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commiebobbie said:Stupid question, how do get it wndowed, because I would prefer doin that, for those reasons.
Don't know as I have never experienced this.repsaK said:So why is it running better at night than day, when I use your file?
What didnt you get when I said the following in my original post?Rork73 said:This whole ini editing does give me a much better framerate, but it does NOT solve the stutter problem. It's much less, but it's still there.
Well, thats not far from my PC............dvnerg said:would u consider an:
x800 pro, pentium 4 2.4 ghz oc to 3.0 ghz and 2 gigs of ram a powerful pc?
i can run css maxed out, fear maxed out without softshadows and fsaa at 2x
lol i dont know what u mean by powerful pc, u could mean an intel core duo extreme for all i know![]()
I have edited the LOD for the players bodies and heads for the high detail files (makes them look good far away). I have also made files with the High edited LOD and and the Full-Scene effects turned off (this is what causes most peoples cutscene slowdown and is what EA said to do). I also changed the RENDER_RATE_MODE (the most important change I made and one EA doesnt even suggest) to keep the framerate (gameplay only) more smooth and around 60fps.cwhein said:What's the difference between your fixes and the one suggested by EA?
Thats because you didnt use the file with Full-Scene effects disabled (depth of field and postfx).Adriano7aleo said:defto, i tried your patch also, but the blur effect is still in replays and scenes. Can you make one, without that effect, it causes a lot of trouble in cut-scenes.
You can quit lying about that one right now...........Oz_Leeds_Fan said:I played FEAR on full effects with my system:
AMD Athlon XP 2100+
1GB RAM
RADEON X800 Pro