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Revolution Mod Manager 13

root4rulez

Reserve Team
Don't work and for me on 32 bit system

Code:
Problem Event Name:	CLR20r3
  Problem Signature 01:	revolutionmodgui.exe
  Problem Signature 02:	1.0.0.0
  Problem Signature 03:	50a372aa
  Problem Signature 04:	FifaLibrary13
  Problem Signature 05:	1.0.0.0
  Problem Signature 06:	50a372a9
  Problem Signature 07:	928
  Problem Signature 08:	1e
  Problem Signature 09:	System.NullReferenceException
  OS Version:	6.1.7601.2.1.0.256.1
  Locale ID:	1026
  Additional Information 1:	0a9e
  Additional Information 2:	0a9e372d3b4ad19135b953a78882e789
  Additional Information 3:	0a9e
  Additional Information 4:	0a9e372d3b4ad19135b953a78882e789
 

TanMak

Club Supporter
Really great program outsider! Awesome stuff, don't know if you've used the Moddingway Patch ... It restructures the lua\assets folder and presents a more organized files structure however there doesn't seem to be compatibility with your tool. I'll simply copy paste the assignments but I was wondering if you had any plans to support this. Cheers nonetheless man, it's made the whole lua editing interface brilliant.
 

ledatcr2

Starting XI
Current, We solve limit code by method add external files for statements. So You can assign to new Lua file ( faces.lua, tattoos.lua, kit.lua...etc..)
 

Outsider 87

Starting XI
ledatcr2;3339702 said:
Current, We solve limit code by method add external files for statements. So You can assign to new Lua file ( faces.lua, tattoos.lua, kit.lua...etc..)
Yes, I know about it... that's something I will look into in the future releases...
 

iard68

Reserve Team
Outsider 87;3339722 said:
Don't know... the program needs net framework 4.0 to work...

Fabio;
to ensure compatibility both to 32 and 64 systems,
you have to set and compile your solution with "any"
as destination platform.
Sometimes (using external libraries), you may need to set
this value to 'x86'.

Bye ;)
 

root4rulez

Reserve Team
Outsider 87, i have net framework 4.0 i think when the problem is, when the program not work on 32 bit system, can you fix it. thanks
 

Outsider 87

Starting XI
root4rulez;3339875 said:
Outsider 87, i have net framework 4.0 i think when the problem is, when the program not work on 32 bit system, can you fix it. thanks
Everything was compiled with x86 (32 bit) except one file. Now also that file is 32 bit, try the new beta 0.3, download link in the first post.

BETA 0.3 AVAILABLE (DOWNLOAD LINK IN FIRST POST):
- fixed jerseyfit for players not being read from db (now you can see db value for reference)
- fixed small issue with 3d face rendering when deleting a specific face assignement (now you will see the face switching realtime between generic and specific)
- added credits to Rinaldo and Scouser
- added compatibility with lua existing comments
- added automatic comments with player name and surname after every statement inserted with the tool
 

root4rulez

Reserve Team
again the program can't start, it's very interesting, becouse fifa file explorer,tecture editor, creation master start for me, but your program don't
 

Outsider 87

Starting XI
root4rulez;3339931 said:
again the program can't start, it's very interesting, becouse fifa file explorer,tecture editor, creation master start for me, but your program don't
Fifa File Explorer and Texture Editor use slimDX while Creation Master uses old MDX (managed DirectX). My program uses MDX too so there should be no problem with that...
It's very difficult to make further investigations because I cannot make you debug the program and I cannot reproduce the error myself!
Please try to run the LuaWrapper.exe... it is a DOS program, you should see nothing but a black window. Let me know if that crashes too, thanks :)
 

root4rulez

Reserve Team
I run luawraper , the lua wrapper stay on black screen and didn't complete it not close and again give me error, when try to open rm ihqve direct x 11 net framework 4.0.slimdx for framework 4.0
 


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