look, there are some minor issues that doesn't affect the game are they are NOT bugs but it doesn't work as I want it to be:
- for the stadium names, normally the game reads the name of the stadium added to the database when the team use a generic stadium instead of real one. Since now some new ones are added, once they are assigned to the team, the stadium name from the team is no more useful since as the stadium is assigned and added to the db, the game should normally display the real name of the stadium added instead. That's not always the case, so I guess it's something subtle on the game engine.
- for the assigned adboards, the clubs team have most of them team specific adboard assigned (specificadboard_teamid_0_0), I guess the game would display those on friendly or other than the tournament specific adboards assigned to the same team (specificadboard_0_1020_0) that should then normally display only when playing tournament id 1020. But that's not the case, most of time, even in friendly the team still use the tournament one. Maybe I think because there are 2 files from jbou mod: one for the tournament id and one for the league id (specificadboard_0_1020_0 and specificadboard_0_0_1020) I guess the league one must be deleted in order to make the game load the team one in all games and the tournament one in tournament game id 1020.)
- same thing for ball, now all Serie A clubs 15-20 have one Serie A domestic ball assigned to them, and one UCL ball assigned to them when playing European Cup, the aim was that only this UCL ball would be displayed when playing European Cup with the team and for other games, friendly or custom tournament, they would use the Serie A domestic ball. But again, UCL ball display randomly even in friendly.
I guess that it's because the ball specific to European cup (ID 1020) and adboards were duplicated for league ID 1020 and tournament ID 1020. So the league specific ball and adboard must be deleted keeping only the graphics for the tournament ID 1020. I think those were already duplicated in jbou files, so the only way to desactivate them is delete the files manually or repack the whole adboards and ball folder from jbou mod without them (not so heavy since there are few files).
If yes, I will pack the AIO with those deleted and jbou adboards and ball folder, but the problem is that jbou mod is needed before, and the files will always be reimported to the game.
Another solution would be to include all jbou files so that an AIO contains everything...
That's very minor things, it doesn't affect anything except level of profundity of details