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Improving simulation results and league tables

Discussion in 'FIFA 14 Editing Forum' started by Gonira, Oct 17, 2016.

  1. Gonira

    Gonira Club Supporter

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    UPDATED: 3 NOV 2016


    THIS WAS MADE IN FIFA 14 BUT I JUST DISCOVERED IT WORKS FOR FIFA 15 AND 16 AS WELL, BECAUSE THE SIMULATION PARAMETERS ARE THE SAME


    this is some heavy editing i made to simsettings.ini so simulated results would get more realistically varied. it probably took me at least 200 simulated seasons to get to this point. it's hard, because some values influence the results in misterious ways.

    features of these tweaks:

    - goals per game average increased from 2.5 to 2.7 goals, to better reflect top european leagues.

    - widened range of possible scores. in vanilla game, there's an exaggerated predominance of "average" scores, like 1-1, 2-1, 2-0... this is because vanilla simsettings has a narrow range of possible scoring chances for each team. i slightly increased the ammount of chances to make the average score a bit higher and i drastically increased the gap between minimum and maximum chances. you'll still get an overwhelmingly higher frequency of "normal" low scores, but, as in real life, there will be (rare but) eventual funny scores like 5-3, 6-2, 7-1, and a reasonable ammount of 4-1, 4-0, 3-2.

    - significantly lower home advantage. simulating an away game in vanilla fifa is pretty much the same as losing a game, because home advantage is too exaggerated. i was able to bring this down to realistic levels (this only affects home advantage in simulated games, it has nothing to do with gameplay).

    - realistic point distribution in league tables. fifa was set in a way that makes reaching european spots harder than it should, and also being relegated "harder" than it should, because table points are too much spread towards the extremes (too big of a gap between strong and weak teams). with my settings, in a 38-round league, it's usually 80-90 points for winning the league, some 70 points to ucl, some 60 to europa league and mid to high 30's to avoid relegation. very close to the usual setup of these leagues irl.


    here is how to have all of these things:

    1. see if there's a simsettings.ini file into your FIFAxx\Game\dlc\dlc_FootbalCompEng\dlc\FootballCompEng\data folder. if there isn't, you have to extract it from data1.big


    2. save these values into the "score" section of simsettings:
    this is the table that determines possible scoring chances for the favourites and underdogs in several degrees. with the way i widened the gap between minimum and maximum chances, we now have at the same time the introduction of the eventual funny scores that would just never happen before, and also an added randomness that helps with tightening the gap in results of strong vs weak teams.


    3. now save these values into the "influence" section of simsettings:

    this is the table that dictates what criteria the game will use to determine the relative strenght of the teams in each match. what i did in these values was mostly toning down the extreme randomness created by the widening of the score table. this was a pain to set, because not every value does what you'd expect them to do and in some cases they even work backwards. these changes alone would have adverse effects in a default score table, the two work in conjunction (this is why, for example, i have homeadv set to 6 while it's 4 in vanilla, but the end result is still a much weaker home field advantage).


    4. regenerate.


    5. keep an open mind for possible upsets/unusual results. with scorelines more open to chance, just like in real life, they WILL happen, especially in cups. i simulated several seasons with these settings to sanity-check the results and it's working quite well. barça is still barça, juve is still juve, but you know our funny sport...


    if you want to bypass home field advantage so this is not a factor (good for international tournaments inside of your career, for example), just change "homeadv" to 0 and "rating" to 79 into the "influence" section of simsettings, and save the file (you don't need to regenerate again, just save). once you want to restore home advantage, set homeadv back to 6 and rating back to 73. you can just alt-tab out of the game, make your edit and return, the changes are immediate.


    btw, as i just said, these tweaks can be applied to ongoing careers, with immediate effects. if you try them, please express your feelings!
    you're welcome! =)
     
    marcas likes this.
  2. rique

    rique Senior Squad

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    Great to have you here Gonira. I'm on Operation Sports as well. I've just released a beta of the 2016-17 season patch. Check it out. The full upload with new kits, balls adboards and previews is 3gb and will be available for upload this weekend.
     
  3. Gonira

    Gonira Club Supporter

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    hey man! saw your post there, thanks for your work! i usually go with moddingway's, but i can give yours a try, why not? is there a thread already?

    i saw your mp about transfers and coaching stints but i believe i don't have the knowledge i'd need to help you with that, i'm sorry.
     
  4. rique

    rique Senior Squad

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    OK. No prob. No need to aplogize. Its not a competition. You can use either. Its 14-17 patch. HeHerehttp://www.soccergaming.com/forums/showthread.php?t=194821&page=14
     
  5. Gonira

    Gonira Club Supporter

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    wow, it works for consoles too, that's fancy! =)

    i'll check it, thanks.
     
  6. marcas

    marcas Youth Team

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    thank you so much for sharing! It is never too late to share your findings on what could improve the game :-)
     
  7. Gonira

    Gonira Club Supporter

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    i'm glad you appreciate it, man =)

    i have some other tweaks, but i shared them in the o.s. thread dedicated to my fifa 14 sliders. partly because some of them are specific for the set and partly because the thread was my most accessed internet intervention ever, so even though it's all quite dead there right now, i think it's likely more people would see it if it's there.

    http://www.operationsports.com/foru...4-old-gen-sliders-manual-legendary-15min.html

    check the first post if you wish, there might be something new that you find useful. i explained what i changed and what the changes do.
     
    marcas likes this.
  8. rique

    rique Senior Squad

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    Hey, man. Can the patch files for 16-17 season be uploaded to that site?
     
  9. Gonira

    Gonira Club Supporter

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    what do you mean? hosted there? i have no idea, probably not.
     
  10. Gonira

    Gonira Club Supporter

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    hello! i totally revamped the settings, with even better results. changes and explanation are in the op.
     
  11. rique

    rique Senior Squad

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    Great work Gonira. I'll test it soon as well.
     
  12. Gonira

    Gonira Club Supporter

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    thank you, rique!

    the results are much more realistic with these tweaks. there is still some limitations with scoring, though. i compared a league season with real life data and i'm getting too many 2-1, 2-0 and 3-1 and too few 0-0. and no team is scoring more than 4 goals in any game. i think that if i keep the balance in the score table but increase the difference between minimum and maximum chances, i can fix this. i'm looking into it now.

    you can already use it as it is though. this file can be changed in the middle of a season and it only affects the games simulated after the changes are applied.
     
  13. rique

    rique Senior Squad

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    I will definitately be grabbing it.
     
  14. Gonira

    Gonira Club Supporter

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    it works. i'm seeing a range and frequency of different scores that reflect real life much better, it will make for a much more immersive career mode. i'll have to find a sweet spot yet where draws are still as frequent as they should though. and i'll probably have to reconfigure the influence section again, the bigger range of possible scores randomizes results by itself, closing the gap between strong and weak teams.
     
  15. Gonira

    Gonira Club Supporter

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    damn! it was hard! i widened the gap in scoring chances and it worked wonders, now i see every kind of result in a realistic frequency. but this totally broke my previous influence settings, so i had to start all over again, from scratch. huge trial and error effort. but it's done. final settings updated in the op.
     
  16. Gonira

    Gonira Club Supporter

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    i just updated some very slight changes to the "score" table. the intention was reducing the frequency of 4-0 and 4-1 scores and increasing the 1-1's and 2-2's a bit, for more realism on the scoreline distribution (before, i overdid it a little) and to mantain a healthy ammount of draws. the frequency of upsets was also reduced, but the change is slight.


    this is the scorelines frequency i got from a simulated premier league with these settings. if you compare this to real life in some site like fcstats.com or something, you'll probably be surprised:

    0-0 (27x)
    1-0 (69x)
    1-1 (36x)

    2-0 (62x)
    2-1 (49x)
    2-2 (16x)

    3-0 (31x)
    3-1 (21x)
    3-2 (17x)
    3-3 (3x)

    4-0 (11x)
    4-1 (7x)
    4-2 (10x)
    4-3 (1x)

    5-0 (8x)
    5-1 (3x)
    5-2 (1x)
    5-3 (3x)

    6-0 (1x)
    6-2 (1x)
    6-4 (1x)


    if you're wondering why this adds to 378 games, it's because i suck at counting =D
     
  17. uomomagnetico

    uomomagnetico Senior Squad

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    could you upload your simsettings.ini file or how ectravt it?

    Inviato dal mio LG-H635 utilizzando Tapatalk
     
  18. Gonira

    Gonira Club Supporter

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    hi. open notepad, copy this text and save it as simsettings.ini in fifa14\game\dlc\dlc_footballcompeng\dlc\footballcompeng\data


    regenerate after this.
     
  19. uomomagnetico

    uomomagnetico Senior Squad

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    thanks

    Inviato dal mio LG-H635 utilizzando Tapatalk
     
      

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