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Natural Evolution Gameplay by Shorelooser

shorelooser

Club Supporter


THANK YOU WORLD WIDE FOR YOUR GREAT FEEDBACK TO ALL GAMERS AND FIFA SITES AROUND THE PLANET!
THANK YOU FOR YOUR DONATIONS! THIS PATCH CHANGED ALL I TOLD YOU, SO CODERS START COPYING MY CODE TO INPUT THIS INTO THERE
PATCH AND THE NEXT , NO I DONT HAVE PROBLEM WITH THAT, IN MY EYES I START STOPPING THE PLACBO GAMEPLAY PATCHES ;)

Special Thanks to EA Sports for their nice Contact, Soccergaming, FifaKorea,Fifa4Life, Fifa World Wide Team, Fifa Infinity, ModdingWay ,The EvoWeb Community & All BetaTesters and FifaFootage Uploaders!


shoreloosers music on soundcloud
https://soundcloud.com/shorelooser
shorelooser youtube channel
https://www.youtube.com/user/ShoreLooser




Full Edition

Download Natural Evolution V1.4 Intense Edition
Download Natural Evolution V1.3b

Experimental Edition

IF INTENSE Edition CRASH USE THIS VERSION
Download Natural Evolution V1.4 Intense Edition(Combine - 1.3base + Intense)

IF YOU WANT EASIER SHOOTING USE THIS VERSION
Download Natural Evolution V1.4 Intense + Lite

ChangeLog
Intense + Lite (1.4L+1.3 Combine LITE)
+this version is only for those which prefer easier shooting
-for all others the 1.4 Intense is the Last Full Edition
+under the hood tweaks

In Slider Settings
-lower shot error to arround 10
-use lower powerbar speed up 55-65

1.4combine (1.3 Base + intense code)
+Use this Version only if v1.4 Intense wont start

1.4 Intense Ed.
+ new animations and changes in keeper behavior
+ more struggling and fighting ingame experience
+ changes in collision
+ more creative cpu build up and solution finding
+ more ball effects including the knuckle ball
+ overall more intense contact
+ extrem loose gameplay

1.3b
+small fix
1.3
+changes in collision
+stamina changes
+put in real rain game experience
+ai improvements
+changes in animations
+ai build up changes
+improvements in fouling

1.2
+ ai adjustments
+ animation changes
+ gameplay changes
+ in depth build up changes
+ more unpredictable events

1.1
+ jockey fix
+ slightly raised shooting ability
+ a lot of ingame improvements

Fifa 14 - ShoreLooser´s ( Gameplays´s since 2k7 -14) Natural Evolution

This mod will push your FIFA experience to a new level!
This patch is for the people who like the slow way, exciting matches and a new CPU Ai with human like behavior!
Your FIFA will turn into a high passion driven game , ease controlling and timing will determine about the results of passing, running and striking!




Feature List :

Swirling Ball:

In Freekick , hold stick plus power hard button , that way as you want to shoot with the out side of foot (like Robertro Carlos) to create Swirling Ball

Deflect Engine:
more rebounding and deflecting in every situation for unpredictable all kinds of events!
A shot which is getting blocked dont have to lose now any speed or just a slighty bit a way of direction depending on impact
With sliding tackles it is much hard to capture the ball through real deflection as such a situation can turn into a counter attack or used as slide to pass.
Deflect Engine becomes important to keepers as the way they fight off the ball so it is possible that ball could reflect back to the court


Movement Impact :
Bodybalance, ease and pressure effects passing, crossing, striking or ball control and in any contact between player to player in every single bodypart or player to ball and will affect its outgoing to falling,stumling or struggling!


Apathy X :
in an break or an directional change the new natural intertia will become important, so you have to think twice to stand tackle or to slide, to dribble or to pass , your decision in every event will determine its fate! Also Cpu is affacted no matter which skill level you choose , its always based on natural reactions.

Cpu Ai Brain Amplifier :
-slow Buildup speed by Cpu with natural pathing, trapping, dribbling and decent skillsmoves only when needed.
-Ai starts to Buildup new if it doesnt find a solution so back to keeper for example
-the Ai tries to pass by your defense by passing and find holes in your defense line!
-bad defense in cornes lead to distance shots, lost dribblings in counter attacks n more
-loosing or winning change the bahvior of Ai in striking and their risk
-direct striking cpu in all areas , no ninja turning or 180 degree turning direct way to goal if possible


Lethargy BuildUp :
the cpu will grant your build up and stop that cheating unhuman pressing with no fatigue on their side , the ai will try to capture the ball by positioning and by tactic


Modifier Plus :
Your formation affetcs now more the build up and positioning of your players to transpose your "way of play"
The differance between a one star rating team compared to a 3 star rating team are obvious and show you an significant effect of playing regarding to all of their attributes!
The importance of their Attributes in Balance, Size , Mass, Speed and Acceleration affects the battle of two players in combat or any event!

Arcade Stopper :
No sudden turning , no "digital arcade" passing and striking, no perfect players, free and open course of game!
All Cpu cheats are deactivated!
Keepers act like real keepers with human relfexes and mistakes.

Timing Plus :
the movement, positioning and timing will determine how good you will trap the ball, strike or cross, miss the header, fail in tackling or ball touching.In combination with movement impact it means that if you move backward in an header you dont will get much punch in it or hurry to much that your pass will diversify , your not able to clear the ball right or hit the ball right in striking!


Advance Contact :
Volley, Header, Dipping Shot , no matter the way you contact the ball the "Advanced Contact" will amplify or undermine its outgoing!
So its possible to totally disgrace in shooting or to bash out the ball of the stadium, the surrounding conditions are important!


Advanced Passing:
The way of passing is a lot slower and more tricky! You have to speed up your way of play to bring the drive to the ball for breaking a defense
line! Meaning the slower you move the less speed the ball has or the more speed it the ball can achieve!


Backbreaker Pass :
A high lob with more spin to break defense lines or to create creative opportunities which brings a lot of new possibilities to transform your style of playing!

Corner Risk Pass :
Hit the crossing buttons rapidly the bring a powerfull ball in and create unpredictable chances or a mess!

Additionals :
-referees are optimised
-handball also on physics,collisions and unpredictable events!
-more spin and changed ball physics!
-all Failure/Error possibilities are activated for a total exciting and varying experience
(wrong foot plants, fail dribblings, wrong posture, sleepiness and other faux pas things)



soon to download in the coming days


Check for more Information on SL Website http://bit.ly/shorelooser
Watch the feature Videos under the media section

ShoreLooser on Youtube
ShoreLooser - YouTube

ShoreLooser on Google+
http://bit.ly/SLonGoogle

Donate to ShoreLooser
via Paypal



!!! past gameplay´s reached thousand of downloads world wide !!!

Question via Gmail / Borys , Wrocław (Poland):

hello shore,

means Movement Impact also that i am able now to willful foul a player to make him unable to play anymore nor injury?



YES , thats excatly the way it can happen now, if both side let the ball roll than there dont will be much contact, but on passion driven games there is more contact and that will be totally obvious on the pitch!
So if You want to take a star player out , you can fight him harder but also a run over will avenged by the referee ;)

Custom Slider Settings ( dont mind , just do it ;)

 

Kaps

Youth Team
"the cpu will grant your build up and stop that cheating unhuman pressing with no fatigue on their side"

That alone would do it for me, but I'll believe that when I see it!
 

regularcat

Manager
Moderator
sounds a lot like what i currently have done for my game.

lets hope it is this way i can play without having to constantly fiddle with
the ai.

is this simply ini driven or have you edited the database as well ?

FOULS, are they a part of this mod ?
 

shorelooser

Club Supporter
Kaps;3715814 said:
"the cpu will grant your build up and stop that cheating unhuman pressing with no fatigue on their side"

That alone would do it for me, but I'll believe that when I see it!



regularcat;3715820 said:
sounds a lot like what i currently have done for my game.

lets hope it is this way i can play without having to constantly fiddle with
the ai.

is this simply ini driven or have you edited the database as well ?

FOULS, are they a part of this mod ?


First, yes that cpu will grant your buildup was one of the most important point
i tried to fix , and yes i worked, no matter which skills level u choose!

Second, yes , bad Cpu Tackle lead to Fouls, the higher your skill level the more the cpu is fouling but still with an natural timing!

I´d began with db modding, but i find a way to make i compatible with an modded database so the effects / side effects bahave the same no matter what you are using!



One Question i get to my Gmail Account and was the following :

Hello Shore,

means Movement Impact also that i am able now to willful foul a player to make him unable to play anymore nor injury?



YES , thats excatly the way it can happen now, if both side let the ball roll than there dont will be much contact, but on passion driven games there is more contact and that will be totally obvious on the pitch!
So if You want to take a star player out , you can fight him harder but also a run over will avenged by the referee ;)
 

paulv2k4

Youth Team
1) I like your video on youtube. Very impressed with your ball control tweaks, I managed to get the same on FIFA 12 and 13, but 14 just would not work at all.

2) How has this been achieved? INI changes, DB Tweaks, EXE tweaks? Just out of interest.

3) Please stop with the naff (god awful) feature names. I don't mean to sound harsh but we get the idea, theres no need to bullshit it more than it is.

4) Looking forward to your finished product :)
 

regularcat

Manager
Moderator
paulv2k4;3716230 said:
1) I like your video on youtube. Very impressed with your ball control tweaks, I managed to get the same on FIFA 12 and 13, but 14 just would not work at all.

2) How has this been achieved? INI changes, DB Tweaks, EXE tweaks? Just out of interest.

3) Please stop with the naff (god awful) feature names. I don't mean to sound harsh but we get the idea, theres no need to bullshit it more than it is.

4) Looking forward to your finished product :)

there are codes for spin in the exe you can use, i have done the same thing in
my current file.

for example, these will all have an effect on touch, like his video shows.

ContextEffectBallXZSpin
ContextEffectBallYSpin

ContextEffectTrapBallBounce
ContextEffectTrapBallHeight
ContextEffectTrapBallSpin
ContextEffectTrapBallLateralVelocity
ContextEffectTrapBallYVelocity
ContextEffectTrapBodyBalance
ContextEffectTrapIncomingVelocity
ContextEffectTrapPlayerMomentum
ContextEffectTrapPlayerPerception
 

CeDxLatino

Youth Team
regularcat;3716291 said:
there are codes for spin in the exe you can use, i have done the same thing in
my current file.

for example, these will all have an effect on touch, like his video shows.

ContextEffectBallXZSpin
ContextEffectBallYSpin

ContextEffectTrapBallBounce
ContextEffectTrapBallHeight
ContextEffectTrapBallSpin
ContextEffectTrapBallLateralVelocity
ContextEffectTrapBallYVelocity
ContextEffectTrapBodyBalance
ContextEffectTrapIncomingVelocity
ContextEffectTrapPlayerMomentum
ContextEffectTrapPlayerPerception

Would you release your file, perhaps? :Shifty:
 

shorelooser

Club Supporter
Hello everyone,

Thank you for your patients, im actually really busy and i spent around 15 hours in the last 3 days to the mod , i am at arround 80 % and there are some little changes to do to achieve my targets!

Q
1) I like your video on youtube. Very impressed with your ball control tweaks, I managed to get the same on FIFA 12 and 13, but 14 just would not work at all.

Thank you, this year Fifa code is really hard and you have to spent a lot time in understand, with trial and error you are not able to achieve your targets cause you have to follow some rules or you mess up you file , thats why people think of existing placebo effect!
You have to follow the key chains , one broke , broke your whole work ...or just the half , if that change is past to long , your not able to retrace way!

Q
2) How has this been achieved? INI changes, DB Tweaks, EXE tweaks? Just out of interest.

All its possible to achieve trough ini , every target im focussed on , with an database you can mutliplie effects , but not needed!

Q
3) Please stop with the naff (god awful) feature names. I don't mean to sound harsh but we get the idea, theres no need to bullshit it more than it is.

It is really hard to give things a name , but its the only way to show you my targets and where im focussed at!


4) Looking forward to your finished product

thank you



I will upload an ingame gameplay video with an example of early stage progress an the more final stage progress!
 

regularcat

Manager
Moderator
CeDxLatino;3716394 said:
Would you release your file, perhaps? :Shifty:

SlimOntario2033;3716434 said:

i'm not trying to thread Carlos this man's thread but to answer your question, most likely not this year, if i get 15 i may as it will be my last mod for this series i will make.

shorelooser;3716500 said:
Thank you, this year Fifa code is really hard and you have to spent a lot time in understand, with trial and error you are not able to achieve your targets cause you have to follow some rules or you mess up you file , thats why people think of existing placebo effect!
You have to follow the key chains , one broke , broke your whole work ...or just the half , if that change is past to long , your not able to retrace way!

this i can attest to, what he said is exactly the truth.

all codes coexist with each other an changing one can completely change the
effect of another you already had the way you liked it.

it's a major reason why i never released my file.
 

shorelooser

Club Supporter
sorry , i had no time at the weekend and i try to finish the patch in the following 2-3 days but i cant promise! the reason for the extended wait is i did some major changes!

Also that already Fifa15 is following soon ill take the knowledge to it so its not sad that its so late for Fifa14!
 

campeador

Reserve Team
shorelooser;3718430 said:
sorry , i had no time at the weekend and i try to finish the patch in the following 2-3 days but i cant promise! the reason for the extended wait is i did some major changes!

Also that already Fifa15 is following soon ill take the knowledge to it so its not sad that its so late for Fifa14!

yea...right :))))))))))))
please,show us at least one patch made by you for fifa 12,13,14
 


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