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Stadium texture exchange problem

desse56

Club Supporter
Hi! I'm experimenting a bit with the stadium_xxx_1_textures.rx3 files to customize a bit. I export the PNG, make very subtle changes, and import it to the rx3. On some occasions it works and the results are awesome, but most of the time, the game crashes when loading the game.

Are there any special requirements to meet if experimenting with texture PNG's? Why does it work in some cases and not others? Bare in mind I've done no changes in transparency nor image dimensions.

Thanks for your expert advice!
 

rique

Senior Squad
desse56;3874152 said:
Hi! I'm experimenting a bit with the stadium_xxx_1_textures.rx3 files to customize a bit. I export the PNG, make very subtle changes, and import it to the rx3. On some occasions it works and the results are awesome, but most of the time, the game crashes when loading the game.

Are there any special requirements to meet if experimenting with texture PNG's? Why does it work in some cases and not others? Bare in mind I've done no changes in transparency nor image dimensions.

Thanks for your expert advice!

Not every texture allows this. Some need a .dds texture to be imported by a specialised tool. It's more complicated than I can explain. Just make do with the textures that can accept .png files. Juts know, like you've discoverer that not all textures can accept direct image replacement. e
 

Westham

Youth Team
I would like to make of the Fifa Stadium Sanderson Park an English Stadium. That means to put away the ballnets and the pilars behind the goals. I managed to put away the ballnets behind the goals, but not the pilars. How can I do that?
 


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