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Stadiums by Gonzaga & BFL TEAM

arsenal22

Youth Team
Can you give it to you in Mediafire. Because here I have a profile. Ask juxira if it does not transfer to zippy. Today I give it to you.
 

gonzaga

Reserve Team
Thank you, arsenal22! I sent him a message. I solved the problem with the crowd direction, so the things are going well so far. Maybe I'll try to make some screen shots of an empty Balaidos, so I can see the exits and stairs. But anyway, I still need the textured .blend file.

p.s.: I think you don't need registration on Zippyshare to upload files.
 

gonzaga

Reserve Team
No, I can't connect to mediafire! It's blocked by the russian autorities, mate!
Also, I've noticed that the adboards are a little bit lifted up from the ground. Can you fix that, and export it in .rx3, my friend?
 

gonzaga

Reserve Team
Yes, BFL made the adboards for El Madrigal. I thought you used his template. I've noticed Monchengladbach corner flags :)
 

arsenal22

Youth Team
Me only interested in one thing. How did you manage to create such perfectly stadium in Rhino.
Do you have any tutorial? I would also like to create some stadium, but so far I fail.
I tried SketchUp, but unsuccessfully.
 

gonzaga

Reserve Team
If you mean El madrigal, well, it's not so perfect. There is some inaccuracies, compared to the real one. I made it from scratch. For Riazor and San Mames I used models from Sketch up, but I remade them completely. Used only the structure for guidance. In Rhino you have to learn how to use the curves. Those are very useful to get a shape from an object. You just have to start from the very begining so you can get to understand how everything works and to find the best possible way to build things. I learned from the videos in you tube mostly. But Svence gave me vital directions and advices. I'm very grateful to him for teaching me a lot of things!
 

gonzaga

Reserve Team
Ok, I managed to pass the restriction for mediafire and downloaded the files you sent me. But there are bunch of formats. I don't know which one to open. I opened blend file, but it doesn't show me any textures. I opened .3ds file and it shows textures, but I'm not sure how to import it properly in blender so it can be in the right dimensions. It looks small when I import it.

Arsenal22, do you see the textures when you open the .blend file?
 

juxirt

Youth Team
Hi mates.
I also decided to help to make the crowds to the stadiums. I put some progress on Balaidos like training and get know the blender but my problem is I dont have FIFA 14 installed just 16. And I dont know why I can not convert the crowds with the Crowd Converter. Thats why I cannot check my work. Can someone help me?

http://imgur.com/Uyw1KYH
I made this picture this is the converted fifa15 file from the 14. nem szám means not number.
And when I open the game and start a match in Balaidos I doesnt load. Please help me.
And one more thing, can you upload the other stadiums in blender form too?

Thank you!
 

gonzaga

Reserve Team
I don't have idea what's wrong, mate. This tool as far as I know converts 14 to 15 crowd. If you want, when I finish the crowd for Balaidos, I'll pass it to you, and then you try to convert it for 15. Tomorrow I'll start it. I found a work around to get the textures show in blender. Just have to scale the 3ds model to the right size.
 

gonzaga

Reserve Team
Hm, it appears to be a path issue. Where should I put the files? My Blender is on C:
I guess I'm making something wrong. Will check it when I come back home.
 

gonzaga

Reserve Team
It's good that you solved the problem with the seat direction, but you forgot about the stairs. They are covered by the crowd. I started to make it anyway, so you can ask arsenal22 for another stadium. I'll show some pics later tonight. I hope I will finish it by tomorrow night.
 

juxirt

Youth Team
Yes I know but unfortunately I dont know how to open the stadium with textures. :\ Where should I put the texture files?
 

gonzaga

Reserve Team
Here how it looks currently:



I had to import the 3ds file and copy the dimension parameters of the stadium from the blender file into .3ds file. Then I deleted all, except the stands with the textures and saved in .blend format. Although I think the format it's not important. That's how I see the textures.
Ask arsenal22 how we can get the textures from blender file to be visible. Because I still see some gaps in the crowd which are not in my newly saved .blend file. It appears that despite I coppied the dimensions, there is still some difference in the proportions between .3ds and .blender.
 

gonzaga

Reserve Team
Juxirt, if you want I can try to explain you how you can rescale .3ds model to the dimensions of the .blend model, so you can see the textures. It's the only way I found to get textures visible.
Anyway, my version of the crowd for FIFA 14 will be ready tomorrow for sure.
 


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