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Immersion Gameplay: Football for Real

bangus

Starting XI
AndreaPirlo21;3304552 said:
By the way, do you mean CM tool as in Creation master 12? Because I changed the values and haven't seen any difference.
Yes, Creation Master 12. I haven't tested that one, so it may be another table you need to look for. When you open the file in Wordpad, you can use the Wordpad Find tool to easily locate all tables with the words "buildup" and/or "speed."
 

fifacana

Club Supporter
AndreaPirlo21;3305180 said:
New update should come this weekend.

Can't wait bro. by the way, which parameter controls the user team attacking style? my team players were not pushing up much when I had the ball, on the other hand, opponents fall back really quick.

shall I tweak this?
Code:
COUNTER_ATTACK_YARDS_FROM_BALL
 
fifacana;3305542 said:
Can't wait bro. by the way, which parameter controls the user team attacking style? my team players were not pushing up much when I had the ball, on the other hand, opponents fall back really quick.

shall I tweak this?
Code:
COUNTER_ATTACK_YARDS_FROM_BALL

That param will affect the cpu counter-attack process; tweak the work-rate parameters instead. Play possession and 1-2's to get better work rate from your teamates, but I'll try to fix this for you.
 

paulv2k4

Youth Team
Can anyone verify if this GP works with FIFA 13?

How can it without the .bh files references being fixed to allow folder operations?

Have a look on the FIFA 13 forum (on soccergaming), big discussion on cracking the encryptions.
 
paulv2k4;3305681 said:
How can it without the .bh files references being fixed to allow folder operations?

Have a look on the FIFA 13 forum (on soccergaming), big discussion on cracking the encryptions.

Okay, thanks. They have extracted a DB from the data 0.big. Do you plan to make a GP for FIFA 13?
 

paulv2k4

Youth Team
AndreaPirlo21;3305781 said:
Okay, thanks. They have extracted a DB from the data 0.big. Do you plan to make a GP for FIFA 13?

Hi AP21,

I was planning on making one but they have removed my favourite mode from Career (Player-Manager) so probably not getting the game.

I am more than willing to help out though. My settings are no doubt transferable to FIFA 13 since its the exact same game.

(btw i sent the same message to your inbox)
 

bangus

Starting XI
paulv2k4;3305813 said:
probably not getting the game

FIFA 13 since its the exact same game
Bingo! I have zero interest in buying FIFA 13 at this point. I'm very happy continuing to play FIFA 12. Looking forward to seeing what you and others can discover and maybe improve upon in the next while. Thanks.
 
New Update! The Database will be completed later.

New version should fix most problems and increase fouls. Build-up is decreased to the limit for now. The DB will decrease it more.
Tell me what you think!:biggrinx:

CHECK FIRST POST
 

fifacana

Club Supporter
AndreaPirlo21;3305946 said:
New Update! The Database will be completed later.

New version should fix most problems and increase fouls. Build-up is decreased to the limit for now. The DB will decrease it more.
Tell me what you think!:biggrinx:

CHECK FIRST POST

nice job bro. I saw improved tackles, better paces, more shots. both AI attack and defense seemed to be weakened. However, user team attacking build up is still not as aggressive as I wanted. still testing :)

 

fifacana

Club Supporter
AndreaPirlo21;3305606 said:
That param will affect the cpu counter-attack process; tweak the work-rate parameters instead. Play possession and 1-2's to get better work rate from your teamates, but I'll try to fix this for you.

also, you have slider settings in the product.ini

Code:
GAMEPLAY_CUSTOMIZATION/POS_FULL_BACK_CPUAI = 50
GAMEPLAY_CUSTOMIZATION/POS_FULL_BACK_USER = 50
GAMEPLAY_CUSTOMIZATION/POS_RUN_FREQUENCY_CPUAI = 50
GAMEPLAY_CUSTOMIZATION/POS_RUN_FREQUENCY_USER = 50
GAMEPLAY_CUSTOMIZATION/POS_DEF_LINE_HEIGHT_CPUAI = 45
GAMEPLAY_CUSTOMIZATION/POS_DEF_LINE_HEIGHT_USER = 45
GAMEPLAY_CUSTOMIZATION/POS_LINE_LENGTH_CPUAI = 45
GAMEPLAY_CUSTOMIZATION/POS_LINE_LENGTH_USER = 45
GAMEPLAY_CUSTOMIZATION/POS_LINE_WIDTH_CPUAI = 45
GAMEPLAY_CUSTOMIZATION/POS_LINE_WIDTH_USER = 45
GAMEPLAY_CUSTOMIZATION/POS_MARKING_CPUAI = 60
GAMEPLAY_CUSTOMIZATION/POS_MARKING_USER = 60
GAMEPLAY_CUSTOMIZATION/PASS_ANGLE_ERROR_CPUAI = 55
GAMEPLAY_CUSTOMIZATION/PASS_ANGLE_ERROR_USER = 55
GAMEPLAY_CUSTOMIZATION/PASS_ERROR_CPUAI = 55
GAMEPLAY_CUSTOMIZATION/PASS_ERROR_USER = 55

does this disable the in game slider settings?
 
fifacana;3306040 said:
also, you have slider settings in the product.ini

Code:
GAMEPLAY_CUSTOMIZATION/POS_FULL_BACK_CPUAI = 50
GAMEPLAY_CUSTOMIZATION/POS_FULL_BACK_USER = 50
GAMEPLAY_CUSTOMIZATION/POS_RUN_FREQUENCY_CPUAI = 50
GAMEPLAY_CUSTOMIZATION/POS_RUN_FREQUENCY_USER = 50
GAMEPLAY_CUSTOMIZATION/POS_DEF_LINE_HEIGHT_CPUAI = 45
GAMEPLAY_CUSTOMIZATION/POS_DEF_LINE_HEIGHT_USER = 45
GAMEPLAY_CUSTOMIZATION/POS_LINE_LENGTH_CPUAI = 45
GAMEPLAY_CUSTOMIZATION/POS_LINE_LENGTH_USER = 45
GAMEPLAY_CUSTOMIZATION/POS_LINE_WIDTH_CPUAI = 45
GAMEPLAY_CUSTOMIZATION/POS_LINE_WIDTH_USER = 45
GAMEPLAY_CUSTOMIZATION/POS_MARKING_CPUAI = 60
GAMEPLAY_CUSTOMIZATION/POS_MARKING_USER = 60
GAMEPLAY_CUSTOMIZATION/PASS_ANGLE_ERROR_CPUAI = 55
GAMEPLAY_CUSTOMIZATION/PASS_ANGLE_ERROR_USER = 55
GAMEPLAY_CUSTOMIZATION/PASS_ERROR_CPUAI = 55
GAMEPLAY_CUSTOMIZATION/PASS_ERROR_USER = 55

does this disable the in game slider settings?

No it doesn't.
These codes didn't work.
 

bangus

Starting XI
fifacana;3306035 said:
user team attacking build up is still not as aggressive as I wanted
Did you edit your team's and players' attack work rate? Do you switch from ultra defensive to ultra attacking while in-game? And what's your run frequency slider set to? Some of these gameplay changes aren't effective without some degree of user editing and input.
 

esurwd

Club Supporter
really great gameplay. congrats! i just have a question. is the last patch kind of like the version with better cpu defense; lower scoring games but with increased fouls?
 
esurwd;3306185 said:
really great gameplay. congrats! i just have a question. is the last patch kind of like the version with better cpu defense; lower scoring games but with increased fouls?

Yes, I built this beta from the ''better cpu; lower scoring games version''.
 

esurwd

Club Supporter
i have no fouls increased. i got more fouls from the previous patch. also i see the game is harder.
 

esurwd

Club Supporter
yes,the cpu fouled less. i played 5 games by now and i got max 2 fouls in a game. maybe it's working for the others
 


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