Is there a limit?

NoE

Youth Team
I'm just wondering, is there a limit to how many players and teams you can edit without the game crashing? Because I've imported 2Gkits for about 25 teams and imported like 20 faces and boots and my game keep crashing. I've done all the reinstalling and I've ran FATBH Builder.
 

-daugaard-

Reserve Team
I belive there is.... If I import more than 20 2G-kits with kitraptor, there are som teams that the game can't play with together.
Here is an eksample:
I have importet serveral teams. I play with Roma, and my competitor is playing with Inter Milan. When we have selected team, side, formation and the game begins to load, I get an fifa.exe failure... But only with some teams.
If I select Roma and the competitor select Auxerre, there is no problem!
Some teams can play with each other, some don't.
So my conclusion is that the ZDATA.BIG files gets to big because the new kits are double size compared to AE standard kits. (AE: 512x128 / New: 1024x512)...
Is it possible to do something´????? Annoying!!! :-puke:
 

El Diablo Rojo

Starting XI
Same happens to me with Real Madrid vs. Barcelona even if i only import kits of these 2 teams the same thing happens, i noticed another case i added the keeper kits of Argentina and Germany then imported the 2gk kits and if i use Ball Revolution can't play that match now with if i go for example Argentina vs. Denmark or suppose Germany vs. Romania there's no problem, however if i remove the ball imported with ball revolution and use the already set ball there's no trouble.
 

-daugaard-

Reserve Team
So the thing is, that if I uninstall Ball Revolution, there should be no problem adding a bunch of kits... ??
 

NoE

Youth Team
I finally got my game to work. The thing I did was to not import too many 2Gfaces, I think I installed about two or three the rest is 1GF. And do not import 2GK goalkeeper kits, I've read somewhere that they can mess up your game. And by the way, do not install too many 2GK kits, at least I haven't. Also run FATBH Builder v2.0 after you have imported something.

Good luck m8's!
 

El Diablo Rojo

Starting XI
-daugaard- said:
So the thing is, that if I uninstall Ball Revolution, there should be no problem adding a bunch of kits... ??

No the matter was that between Argentina-Germany the ball revolution caused mess if you had 2gk kits for both teams. No idea why there're problems with specific combinations of teams with or without it, but the 2gk kits.
 


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