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imNICKed Boots

Nike Mercurial Vapor 360
Normal Texture Updated

#WC #FEVER
 
I am aware of the CG. But it is still kinda buggy for some people. And many havent learned it properly.
As soon as these things happen, I will jump right on CG.

Thanks for feed,duly noted.
 

RSfandud

Youth Team
Hi! first of all thank you so much for this great work, i played the WC mode and i realized that some players have specific boots assigned by default, when i use the bootpack everything goes well but there’s something that must be changed, for example players with magista opus assigned (Kimmich, Mascherano...) are now using the Mercurial Superfly Heritage iD 1998, another one is Messi, he gets the Red Nemeziz by default and not the Green ones, this can be simple fixed by swapping the models.

For example, Magista Opus "Just Do It" Pack must be id 241, and Heritage 98' moved to id 143

And for Messi just swap id 30 and 31 and that will fix it.
 
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Hi! first of all thank you so much for this great work, i played the WC mode and i realized that some players have specific boots assigned by default, when i use the bootpack everything goes well but there’s something that must be changed, for example players with magista opus assigned (Kimmich, Mascherano...) are now using the Mercurial Superfly Heritage iD 1998, another one is Messi, he gets the Red Nemeziz by default and not the Green ones, this can be simple fixed by swapping the models.

For example, Magista Opus "Just Do It" Pack must be id 241, and Heritage 98' moved to id 143

And for Messi just swap id 30 and 31 and that will fix it.

I wish we had that liberty like in previous versions, but no. The mapping is quite different, will have to make them from 0.
Although in case of Messi, it can be done but then every player will be wearing green ones instead of red/orange ones.

However ur problem, can be solved if u assign them manully or via db.
 
Are for FrostyMOD or CG File Explorer ?
For CG File Explore need just a PNG/DDS file.
This one is still for frosty. But I did make for the CG, and it was stuck on loading screen forever. Since then I have reported the problem to Shaw, hopefully the future releases of the CG will have solved the issue. And i will make them for CG.
 


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