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Revolution Mod 15

scouser09

Senior Squad
xPr0metheus;3734943 said:
What really interests me if the magista/mercurial models/files are in the demo?

Sent from my SM-G900W8 using Tapatalk

Not sure, boots are in data_graphic2.big and you can open it with File Master.


christophe83460;3735121 said:
hello and thank you for your work, I board test and all works well for adboards .in db j ais view that there was 4 tables that stays for dinamic adboards think you can assign them to the rev15 or shalt not possible?
thank you in advance for you answer

I do not think these can be edited with lua editing unfortunately.


KrisDzung276;3735452 said:
HI, I have one problem. I install RM15 beta, create folders "F:\Games\FIFA 15 DEMO\data\sceneassets\faces" and add my face texture, and then copy data_startup.bh to main folder but ingame, nothing changes. Can you explain to me why????

If you can not wait for the new i68 regenerator, there is an alternate naming scheme noted in the documentation which is needed for face randomization.


iard68;3735500 said:
This evening or, later, tomorrow!!! ;-)
thanks Scouser for your work!! :-):33vff3o:

Thanks! I look forward to your upcoming release.
 

iard68

Reserve Team
I'm not be able to change kitnumbers for Napoli:
specifickitnumbers_48_0_0_1 (white)
specifickitnumbers_48_0_0_12 (azure)

I've tried with many files but nothing change :(
The game always shows green & red texture!

Am I wrong, or something goes wrong with numbers?

Ciaooo!
 

kristiansand

Reserve Team
In my opinion,FIFA 15 gen faces are the best gen faces ever for FIFA. Do not change them to mutch. In my opinion we should do that to add new faces not to change existing gen faces,very good faces in my opinion.My veird english?,sorry.
 

scouser09

Senior Squad
iard68;3736943 said:
I'm not be able to change kitnumbers for Napoli:
specifickitnumbers_48_0_0_1 (white)
specifickitnumbers_48_0_0_12 (azure)

I've tried with many files but nothing change :(
The game always shows green & red texture!

Am I wrong, or something goes wrong with numbers?

Ciaooo!

I checked and there is a problem. There has been a small change to the internal strings that are used to identify the digit texture in the number rx3 files, and the lua files are now matching this by including references to the kit number type and number colour as well as the actual digit. My mistake is that I tried one numbers file in my tests, which coincidently has the same number type and number colour as the one I was replacing so it displayed correctly.

I have a solution which would fix the problem. It would require replacing all original FIFA 15 numbers though, but it allow me to remove these restrictions so FIFA 14 and these replacement FIFA 15 numbers could be assigned without problems like FIFA 14. I am still trying to find a more elegant solution though.
 

steven2212

Reserve Team
Hello guys!! Is any way for me to edit player weaing under shirt in any weather ? I saw some player like rooney, sturrige wear under shirt no matter what weather is, but it seems cant edit in game,its weird this year they let we edit fit kit but cant edit under shirt,any help would be appreciate,thank you !!
 

scouser09

Senior Squad
DizzeeSpellz;3737561 said:
The data_startup is crashing my game :/

It should not cause any problems with the demo. Did you install the full mod?


steven2212;3738205 said:
Hello guys!! Is any way for me to edit player weaing under shirt in any weather ? I saw some player like rooney, sturrige wear under shirt no matter what weather is, but it seems cant edit in game,its weird this year they let we edit fit kit but cant edit under shirt,any help would be appreciate,thank you !!

This will be possible with RM15 V1.0, you should also be able to do this by editing the DB.
 

steven2212

Reserve Team
scouser09;3738266 said:
It should not cause any problems with the demo. Did you install the full mod?




This will be possible with RM15 V1.0, you should also be able to do this by editing the DB.

How can i open data file with DB master mate? i export it thru file explorer, but it crash when i open with DB master, or i can edit db with other tools?
Thanks for your help !!
 

scouser09

Senior Squad
steven2212;3738318 said:
How can i open data file with DB master mate? i export it thru file explorer, but it crash when i open with DB master, or i can edit db with other tools?
Thanks for your help !!

The DB is compressed with EASF, it is currently unknown how to decompress it. If you use i68 Controller on the demo, it will extract a similar DB from the demo and use it in its place. This one can be edited. For the full game, you will need to wait at least a few days for a solution.
 

IcaroR10

Youth Team
scouser, please if you can, like you do last year, make a .bat archive to convert assignments boots from FIFA 14 to 15, and thanks for you hard and wonderful work.
 

scouser09

Senior Squad
On the kit numbers issue, I still have not been able to identify an elegant solution. The best solution I have at present requires all original FIFA 15 kit numbers to be replaced with a modified set. This solution allows me to remove new restrictions which also make it easier to use FIFA 14 kit numbers.


IcaroR10;3739253 said:
scouser, please if you can, like you do last year, make a .bat archive to convert assignments boots from FIFA 14 to 15, and thanks for you hard and wonderful work.

I plan to update the scripts to include with V1.0.


saintric;3739322 said:
I know it will be unlikely but do you have any plans to release RM for Xbox 360 this year?

Yes, in fact some work has already been done. The feature list will be the same as for FIFA 14 if possible.
 

DizzeeSpellz

Senior Squad
Not working with my full game either dude.
Testing with Kenshins tattoos and using i68 to regenerate, The regeneration tool is working for me because I got Minifaces to load.
Could it be because I have Fifa 15 installed to a different folder rather than the default origin games. That's the only thing I can think of :/
 

xRevo94

Youth Team
Hi, i got a problem on Fifa 15 (full game). When i install the RM i see all the EA Sports boots like this
maybe is just because is a beta?
I hope you can help me, thanks in advance.
P.S. I regenerate with the i68Controller
 

Cesc Fabregas

Senior Squad
Another thing I noticed, the RM messed up the Classic kits, it just shows the home kit with wrong collar etc. as classic kit now.

Hope it will be fixed as well in 1.0 :)
 


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