ledatcr2;3557412 said:I'd posted at here :
http://www.soccergaming.com/forums/showpost.php?p=3556032&postcount=96
Great work!
Is it possible to update the stadium.lua too?
Thanks in advance!
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ledatcr2;3557412 said:I'd posted at here :
http://www.soccergaming.com/forums/showpost.php?p=3556032&postcount=96
alex94;3557405 said:Can someone post player.lua example with working faces?
How to change Bale's hair?
ReaL_DX;3557680 said:Does the Revmod 14 beta work with the full version of FIFA 14 ?
Best Regards
gerrard55;3557681 said:Where should I input statement like setSleeveLength(148611,3)--Daniel Sturridge?
setJerseyFit(,1)
assignPlayerBoot(playerid,bootid)??
In the player.lua, there is seemingly no specific area for the statement.
Please help=)
JaJoPL;3557955 said:For regenerate db use File Master 13 v2, How to add specific jersey fit ? I need to edit lua but don't know how ;/
ruiorey;3558099 said:Can you post the link please?
SlimOntario2033;3558229 said:
JaJoPL;3557955 said:For regenerate db use File Master 13 v2, How to add specific jersey fit ? I need to edit lua but don't know how ;/
ReaL_DX;3558004 said:Great Thx .. but i have to convert the old faces right ? this will be much work for me because i used in fifa 13 a huge facepack with over 2000 faces
Gothlay;3558022 said:Does team_adboard assignment work in this beta ?
NikQ;3558300 said:Great work, thanks a lot !!!
Works fine for boots and faces in the full version.
And I'm sorry, but I havn't understand, how it works for kits resp. number and fonts.
What must I do, if I want to assign specific number and font to a home kit?
goaliegloves;3558850 said:Sorry but how would I asign a specific pair of gk gloves to let's say Buffon?
I'm using it with the full version of the game.
I know it's basic but I have just never used it before and I'm having some issues right now.....
Quinlan13;3559076 said:can anyone tell me how to regenerate my datax.bh file for fifa 14 full game, i installed the revolution mod beta and replaced the datax.bh file but then i just get a crash fifa has stopped working...i just want to regenerate the datax.bh file and i have tried file master 13 v2 but that also crashes at start up with file master has stopped working and i have fifa 13 installed
scouser09;3559112 said:The beta does not support this but V1.0 will. Alternately, you can do this by editing the DB.
can you tell me how can i edit DB?i tried DB Master 12 but i couldn't open db file
BlackS0ull;3559284 said:Hello scouser09,
First I would like to thanks for your work, but I have a quick question. I took a look over the read-me, but I want to be sure that I understand correct what I have to do in order to have AdBoards in my game (FIFA 14 FULL).
1. Place all files from Manual Install folder in FIFA 14\Game\data\fifarna\lua\assets\
(this is simple)
2. Regenerate bh files (choose a method from below)
Here, I think the easy method since I have FIFA14 FULL, to choose the 3rd method
Regeneration method 3:
-Open datax.bh in a hex editor and search and replace each of the following byte sequences:
AB398D014C5D8644
127CD0EF664CD2EE
109CD9057F9A71D2
123AB2A3CFDD7681
F86FBAD35469F603
with:
0000000000000000
So basically, I have to find those lines and replace hem with 0. Then I can add the adboards, because the ones made by DrDoooMuk have already the correct names as he said in his topic
Here is the Full English Premier League adboard Pack for Fifa 14 Full game.
You need to have Scouser09's awesome Revolution Mod for FIFA 14 installed for these to work.
I have named all the files correctly, so all you need to do is put the .rx3 files into this folder :
x/FIFA14/Game/data/sceneassets/adboard
So, I should copy the adboards to that path.
But I have to do other things after I edit datax.bh ? Click on REGENERATE or other things?
Thank you so much!
Regards,
Black0ull
Munross;3559315 said:All you have to do is place the adboards files where you should,
x/FIFA14/Game/data/sceneassets/adboard
and then regenerate with either FHL-BH-Editor (Choose regenerate all bh-files take care of extern files) or Fifa14 i68Regenerator. No need to edit the datax.bh with a hex editor I think...