, take action to rectify errors. The sixth hosts the MERGER, a powerful utility for db editers and skilled users with which you can blend data from esported tables and full databases. For more informations and indications on how to use this tool, take a look on the specific page of the i68Creations web site. The last panel are still WORK IN PROGRESS! I don't know if and when you will find or not some small utilities to automatize processing of some operations otherwise boring and ripetive, such as the automatic creation of all team logos from a single source image, or minifaces… We’ll see. The key with the flag, allows you to change the current language for the application: in addition to Italian, English and Spanish, are now available translations in French, Polish, Romanian and Greek (thanks to Simonetos). I’d like to add German and Portuguese… but I need the help of someone who wants to translate for me, the template that you find here and included in the software installation package! The right mouse button, as usual, leads to several useful links and specific functions such as the utility to change your active local db and the ability to manually select the installation path of the game and work for the application. Finally, some useful and necessary clarifications. As those who well know me already knows... (yup!) I’m not a hacker, nor I have the skills needed to decode, in autonomy, files so complex as those of a modern game. I’m “just” a decent programmer with skills sufficiently large to allow me to cover and to extricate myself on all of the many areas that the construction of an application such as this entails: graphics, data, I/O, network, ect… Just to understand… all used controls, were rebuilt independently starting from the base classes of the .net framework to make your experience quite modern, user-friendly and with a graphical interface that I hope will be appreciated. All this… is not exactly easy! However, if my work is possible, I owe it (indeed, all together WE owe it!) to Rinaldo, for his skills, his competencies and his availability, as from many years he has agreed to let me use his valuable library. Here, and also in the application, you can find the link to his site FIFA-MASTER.COM, which continues to be the most valuable resource for all those who love to edit the game. There you will find all the tools you need to build yourself those ‘edits’ that i68Controller allows you to apply and share. For my part, Rinaldo, the most sincere and grateful thanks.