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CM16 with Audio Editing

Vndrew

Superstar
1.jpg
no error anymore but it doesnt load any generic names
same if i try with other languages banks

EDIT: now i have the error when i try to explore these banks:
eng_us_2_bank_2
en1 neutral
end it doesnt create the audiodata folder in fifa 16 anymore

WTF
 
Last edited:

Vndrew

Superstar
Restore the original audio big files, remove the audiodata\speechdata folder, regenerate, launch CM16 as administrator and try again
back to this error when i try patching:
1.jpg
Code:
************** Exception Text **************
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.IO.BinaryReader.ReadBytes(Int32 count)
   at FifaLibrary.FifaFile.Export(String exportDir, Boolean decompressionAllowed)
   at FifaLibrary.FifaBigFile.Export(Int32 fileIndex, String exportDir)
   at FifaLibrary.FifaFat.ExtractFile(String fileName)
   at FifaLibrary.Audio.ExtractAudio()
   at FifaLibrary.Audio.CheckAndExtract()
   at FifaLibrary.Audio.OpenForEditing()
   at CreationMaster.AudioForm.LoadPatchAudio()
   at CreationMaster.AudioForm.bankOpenForPatch(Object sender, EventArgs e)
   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ToolStrip.WndProc(Message& m)
   at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

i think it doesnt create the proper files in audiodata/speechdata?
i dont know
 
When loading the club kits it is no longer resizing, can you put this in this version?
if there are no files in <FIFA 16>\audiodata\speech it means that the extraction from big file is failing, likely we have two different .big files.

please upload your eng_us.big file (or the language that causes the problem)
 

V.K

Starting XI
@Rinaldo (The Master) do you happen to have an idea how F16 chants are coded/linked to teams/leagues?

They are exported with names like "chants_02 [46].wav".

If we could know which team they are used by, we would be able to create custom playlists for F14 and that would be a gamechanger.
 
Why are the eyebrowes not visible (in opposite to 2.0) in the newer versions in CM? Can this be fixed?
I figured out this problem, I inadvertently mixed the code used for supporting RFS (where the eyebrow and beard file names are different) with the standard code of CM16. I will unify the code and provide a version of CM16 supporting both filename formats.
 
I figured out this problem, I inadvertently mixed the code used for supporting RFS (where the eyebrow and beard file names are different) with the standard code of CM16. I will unify the code and provide a version of CM16 supporting both filename formats.
Amazing
By the way
Which Version of CM is the Best one to Export and Import CMP of Players?
 


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