Discussion in 'FIFA 16 Stadium Forum' started by christophe83460, May 9, 2017.
Come on Chris! I'm sure you'll improve faster than you think
thanks my friend !
i progresse but all slowly, but a friends will create me tutorial normally.
or should I convert dds file to png?
if i do this in fifa tool create an error by exporting to rx3 texture
I tried to use the dds files but ingame it looks horrible so I think you must convert dds too png. But maybe someone else know how to handle it and it's possible that I made a mistake.
I have a question.
for stadium ea.mais just stadium ea
when i export with blender it inverses diffuseTexture and ambientTexture
how to correct this
because in addition it mixes the texture when I reimport.
and in the game it gives a trick with not beautiful texture.
I have seen many have problem
I would like to make san siro, juve and other stadium
if not even if you do not interest, I progress a little can
I wait tutorial after I make other modification
stade eath paris
modified for the moment
adboards is animated now
pub add in the pitch
change place banners
and add animated adboards
Chris - topclass!
for stadium ea is resolved
stadium 33 animated now
good work Chris!
huge progress mate! bravo!
I'm going to be able to do it, but I still need to improve and understand how to import a texture correctly, but all the time I'll be able to do it.
someone have .blend templates for ultras banner and pub on pitch that would save me a lot of time? if you want to share,i happy
mate, here you have some blender files with "stuff", including banners. after you will open the files you will understand (it's a gold mine)
ps: please help me with electronics abds for spanish stadiums
yes,I do 3 or 4 stadium ea for good understand.
and I do you tutorial but I send you by private message, because I did not have a lot of help comunoty for blender .and I believe that I'm going to share little now, it made me understand a lot of things.
really ?!? sorry but this is not needed to do, if u do all correct then will it not a problem
That's great to hear. Could you maybe write a small tutorial? Would be amazing.
$ido you is champion !
your tutorial for animated adboards is WOW perfect
i m test for add 2 row animated in forest parc
I believe that it will become a new passion
thank you for your availability and your patient
Thx for ur kindly words my Friend, it's very good to see that my help was usefully for u
I'll do it in next time if I've much more free time
Does your work interest you?
because I have a very small internet connection, currently
and pretty big file, so if you do not interest me I do not put.
on picture you see double white line.
do not come from the stage knows daniel patch pitch, do that by looking with zoom is not stadium !
my first stadium
stadium del artes id 158 champions league version
i m add
small publiciter on pitch two border
and behind goal
Its nice for domestic leagues, but unrealistic in CL. CL doesnt have any other advertising on pitch, just adboards and cl textures (dressing).
effectively ! but I'm doing this for myself.
because I like that, so very well I would not have to waste time to download, it that suits me. And I wanted to see the possibilities of stages and, in terms of possible modification
I have a small problem how do I do to activate collision geometry on the small band to score cages
if I create another group it does not work
and problem is identical for 2 em line adboard
for dressing add is good,because collision already with the stadium
hi mate. you can only have a one single group in blender related to collisions geometry and one related to collision adboards.
in your case:
1. duplicate the parts on which you want to create the collisions
2. remove all materials related to them (from the duplicated ones)
3. join all those part in one single group called "stad_CollisionGeometry"
Separate names with a comma.