Hello Paul.
just for fun and curiosity I wanted to try your gameplay mod 0.51 for FIFA 14
on FIFA 15 (only rna.ini, that I renamed cl.ini).
(
I use the 1.3 exe at the professional level, 8 minute half, with the slides default ingame, as you suggest))
I had some pleasant sensations, about the
physics of the ball, rebounding, and some movements of the players and their reactions.
However, I also noticed some deficiencies on the part of the CPU, as you can see in the image (
shots, tackles), and cross of my player who always are intercepted by the CPU.
This certainly depends on whether the file was designed to FIFA 14, but I am surprised how some strings that are not present in your cl.ini this year can make the game brilliant and closer to reality.
Comparing rna.ini (2014) and cl.ini (2015),
many strings are different, others are present in both files, but with different values.
Well, I say this because I'd like you to consider even a re-evaluation of the old rna.ini for FIFA 14, which has a lot of nice things.
I mean if it was possible to import on the current cl.ini some aspects of the old rna.ini.
I repeat, rna.ini 2014 has many things worth noting.
Congratulations for your work.