kenshi_blind
Club Supporter
i see what you mean , but it's kinda annoying and not very realistic to see that most of the time that i make a ground pass , the player who's expected to receive the ball get closed up pretty quickly by the opponent and sometimes even the ball get intercepted before reaching the receiver cos of the combination of cpu player speed/ cpu pass speed and user slow pass speed /player speed
edit : @SEPAKBOLA I've made sliders ( actually a combination of your 2 latest sliders, the one on this page and the one on the 1st page) . i played a couple of games using them and your cl that only has camera modded and i think i've managed to get a decent built up play, a good sensation of weight in the ball , and a good amount of fouls .would you mind if i pm them to you? i'd like you to try them and let me know what you think and how it could be improved
ps: i didn't use any gameplay mod
edit : @SEPAKBOLA I've made sliders ( actually a combination of your 2 latest sliders, the one on this page and the one on the 1st page) . i played a couple of games using them and your cl that only has camera modded and i think i've managed to get a decent built up play, a good sensation of weight in the ball , and a good amount of fouls .would you mind if i pm them to you? i'd like you to try them and let me know what you think and how it could be improved
ps: i didn't use any gameplay mod