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The Wizard's Stadiums - Stadio San Paolo RELEASE (#2368)

Arsen

Club Supporter
Hey guys. I've downloaded the La Rosaleda stadium and the players are glowing bright. What could be done to solve it? I've changed all glare files, so its not the matter... Can anyone help me?
 

badgerbadger

Club Supporter


Had some time today... started this beauty
 

The Wizard

Reserve Team
At the moment I'm working on the following stadiums:

- Alemannia Aachen
- Sheriff Tiraspol
- Club Brügge & Cercle Brügge
- Peterborough United

The first three stadiums are finished, @panin18 will create the crowd and glare files when he finds some time. Peterborough is a complex project because it was build originally for PES 21 and I must adapt a lot of things.
 

chrisminswagen

Club Supporter
Next stadiums will be:

-

I reworked it not a long time ago so no need for that. And there are no problems with the textures. ;)
You're right. It didn't work because the textures we're specific for 2. Bundesliga but they were promoted. It was an easy fix just by copying them and assign them as specific for the Bundesliga. Your model is great though, but there once was a model with very nice seat inscription around. I just wish one could use them for it...
 

The Wizard

Reserve Team
A question: in the latest FIFA 22 TU Brentford Community Stadium is finally included. Anyone knows if it's also released for Switch?
 

The Wizard

Reserve Team
So, here are the next stadiums I'll release (no specific order):

- Club Brügge and Cercle Brügge (@panin18 will create the crowd and glare files if he has time)
- Blackpool FC (convertion from PES 21)
- Waldhof Mannheim (@badgerbadger will finish the model and send it to me)

Then there are some other ideas:

- Standard Liege
- Bristol City (PES 21)
- Reading FC (PES 21)

And Maxey is working on:

- SC Freiburg
- Erzgebirge Aue
- Holstein Kiel

We'll see what's possible in the next months.
 

RavenFCB

Youth Team
@The Wizard I love your stadiums , the look like from EA :)

MAYBE its because you mostly make arenas while I make less known or old grounds which contanis trees/fences/houses rather than tribunes ??

Dont get me wrong, im just thinking if thats the case :D

I simply thing that fifa14/16 ENGINE looks very nice with arena shaped models while it miss something on a rounded stadiums with a lot of different textures and objects...

Again, keep up great work ! Youre making stadiums which I would probably not even thing to make (because I have different focus) and thats a GOOD thing ! We can make this game last longer together !

Cheers
 

The Wizard

Reserve Team
@The Wizard I love your stadiums , the look like from EA :)

MAYBE its because you mostly make arenas while I make less known or old grounds which contanis trees/fences/houses rather than tribunes ??

Dont get me wrong, im just thinking if thats the case :D

I simply thing that fifa14/16 ENGINE looks very nice with arena shaped models while it miss something on a rounded stadiums with a lot of different textures and objects...

Again, keep up great work ! Youre making stadiums which I would probably not even thing to make (because I have different focus) and thats a GOOD thing ! We can make this game last longer together !

Cheers
Thanks for your nice words mate! I must say that my stadiums are only as good as the created models. It's so important to have a good structure so that you can bake every part and it's also important to use quality textures and than it's "only" converting and thinking of the best way how the parts should interact.

I really love your work and my only advice would be to use more elements from EA stadiums as for example trees, surroundings etc. Because your definitely right: the tribunes are looking amazing but the challenge is the environment and at the end I think the best way is to use the things that EA give us.

A side note: captain8lunt released Coventry, so I'll add it to my list. Blackpool is coming along nicely, so I hope that I can send the finished model soon to panin18.
 

gonzaga

Reserve Team
Thanks for your nice words mate! I must say that my stadiums are only as good as the created models. It's so important to have a good structure so that you can bake every part and it's also important to use quality textures and than it's "only" converting and thinking of the best way how the parts should interact.

I really love your work and my only advice would be to use more elements from EA stadiums as for example trees, surroundings etc. Because your definitely right: the tribunes are looking amazing but the challenge is the environment and at the end I think the best way is to use the things that EA give us.

A side note: captain8lunt released Coventry, so I'll add it to my list. Blackpool is coming along nicely, so I hope that I can send the finished model soon to panin18.
Ha, Coventry was in my list too at some point, but I'm happy that you can work on it. @Ianfifa is converting your releases to FIFA 14, so I'm sure we will have excellent Coventry Building Society Arena.
One thing about the glares though... I notice that in night version the glares are not crossed but a single stroke. So advice to @panin18 to achieve that crossed lights (in case he doesn't already know that) - when creating LIGHTS groups, make two. One named LIGHTS_glares and one LIGHTS_cross. Add lamp and multiply it 3 times. They should not be splitted. Let them be toghether. Drag onle lamp into LIGHTS_glares group and two into cross group. After that select all three lamps and start to multiply them around.
 

panin18

Youth Team
thanks for the tip, i usually make the lights, after that i export them and i copy the coordinates into a FIFA 16 glare file like the conversion from FIFA 14...i don't really understand all the steps for this crossing process but maybe i will give it a try in the future...;)
 


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