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Recent content by Jorik5

  1. J

    FIFA 11 PS3 Gameplay Patch for FIFA 11 PC by Doctor+ Productions

    @ Fidel Okay, then I misunderstood;) Great work anyway, keep it up!
  2. J

    FIFA 11 PS3 Gameplay Patch for FIFA 11 PC by Doctor+ Productions

    @ Fidel I played a couple of games at legendary with the 2.2 bèta Hybrid Gameplay against the World XL team, but none of them used a skillmove... are you sure the cpu will use skillmoves with this version?
  3. J

    FIFA 11 Console sounds for pc

    Good afternoon, I don't know if you've already played FIFA11 for the console (PS3 and XBOX360), but I thought the sounds of that version are very neat. For example the sounds for the post and the bar. When you hit the bar in FIFA11 console version it's a very realistic and nice sound. And the...
  4. J

    FIFA 11 PS3 Gameplay Patch for FIFA 11 PC by Doctor+ Productions

    I have a simple question. I'm wondering if it's possible to tweak the game in such a way that the cpu will use skillmoves like the roulette, fake rabona, stepovers et cetera. Because I saw a parameter in the manual install of this Hybrid Gameplay of Fidel concerning aiskillmoves.big, but like I...
  5. J

    FIFA 11 PS3 Gameplay Patch for FIFA 11 PC by Doctor+ Productions

    @regularcat I'm wondering if you as a kind of a gameplay-expert noticed some changes with this new Hybrid gameplay? And not only noticing, but also see the changes as mentioned in the posts of other members and the creator himself. I'm very curious! Thanks in advance,
  6. J

    Multi commentaries

    I'm working on a project concerning multi commentaries from different versions of FIFA11 on PC. Maybe you can help me: I created an audiodata map and a speechdata map and there I placed the language maps (the languages are ripped from different versions of fifa11) with their files...
  7. J

    rna.ini

    Guys, I'm sorry to post here, but I just registered, so I can't create a thread. And it's related to parameters for rna.ini. Maybe you can help me: I created an audiodata map and a speechdata map and there I placed the language maps (the languages are ripped from different versions of...
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