Here i will share: 1. Converted faces from Fifa 19/18. In contrast with all the faces converted so far by other facemakers my conversions will try to consistently respect both the fifa 14 scale and head positioning, and the original design of the fifa 19 models. Which means that the models converted by me will differ in size (scaled down) and position from all the faces converted by others. My conversions will also feature improved hair as well as hairlods (in most cases). I will not make ALL the players - just the most important ones, the ones I see on pitch in my own game. 2. Created faces of classic players. My Fifa 14 models will be based on models from other games (and I mean only original EA models). I will use "donor" textures from other players. My view on this is as follows: EA's textures set the standard. If I can't create a texture of similar quality there's no point in trying. 3. Updated/corrected faces. This could mean new haircuts for players with terrible default hair, modified head models shared by other facemakers who didn't bother to position or size the heads correctly and so on. In case of corrections I will not give credit to specific facemakers mostly because i simply don't remember the authors. But also because if those people wanted recognition they should have done a better job in the first place.