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torcamaniac;2604567 said:Well I'm sure it has something to do with windows updates, specifically net framework updates but what exactly I cant tell. Anyway this is what I have now:
32bit XP Professional OS
XP Servicepack 3
framework 1.1 SP1
framework 2.0 SP1
framework 3.0 SP1
DirectX 9c
If I were you I wouldn't install any other versions of net framework like 3.5 or 3.5 SP1!!! Remove all frameworks with the tool I posted on this thread. Next update the windows with every update microsoft finds(automatic updates) except FRAMEWORK 3.5 and 3.5 SP1.Be sure to restart your comp after every update if windows asks for it. Uninstall all fifamaster tools and reinstall them again.
filipehugao;2604571 said:you were with this problem and suddenly returned to normal?
torcamaniac;2604588 said:I dont think suddenly. Its just that I dont know excactly which update made problems. As I descriped on the page before I started with clean windows reinstall and so on. One of the reasons I think it must be the updates is because I never had this problem till last week, so it had to be something that installed itself over the updates.
SM09 is not a sound editor but you can use audacity (included in the package) to add reverb.BrunolokoIF;2619057 said:can create a new tab in the SM 09 to insert the reverb in chants?
Looking this program
http://files.filefront.com/wimpdittexe/;1289632;/fileinfo.html
is very good...
adds the reverb effect (with slide control) in the song before being imported into the format .asf
support sounds in the format mp2, mp3, WAV's, aif, aiff, MPG....
can do something with the SM 09?
thanks for this great tool.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.IOException: The process cannot access the file 'C:\Users\AhrimanSefid\Documents\FM09_temp\pn50111_Sample_0.wav' because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite)
at SoundMaster.SoundMasterForm.ImportSample()
at SoundMaster.SoundMasterForm.stripButtonImportSound_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
SoundMaster09
Assembly Version: 1.0.3285.42080
Win32 Version: 1.0.3285.42080
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Sound%20Master%2009/SoundMaster09.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FifaLibrary09
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Sound%20Master%2009/FifaLibrary09.DLL
----------------------------------------
FifaControls09
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Sound%20Master%2009/FifaControls09.DLL
----------------------------------------
System.Data
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
************** Texto de Exceção **************
System.ArgumentException: O buffer de char de saída é muito pequeno para conter os dados decodificados; codificando 'Unicode (UTF-8)' - fallback 'System.Text.DecoderReplacementFallback'.
Nome do parâmetro: chars
em System.Text.Encoding.ThrowCharsOverflow()
em System.Text.Encoding.ThrowCharsOverflow(DecoderNLS decoder, Boolean nothingDecoded)
em System.Text.UTF8Encoding.GetChars(Byte* bytes, Int32 byteCount, Char* chars, Int32 charCount, DecoderNLS baseDecoder)
em System.Text.DecoderNLS.GetChars(Byte* bytes, Int32 byteCount, Char* chars, Int32 charCount, Boolean flush)
em System.Text.DecoderNLS.GetChars(Byte[] bytes, Int32 byteIndex, Int32 byteCount, Char[] chars, Int32 charIndex, Boolean flush)
em System.Text.DecoderNLS.GetChars(Byte[] bytes, Int32 byteIndex, Int32 byteCount, Char[] chars, Int32 charIndex)
em System.IO.BinaryReader.InternalReadOneChar()
em System.IO.BinaryReader.Read()
em System.IO.BinaryReader.PeekChar()
em FifaLibrary09.FifaUtil.ReadNullTerminatedByteArray(BinaryReader r, Int32 length)
em FifaLibrary09.ChantHeader.Load(BinaryReader r, Int64 maxLength)
em FifaLibrary09.ChantHeaders.Load()
em FifaLibrary09.ChantHeaders..ctor(FifaFile fifaFile)
em SoundMaster.SoundMasterForm.menuChants_Click(Object sender, EventArgs e)
em System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
em System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
em System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
em System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
em System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
em System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
em System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
em System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
em System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
em System.Windows.Forms.Control.WndProc(Message& m)
em System.Windows.Forms.ScrollableControl.WndProc(Message& m)
em System.Windows.Forms.ToolStrip.WndProc(Message& m)
em System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
em System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
em System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
em System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Conjuntos de Módulos (Assemblies) Carregados **************
mscorlib
Versão do Conjunto de Módulos (Assembly): 2.0.0.0
Versão do Win32: 2.0.50727.1433 (REDBITS.050727-1400)
Base de Código: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
SoundMaster09
Versão do Conjunto de Módulos (Assembly): 1.0.3240.39225
Versão do Win32: 1.0.3240.39225
Base de Código: file:///C:/Arquivos%20de%20programas/Fifa%20Master/Sound%20Master%2009/SoundMaster09.exe
----------------------------------------
System.Windows.Forms
Versão do Conjunto de Módulos (Assembly): 2.0.0.0
Versão do Win32: 2.0.50727.1433 (REDBITS.050727-1400)
Base de Código: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Versão do Conjunto de Módulos (Assembly): 2.0.0.0
Versão do Win32: 2.0.50727.1433 (REDBITS.050727-1400)
Base de Código: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Versão do Conjunto de Módulos (Assembly): 2.0.0.0
Versão do Win32: 2.0.50727.1433 (REDBITS.050727-1400)
Base de Código: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FifaLibrary09
Versão do Conjunto de Módulos (Assembly): 1.0.0.0
Versão do Win32: 1.0.0.0
Base de Código: file:///C:/Arquivos%20de%20programas/Fifa%20Master/Sound%20Master%2009/FifaLibrary09.DLL
----------------------------------------
FifaControls09
Versão do Conjunto de Módulos (Assembly): 1.0.0.0
Versão do Win32: 1.0.0.0
Base de Código: file:///C:/Arquivos%20de%20programas/Fifa%20Master/Sound%20Master%2009/FifaControls09.DLL
----------------------------------------
System.Data
Versão do Conjunto de Módulos (Assembly): 2.0.0.0
Versão do Win32: 2.0.50727.1433 (REDBITS.050727-1400)
Base de Código: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
Versão do Conjunto de Módulos (Assembly): 2.0.0.0
Versão do Win32: 2.0.50727.1433 (REDBITS.050727-1400)
Base de Código: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Windows.Forms.resources
Versão do Conjunto de Módulos (Assembly): 2.0.0.0
Versão do Win32: 2.0.50727.1433 (REDBITS.050727-1400)
Base de Código: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_pt-BR_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
mscorlib.resources
Versão do Conjunto de Módulos (Assembly): 2.0.0.0
Versão do Win32: 2.0.50727.1433 (REDBITS.050727-1400)
Base de Código: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
I need to see your chants.bin file. Extract it from your audio.big using File Master and post it.BrunolokoIF;2629292 said:Hi Rinaldo.
I'm having trouble adding "Chants"
has added more than 5,000 and everything was correct.
now since the last time I saved the SM and closed it displays an error message.