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[MOD] Revolution Mod '14

Damien

Reserve Team
Revolution Mod 14 Beta

Revolution Mod 14 Beta

Features
========
-Automatic Skin Tones (Tattoos).
-Automatic Adboards.
-Automatic Balls.
-Automatic GK Gloves.
-Automatic Kit Numbers.
-Automatic Kit Fonts.
-Automatic GoalNets.
-Automatic Boots.
-Automatic Faces.
No statements need to be added to the files.

DOWNLOAD

You MUST read the Documentation and Read Me files in order to make this mod work!

Made by scouser09
 

Raindog42

Youth Team
I manually copied all the files, and also the datax.bh, but nothing happened. Was I supposed to use the installer too?
 

nabo78

Starting XI
I tried to change Cristiano Ronaldo's boots via Revolution mod (just a test) but it didn't work...I put 2 files into "shoe" folder:
boot_20801.rx3
boot_20801_textures.rx3

but nothing happened
 

IcaroR10

Youth Team
nabo78;3553658 said:
I tried to change Cristiano Ronaldo's boots via Revolution mod (just a test) but it didn't work...I put 2 files into "shoe" folder:
boot_20801.rx3
boot_20801_textures.rx3

but nothing happened

Nabo the Rev. Mod 14 use new naming conventions, now the files are named like this:

playershoe_20801.rx3
playershoe_20801_0_textures.rx3 . Here work perfectly with CR7
 

nabo78

Starting XI
IcaroR10;3553732 said:
Nabo the Rev. Mod 14 use new naming conventions, now the files are named like this:

playershoe_20801.rx3
playershoe_20801_0_textures.rx3 . Here work perfectly with CR7

Mate, I did it as well but nothing happened...I followed the example in "Automated Features" document but no way...I don't know what else to do...
 

IcaroR10

Youth Team
nabo78;3553738 said:
Mate, I did it as well but nothing happened...I followed the example in "Automated Features" document but no way...I don't know what else to do...

Well, here works fine, i do exactly what the "Automated Features" document says .
 

nabo78

Starting XI
IcaroR10;3553765 said:
Well, here works fine, i do exactly what the "Automated Features" document says .
I sorted it out...the problem was generated by datax file, once I put it into Fifa14mod folder (jenkey tool), magically boots appeared!

Master Scouser, it'd be wonderful if you could extend Conversion Script function to the boots as well...so statement assignments get turned into automatic ones
 

scouser09

Senior Squad
Taking into account the limitation of new code which can be added, which may be lower for FIFA 14 (I will do some tests before the next release), I am optimizing my code. This will mean that a user will be able to add more statements than if I just copied all the features from FIFA 13 to FIFA 14, but some changes must be made. First, statement assignments for features which are also automated will be removed, except face assignments until the hair recolour problem can be fixed.

All generic bench players will wear white tracksuits. All generic boots will be replaced by specific boots. The replacement list will no longer be set by the user, but will include 105 boots.

If anyone has any issues with the proposed changes, please post.


Raindog42;3553506 said:
I manually copied all the files, and also the datax.bh, but nothing happened. Was I supposed to use the installer too?

You do not need to use the installer as well, both are included as different users have different preferences for installing the mod. If you created the folders, make sure the paths are correct. Can you give an example of something that is not working, including the filename?


nabo78;3553851 said:
I sorted it out...the problem was generated by datax file, once I put it into Fifa14mod folder (jenkey tool), magically boots appeared!

Master Scouser, it'd be wonderful if you could extend Conversion Script function to the boots as well...so statement assignments get turned into automatic ones

I forgot to add boots, here is an updated script.
http://www.mediafire.com/view/l44kfqu88056j32/rm13converter.bat
 

nabo78

Starting XI
Master Scouser,
your rm13converter works perfectly!
I've converted tons of statements without problems...and the best thing is that description doesn't affect the process, e.g. I can put statements like this:
assignPlayerBoot(46736,32) --------------------EmilianoMoretti

Master, you deserve a monument!
 


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