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The Football Master (Rinaldo is back)

Rinaldo (The Master)

Club Supporter
Hi mates this is Rinaldo and I am back with a new project.
I am working to a brand new, free, managerial game: Real Football Simulator. RFS can be played as a stand alone game but it will also be able to launch FIFA 16 for playing your next match and import back the result.

The game is now Released

If you are interested visit this page:

Real Football Simulator (aka The Football Master)
 
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shadow 79

Senior Squad
Hi mates this is Rinaldo and I am back with a new project.
I am working to a brand new, free, managerial game: The Football Master. TFM can be played as a stand alone game but it will also be able to launch FIFA 16 for playing your next match and import back the result.
If you are interested to know more or to contribute to this project please visit this page:

The Football Master
dude@Rinaldo (The Master) wish you luck ;-)
 

fifaCCitiu.com

Senior Squad
Hi mates this is Rinaldo and I am back with a new project.
I am working to a brand new, free, managerial game: The Football Master. TFM can be played as a stand alone game but it will also be able to launch FIFA 16 for playing your next match and import back the result.
If you are interested to know more or to contribute to this project please visit this page:

The Football Master
Hi Rinaldo, nice to see you again.

TFM is a very nice thing. I think you're just use SKIP_FE parameter and just inject the data in db and import the texture in rx3 files for every match in FIFA 16 and intercept in memory the end of game so you can take the data from memory and file a report of the game to use with the TFM.
Very nice.

A big nice touch is to have separate coach entities so you can sack them from other teams, or just add one when a player retire, and when a coach goes to another team it can force its tactical beliefs (like Zeman with offensive 4-3-3).

Let's have a talk, even in italian., since i was working in the past on something similar (but with a different game as base), and have lot of algorithm/formulas ready. (and yep, I still have the game)
 
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Rinaldo (The Master)

Club Supporter
Hi Rinaldo, nice to see you again.

TFM is a very nice thing. I think you're just use SKIP_FE parameter and just inject the data in db and import the texture in rx3 files for every match in FIFA 16 and intercept in memory the end of game so you can take the data from memory and file a report of the game to use with the TFM.
Very nice.

A big nice touch is to have separate coach entities so you can sack them from other teams, or just add one when a player retire, and when a coach goes to another team it can force its tactical beliefs (like Zeman with offensive 4-3-3).

Let's have a talk, even in italian., since i was working in the past on something similar (but with a different game as base), and have lot of algorithm/formulas ready. (and yep, I still have the game)
Ciao.
I no longer have my old e-mail contact, if you reply to my contact form I will write you personally.
Contact Me
 

AndaleO

Club Supporter
for me, a dream came true with this tool. I've been looking for a tool for so long where actually only the computer carries out transfers. haven't found anything until now. it would be enough for me if the computer did the transfers and I could import it into fifa 16. the transfers of the AI in career mode is a disaster.
 

badgerbadger

Club Supporter
That's pretty cool. a lot of artwork would become useless with limited number of leagues and teams, this opens a new dimension to sports games. Injecting squads/teams/logos to game bypassing league limitations is a massive innovation itself. I am thinking of all the sports games that had team limitations. I would like to help and see how you do all these stuff, especially injecting into game. Congratulations.
 


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