Slider(s) Discussion


Reserve Team
So as every year I am playing with the sliders to achieve two things:

1. Counter the AI cheating without making me better than them. What would you consider the best balance here?
2. Realistic game pace - your suggestions?

I tried speed and and acceleration settings from 50 to 45. CPU is faster than you all the time, so I try to make their parameters 2-3 points worse than mine.
I think 50 for speed is too fast, or do you think it's a realistic running speed? I would like to decrease both speed and acceleration for me, but I experienced something strange: IT HAS IMPACT ON GAME MECHANICS. My players dont only move slower. They stumble more often. They don't go towards the ball if it's free. And it takes years for the first touch. That seems to happen already when I only decrease those settings by one point. Can anyone confirm this?

For shot speed and pass speed I am using 47 for both me and the CPU. No need to make a difference here. Feels okay for me. Pass error is 60 for both - because I use assisted passing, I cannot control manual with broadcast camera -.-* Shot error is 55 for me and 60 for CPU.

I had goalkeeper ability to 70 for both to counter the bad goalkeepers this year. I heard the patch from today improved gk, so I am currently experimenting with 60


Club Supporter
These are the sliders I'm using. I find it mimics real life football well.


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These are what I use with Adaptive Difficulty turned off in the Win32_initfs file.

I never increase or decrease a slider value in favor of human or CPU so the values seen are pertaining to both.
I think as of right now on the latest update it plays the most realistic with human feel for both human and CPU.

I do use all manual controls when I play, enjoy.