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Stadiums by Gonzaga & BFL TEAM

rique1984

Reserves
UPDATE!!!
OLD TRAFFORD UPDATED. I had to rebuild the meshes and re-map them so they can fit the default tournament dressing files.
Now Old Trafford is with two separate versions. One for United which includes permanent club banners as well (supports tournament dressing function) and one generic without the permanent banners with the tournament dressing cover all Manchester Utd symbols. I forgot jst the adidas logo on the roof, but I hope you'll forgive me this sin.
Test it and it's working.

Update of the update: "ManUchester United" tunnel header fixed...
Thanks, mate!!!!!!
 

rique1984

Reserves
Old Trafford, Manchester United
Hi, everyone! recently I found out that I can easily convert Eafh's FIFA 16 English stadiums updates. So the first one is Old Trafford.
One important note: In order to make tournament dressing work properly you have to import the tournament.rx3 files I put in the pack. Regenerate and you're ready.
These tournament.rx3 files are specific, because Eafh seemed to change the mesh mapping and if you use the regular tournament.rx3 files it will show up incorrectly. I put the tournament.rx3 for CL and EL.




Wow! Thanks, mate!
 

keryxero

Youth Team
hi anyone have old BayArena ? i tried search but not find any. Think that last time it is available but not sure which Fifa version.
 

V.K

Starting XI
Yes, I see. But in blender everything looks right. These stadiums need more time for exporting and adjustments before that, so I'll try to fix it when I feel more free.

My friend, a couple more feedback points about your releases:

1. Atlanta Stadium - the fencing behind the adboards seems to be in some seizure flickering mode:

2. VTB Arena (Dinamo Moscow) - is there any chance to make the shadow less pixelated or is it not within your powers?


3. Did you intend to have tournamentdressing here in the white panel at Parc des Princes originally?




Would be great to have it activated there once you get a free minute to use PSG Ligue 1 / UCL / Euro 2016 dressing for the same stadium model.
Or maybe have adboards there, if possible, to complete the othwerise excellent stadium.




4. Speaking of those upper tier adboards, has anyone had any sucess with the following RM feature?

assignAlternateStaticAdboard(stadiumid)
"This will allow a stadium with electronic or rotating adboards to use an alternate adboard for static adboards."

Any idea what this means exactly? Does it mean we can change the electronic/static adboards styles for each stadium with RM?
Has anyone made it work?
 
Last edited:

Alain

Club Supporter
hello... my name is alain..... im from cuba.... we are doing a game of baseball in this country and we need some help whit the stadium...do you know how use blender or 3d max.....please if you can help as....this is my phone number....+5353314106......sorry....my english is not the best
bye
 

gonzaga

Reserve Team
My friend, a couple more feedback points about your releases:

1. Atlanta Stadium - the fencing behind the adboards seems to be in some seizure flickering mode:

2. VTB Arena (Dinamo Moscow) - is there any chance to make the shadow less pixelated or is it not within your powers?


3. Did you intend to have tournamentdressing here in the white panel at Parc des Princes originally?




Would be great to have it activated there once you get a free minute to use PSG Ligue 1 / UCL / Euro 2016 dressing for the same stadium model.
Or maybe have adboards there, if possible, to complete the othwerise excellent stadium.




4. Speaking of those upper tier adboards, has anyone had any sucess with the following RM feature?

assignAlternateStaticAdboard(stadiumid)
"This will allow a stadium with electronic or rotating adboards to use an alternate adboard for static adboards."

Any idea what this means exactly? Does it mean we can change the electronic/static adboards styles for each stadium with RM?
Has anyone made it work?

1. The fencing pattern is very dense, that's why sometime it is like this. If you zoom in towards it you will see that everything is intact.
2. The pitch is not my template and saul seemed to streched the mesh there. I can fix it, but can't tell when.
3. When I was convertig it I still used the old script which doesn't export the tournament dressing function. This stadium is not supposed to have tournament mesh. The second tier is made as digital adboard function. I remeber I released few versions. The digital adboard version is for Ligue 1 matches. In the Euro tournament matches the digital adboad mesh is covered by dedicated dressing mesh (CL or EL). I wanted to re-convert it to more compact single model, but can't say when as well. Really busy recently.
4. I don't have observations on this topic.
 

V.K

Starting XI
1. The fencing pattern is very dense, that's why sometime it is like this. If you zoom in towards it you will see that everything is intact.
Yes, up close it looks great. But from the gameplay camera it's a bit of an eye sore. Personally I haven't been playing at Atlanta stadium nearly enough to say that it's an important suggestion for a fix, but if the chance arises one day, guess that would be nice!

2. The pitch is not my template and saul seemed to streched the mesh there. I can fix it, but can't tell when.
I see. Hopefully one day.

The digital adboard version is for Ligue 1 matches.
Are you sure on that one? I am using the latest link you provided for Parc des Princes and there are no digital adboards in the upper tier, just the white line:
 

gonzaga

Reserve Team
Are you sure on that one? I am using the latest link you provided for Parc des Princes and there are no digital adboards in the upper tier, just the white line:
Yes, you're right. I tested it and it seems I forgor to change the material name from "tournament" to anything else. This way the game reads it as tournament mesh, but the function is not exported with the old script. This results in displaying just white texture.
 


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