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Small Fielded Games

Nyckz

Club Supporter
Well, I figured out the problem of color for the pitch and tried a match with a wooden pitch and it works with the shadows! But the pitch common texture gotta be totally blank.
 
Nyckz;3370691 said:
Thx alot!! I'll see if I can do something off that! I could be able to change a little the pitch color by putting an image on the ambient texture of the pitch, so I can get close to a wooden pitch...

Hey, mate - I have a nice tex; would you like it?
 

Nyckz

Club Supporter
Concerning pitch color, everything I tried so far is workin. that means we can have a blue, wooden, concrete pitch without problems...I'm working on the quality of it now...
 

gorrao

Youth Team
AndreaPirlo21;3371002 said:
Not yet. I would like to get 5 a side working if possible first. Nyckz is working on textures for the pitch/floor.

Hello mate,

i've been following this thread with much interest since I too want to play a futsal game (I a futsal player in real life).

Just one question, i've seen in previous post that one possibility for the 5 a side players in the field is to move the others to the exit. And I was wondering want would you do to make the ilimitate substitution to work. So I was thinking if the off filed option was with that in mind.

Cheers and keep up your great work.
 

MichaelCorleone

Youth Team
Hey Andre, I've found the Locations values of players in CE and I can actually teleport and jam the players where I want to.. Good newsd is that once a player is jammed, no one cares to pass to them. Even if you pass at his direction, the pass goes to some other player..

But the player can still move 5 metres away and hten telportds back. This simply means that there is still a value operating at a deeper level. If I can find this value, we can actually jam the player to a pin-point. The player can be released at a single click.

Will update after further messing around. Good news is that I have permanent pointers to the address, it should be easier now.
 
gorrao;3371381 said:
Hello mate,

i've been following this thread with much interest since I too want to play a futsal game (I a futsal player in real life).

Just one question, i've seen in previous post that one possibility for the 5 a side players in the field is to move the others to the exit. And I was wondering want would you do to make the ilimitate substitution to work. So I was thinking if the off filed option was with that in mind.

Cheers and keep up your great work.

If we can have a barrier that eliminates all out of bounds plays, there won't be any subs.
 

Kurlboy

Youth Team
and the rule of ball outside the fields? in 11-to-11 we replace the ball with hands but in 5-to-5 that reposition is like a fast free kick. it would be possible?
 
Kurlboy;3371541 said:
and the rule of ball outside the fields? in 11-to-11 we replace the ball with hands but in 5-to-5 that reposition is like a fast free kick. it would be possible?

Nope, not possible. Nothing with animations is possible. Triggering them isn't either.
 
MichaelCorleone;3371405 said:
Hey Andre, I've found the Locations values of players in CE and I can actually teleport and jam the players where I want to.. Good newsd is that once a player is jammed, no one cares to pass to them. Even if you pass at his direction, the pass goes to some other player..

But the player can still move 5 metres away and hten telportds back. This simply means that there is still a value operating at a deeper level. If I can find this value, we can actually jam the player to a pin-point. The player can be released at a single click.

Will update after further messing around. Good news is that I have permanent pointers to the address, it should be easier now.

Nice, I already had an idea of how to move 6 players away: Make the pitch really wide, then create a barrier by moving the adboards closer and heightening them to keep the ball from going out of bounds. Nyckz has helped with that barrier. If you can make the players stay outside of the adboard barrier, which seems to be what you said, it would be one of the last things needed for 5-a-side.

Bugs left to fix and things to do: Shortening the GK box and creating new formations - I'm 65% done with the formations.


Can you send me the pointers when possible?
 

Waldo1639

Senior Squad
Project like this requires lots of job and knowledge. Its not simple nor known will it even be possible to make.
 

Kurlboy

Youth Team
im sorry for my pressure :) keep working and dont forget this.

this thread have everything to be the best mod of the year :)
 


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